Difference between revisions of "Wasted"

From Grand Theft Wiki
Jump to: navigation, search
(Effects)
 
(8 intermediate revisions by 5 users not shown)
Line 1: Line 1:
'''Wasted''' is when a player is killed in a [[Grand Theft Auto|Grand Theft Auto game]] by losing all their [[Health|health]]. In [[Grand Theft Auto IV]], the terms [[Wasted]] and [[Busted]] are not used, but the same effects take place for each.
+
'''Wasted''' is when a player is killed in a [[Grand Theft Auto|Grand Theft Auto game]] by losing all their [[Health|health]]. In [[Grand Theft Auto IV]], the terms Wasted and [[Busted]] are not used, but the same effects take place for each.
  
 
Many things can contribute to this:
 
Many things can contribute to this:
* Drowning (in [[Grand Theft Auto: San Andreas]] and [[Grand Theft Auto: Vice City Stories]] the player has a breath meter which has to run out for the player to be wasted).
+
* Drowning (in [[Grand Theft Auto: San Andreas]], [[Grand Theft Auto: Vice City Stories]] and [[Grand Theft Auto V]], the player has a breath meter which has to run out for the player to be wasted).
 
* Damage from explosions.
 
* Damage from explosions.
 
* Damage from being shot.
 
* Damage from being shot.
Line 11: Line 11:
 
* Damage from falling off a high point, or failing to open parachute ([[Grand Theft Auto: San Andreas|GTA San Andreas]], [[The Ballad of Gay Tony]]).
 
* Damage from falling off a high point, or failing to open parachute ([[Grand Theft Auto: San Andreas|GTA San Andreas]], [[The Ballad of Gay Tony]]).
 
**''If the player has completed the [[Paramedic]] side mission in [[Grand Theft Auto: San Andreas|GTA San Andreas]], [[Carl Johnson|CJ]] will gain 50% more health, resulting in that he will not be wasted if falling, even from the highest points or planes. It is possible to exploit this glitch without the Paramedics side mission; if the player has their health fully maxed out, they will survive with a minuscule amount of health.''
 
**''If the player has completed the [[Paramedic]] side mission in [[Grand Theft Auto: San Andreas|GTA San Andreas]], [[Carl Johnson|CJ]] will gain 50% more health, resulting in that he will not be wasted if falling, even from the highest points or planes. It is possible to exploit this glitch without the Paramedics side mission; if the player has their health fully maxed out, they will survive with a minuscule amount of health.''
 +
* Shot down, while in a plane or helicopter (e.g. in [[Grand Theft Auto: San Andreas|GTA San Andreas]], if the player flies over the [[Restricted Areas|No-Fly Zone]], SAM-rockets will be fired at the plane/helicopter)
 +
* Induce vomiting after eating 12 meals at once ([[Grand Theft Auto: San Andreas|GTA San Andreas]])
 +
* Heart attack brought on by being [[Stats#Fat|overweight]]. ([[Grand Theft Auto: San Andreas|GTA San Andreas]])
 +
* Getting hungry ([[Grand Theft Auto: San Andreas|GTA San Andreas]]).
 
* Running too fast on stairs, and therefore falling off, though this deals very little damage. ([[GTA III Era]])
 
* Running too fast on stairs, and therefore falling off, though this deals very little damage. ([[GTA III Era]])
 
* Being run over by a passing vehicle.
 
* Being run over by a passing vehicle.
Line 18: Line 22:
 
* Misusing the [[Rocket Launcher]] or other weapons with wide damage radius (shooting too close to the cars or on the wall).
 
* Misusing the [[Rocket Launcher]] or other weapons with wide damage radius (shooting too close to the cars or on the wall).
 
* Crashing at high speeds ([[Grand Theft Auto IV|GTA IV]]).
 
* Crashing at high speeds ([[Grand Theft Auto IV|GTA IV]]).
* Getting hungry ([[Grand Theft Auto: San Andreas|GTA San Andreas]]).
 
 
* Failing to throw a [[Grenade]] in time ([[Grand Theft Auto IV|GTA IV]]).
 
