Wasted: Difference between revisions

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* Sliced then thrown in the air by helicopter blades during [[Multiplayer in GTA IV|Grand Theft Auto IV Multiplayer]] ([[GTA IV]])
* Sliced then thrown in the air by helicopter blades during [[Multiplayer in GTA IV|Grand Theft Auto IV Multiplayer]] ([[GTA IV]])


=Effect=
==Effects==
As a result of being Wasted in the [[GTA III era]] (except for [[GTA VCS]] where you can bribe staffs from the hospitals in exchange for the [[weapons]] you lose) the player will lose all of their weapons and $100, the same as being [[Busted]]. In [[GTA IV]] however, the player is fined 10% of their money ($10,000 max) and gets to keep their weapons, and in GTA:SA, if you date Katie (a nurse) you are able to keep your weapons upon death. In any game, any mission the player was on will be failed.
As a result of being Wasted in the [[GTA III era]] (except for [[GTA VCS]] where you can bribe staffs from the hospitals in exchange for the [[weapons]] you lose) the player will lose all of their weapons and $100, the same as being [[Busted]]. In [[GTA IV]] however, the player is fined 10% of their money ($10,000 max) and gets to keep their weapons, and in GTA:SA, if you date Katie (a nurse) you are able to keep your weapons upon death. In any game, any mission the player was on will be failed.
[[Category: Terminology]]
 
[[Category:Terminology]]
[[Category:Gameplay]]

Revision as of 11:51, 22 September 2009

Wasted is when a player is killed in a Grand Theft Auto game by losing all their health and armor. In Grand Theft Auto IV, the terms Wasted and Busted are not used, but the same effects take place for each.

Many things can contribute to this:

  • Drowning (in Grand Theft Auto: San Andreas and Grand Theft Auto: Vice City Stories the player has a breath meter which has to run out for the player to be wasted).
  • Damage from explosions.
  • Damage from being shot.
  • Trapped in an exploding vehicle.
  • Catching fire.
  • Damage from beatings from pedestrians/police/gangs.
  • Damage from falling off a high point, or failing to open parachute (GTA San Andreas).
  • Running too fast on stairs, and therefore falling off, though this deals very little damage.
  • Being run over by a passing vehicle.
  • Stumble down the steps while drunk (GTA IV).
  • Thrown through the windshield at mid-to-high speeds (GTA IV).
  • Damage from bailing or falling off a bike (GTA IV).
  • Damage from bailing out of a moving vehicle.
  • Misusing the Rocket Launcher or other weapons with wide damage radius' (shooting too close to the cars or on the wall).
  • Crashing at high speeds (in GTA IV).
  • Getting hungry (in GTA San Andreas).
  • Failing to throw a Grenade in time (GTA IV).
  • Letting go of the ladder while sliding down, thus hitting the ground hard (GTA IV)
  • Trip and then fall to the ground when going on top of a moving vehicle (GTA IV)
  • Induce vomiting after eating 12 meals at once (in GTA San Andreas)
  • Crashing the plane torwards objects, thus exploding with CJ inside (in GTA San Andreas
  • Sliced then thrown in the air by helicopter blades during Grand Theft Auto IV Multiplayer (GTA IV)

Effects

As a result of being Wasted in the GTA III era (except for GTA VCS where you can bribe staffs from the hospitals in exchange for the weapons you lose) the player will lose all of their weapons and $100, the same as being Busted. In GTA IV however, the player is fined 10% of their money ($10,000 max) and gets to keep their weapons, and in GTA:SA, if you date Katie (a nurse) you are able to keep your weapons upon death. In any game, any mission the player was on will be failed.