* Failing to throw a [[Grenade]] in time ([[Grand Theft Auto IV|GTA IV]]).
 
* Letting go of the ladder while sliding down, thus hitting the ground hard ([[Grand Theft Auto IV|GTA IV]])
 
* Letting go of the ladder while sliding down, thus hitting the ground hard ([[Grand Theft Auto IV|GTA IV]])
 
* Trip and then fall to the ground when going on top of a moving vehicle ([[Grand Theft Auto IV|GTA IV]])
 
* Trip and then fall to the ground when going on top of a moving vehicle ([[Grand Theft Auto IV|GTA IV]])
* Induce vomiting after eating 12 meals at once ([[Grand Theft Auto: San Andreas|GTA San Andreas]])
 
 
* Crashing the plane torwards objects, thus exploding with the player inside ([[Grand Theft Auto: San Andreas|GTA San Andreas]])
 
* Crashing the plane torwards objects, thus exploding with the player inside ([[Grand Theft Auto: San Andreas|GTA San Andreas]])
 
* Sliced then thrown in the air by helicopter blades ([[Grand Theft Auto IV|GTA IV]])
 
* Sliced then thrown in the air by helicopter blades ([[Grand Theft Auto IV|GTA IV]])
* Shot down, while in a plane or helicopter (e.g. in [[Grand Theft Auto: San Andreas|GTA San Andreas]], if the player flies over the [[Restricted Areas|No-Fly Zone]], SAM-rockets will be fired at the plane/helicopter)
+
* Overexertion from sprinting or swimming (i.e. running out of stamina) ([[Grand Theft Auto V|GTA V]])
* Heart attack brought on by Carl being [[Stats#Fat|overweight]]. ([[Grand Theft Auto: San Andreas|GTA San Andreas]])
+
* Getting attacked from an aggressive [[Animals in GTA V|animal]] (provoked dogs, cougars, and sharks) ([[Grand Theft Auto V|GTA V]])
 +
 
 +
 
 +
== Effects ==
 +
As a result of being Wasted in the [[GTA III Era]] (except for [[Grand Theft Auto: Vice City Stories|GTA Vice City Stories]] where you can bribe the hospital staff to keep the [[weapons]] you'd normally lose. Additionally, in the [[iOS]] and [[Android]] versions of GTA III, you will never lose your weapons after being wasted or busted, only $1,000 and armor will be removed) the player will lose all of their weapons and $100 ($1,000 in [[Grand Theft Auto III|GTA III]]), the same as for being [[Busted]]. In [[Grand Theft Auto IV|GTA IV]] onwards, however, the player is fined 10% of their money ($10,000 max) and gets to keep their weapons, and in [[Grand Theft Auto: San Andreas|GTA San Andreas]], if you date [[Katie Zhan]] (a nurse) you are able to keep your weapons upon death. In all games, any mission the player was on will be failed.
  
==Effects==
+
==Gallery==
As a result of being Wasted in the [[GTA III Era]] (except for [[Grand Theft Auto: Vice City Stories|GTA Vice City Stories]] where you can bribe the hospital staff to keep the [[weapons]] you'd normally lose and the IOS version of GTA III where you do not lose your weapons after being wasted) the player will lose all of their weapons and $100 ($1,000 in [[Grand Theft Auto III|GTA III]]), the same as for being [[Busted]]. In [[Grand Theft Auto IV|GTA IV]] however, the player is fined 10% of their money ($10,000 max) and gets to keep their weapons, and in [[Grand Theft Auto: San Andreas|GTA San Andreas]], if you date [[Katie Zhan]] (a nurse) you are able to keep your weapons upon death. In all games, any mission the player was on will be failed.
+
<gallery captionalign="center">
 +
File:Wasted-GTAIII.jpg|Wasted in [[GTA III]] (<small>[[:File:Wasted-GTAIII-Android.png|iOS/Android version, with centered "Wasted!" message.]]</small>).
 +
File:Wasted-GTAVC.jpg|Wasted in [[GTA Vice City]].
 +
File:Wasted-GTASA.jpg|Wasted in [[GTA San Andreas]].
 +
File:Wasted-TBOGT.jpg|Death in [[The Ballad of Gay Tony]]. The same effect is also applicable to [[GTA IV]] and [[The Lost and Damned]].
 +
File:Wasted-GTAV.png|Wasted in [[GTA V]]. The name of the mission which the player is on before wasted is displayed under the red words "wasted".
 +
</gallery>
  
[[ru:Wasted]]
 
 
[[Category:Terminology]]
 
[[Category:Terminology]]
 
[[Category:Gameplay]]
 
[[Category:Gameplay]]
 
[[Category:Features]]
 
[[Category:Features]]

Latest revision as of 05:35, 16 November 2014

Wasted is when a player is killed in a Grand Theft Auto game by losing all their health. In Grand Theft Auto IV, the terms Wasted and Busted are not used, but the same effects take place for each.

Many things can contribute to this:

  • Drowning (in Grand Theft Auto: San Andreas, Grand Theft Auto: Vice City Stories and Grand Theft Auto V, the player has a breath meter which has to run out for the player to be wasted).
  • Damage from explosions.
  • Damage from being shot.
  • Trapped in an exploding vehicle.
  • Catching fire.
  • Standing for too long in an electrified railroad, resulting in the player being shocked. (GTA 1 & GTA 2)
  • Repetitive damage from fists or melee weapons.
  • Damage from falling off a high point, or failing to open parachute (GTA San Andreas, The Ballad of Gay Tony).
    • If the player has completed the Paramedic side mission in GTA San Andreas, CJ will gain 50% more health, resulting in that he will not be wasted if falling, even from the highest points or planes. It is possible to exploit this glitch without the Paramedics side mission; if the player has their health fully maxed out, they will survive with a minuscule amount of health.
  • Shot down, while in a plane or helicopter (e.g. in GTA San Andreas, if the player flies over the No-Fly Zone, SAM-rockets will be fired at the plane/helicopter)
  • Induce vomiting after eating 12 meals at once (GTA San Andreas)
  • Heart attack brought on by being overweight. (GTA San Andreas)
  • Getting hungry (GTA San Andreas).
  • Running too fast on stairs, and therefore falling off, though this deals very little damage. (GTA III Era)
  • Being run over by a passing vehicle.
  • Stumble down the steps while drunk (GTA IV).
  • Thrown through the windshield at mid-to-high speeds (GTA IV).
  • Damage from bailing out of a moving vehicle or falling off a bike (GTA Vice City, GTA Liberty City Stories, GTA Vice City Stories and GTA IV).
  • Misusing the Rocket Launcher or other weapons with wide damage radius (shooting too close to the cars or on the wall).
  • Crashing at high speeds (GTA IV).
  • Failing to throw a Grenade in time (GTA IV).
  • Letting go of the ladder while sliding down, thus hitting the ground hard (GTA IV)
  • Trip and then fall to the ground when going on top of a moving vehicle (GTA IV)
  • Crashing the plane torwards objects, thus exploding with the player inside (GTA San Andreas)
  • Sliced then thrown in the air by helicopter blades (GTA IV)
  • Overexertion from sprinting or swimming (i.e. running out of stamina) (GTA V)
  • Getting attacked from an aggressive animal (provoked dogs, cougars, and sharks) (GTA V)


Effects

As a result of being Wasted in the GTA III Era (except for GTA Vice City Stories where you can bribe the hospital staff to keep the weapons you'd normally lose. Additionally, in the iOS and Android versions of GTA III, you will never lose your weapons after being wasted or busted, only $1,000 and armor will be removed) the player will lose all of their weapons and $100 ($1,000 in GTA III), the same as for being Busted. In GTA IV onwards, however, the player is fined 10% of their money ($10,000 max) and gets to keep their weapons, and in GTA San Andreas, if you date Katie Zhan (a nurse) you are able to keep your weapons upon death. In all games, any mission the player was on will be failed.

Gallery