Weapons in GTA IV

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Revision as of 15:58, 1 May 2008 by Drive-by-Sally (Talk)

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Weapons are a precious commodity in any GTA game.

Non-Firearm

  • Fist
With your fist, you have the choice of disarming, counteracting a move, ground punches and kicks, lefts and rights, and uppercuts and jabs. String moves together to create a combo.
  • Knife
Knives are very efficient alternatives to firearms. Even a well-armored adversary can be taken down with a few slashes.
  • Bat
The bat can be swung left or right. You can also block attacks with it.

Thrown Items

  • Molotov
The Molotov can only be thrown overhanded, which helps to ensure that you throw it far enough that you don't burn yourself. One Molotov can torch a person, it takes a boatload to destroy a car. It works well for drive-bys, too.

Firearms

  • Pistol
Capacity:17 rounds
The Pistol is one of the few weapons that can be used in drive-bys, and one of two that can be used for executions. When in manual aim, the zoom options are very limited. There is a delay to reload the weapon after each 17th shot.


On a GTA IV demo, the gun dealer Little Jacob had a 9mm, an SMG, and a Micro SMG in his car for sale for $100 each, which wasn't "breaking the bank" as the demo started the player off with $7500.


The following is from gtanet.com


Glock (probably a G17) Caliber: 9x19mm Capacity: 17

Developed in the 1980s by Austrian engineer, Gaston Glock, the eponymous pistol soon became the world's most popular civilian and law enforcement sidearm. With its polymer frame and simple, internal striker-fired mechanism, the Glock is both lightweight and extremely durable.



Desert Eagle Caliber: .357 Magnum, .44 Magnum, or .50 AE Capacity: 9, 8, or 7

In 1979, Magnum Research Inc. set out to create the first gas-operated, magnum-caliber pistol. While the end product is generally considered too heavy and too expensive to serve as a practical combat pistol, it hasn't stopped the Desert Eagle from becoming the weapon of choice for Hollywood (and video game) bad guys.



Micro Uzi Caliber: 9x19mm Capacity: 20

The smallest member of the Uzi family was introduced by Israel Military Industries in 1986 as a security weapon to fill the firepower gap between pistols and standard submachine guns. Between its short barrel and extreme rate of fire, things like aiming are but an afterthought.



MP5 N(A3) Caliber: 9x19mm Capacity: 30

The Heckler & Koch MP5 was originally developed in the 1960s, but has been further refined and revised over the years into a number of different models. Thanks in large part due to the number of options available, reliability, and accuracy, it is the most widely used submachine gun today.



SW MP-10 Caliber: 9x19mm Capacity: 30

The Special Weapons MP-10 (also known as the PXP-10) is essentially an MP5 clone with a custom polymer upper. Not much is really known about it, as it's apparently made in very small numbers by a very small and, err, mysterious company. At this point, it's hard to say whether this appears in the game in addition to the MP5 above, or if the MP5 has been replaced since the older screens..



HK416 Carbine Caliber: 5.56x45mm NATO Capacity: 30 A revision of the M4 series with improvements such as the "new" gas system also is self-regulating and will work reliably with any barrel length. Other improvements include new buffer assembly, improved bolt, and a cold hammer forged barrel, as well as free-floating handguard with integral Picatinny-type rails. Originally developed as a "drop-in" upper receiver assembly for any standard M16/M4 type lower receiver, HK416 is also available as a complete weapon, with HK-made lower receivers. Current (late 2005) models include carbines with 10.5" and 14.5" barrels, and 16.5" barreled carbine and 20" barreled rifle will be added later.



AK-47 Caliber: 7.62x39mm Capacity: 30

Even after sixty years, Mikhail Kalashnikov's legendary AK-47 rifle is still a hard act to follow; both in reliability and popularity. Created with mass production in mind, the simple design and loose clearances resulted in a rifle that's practically indestructible, and that will remain functional with little maintenance or cleaning.



G3SG/1 Caliber: 7.62x51mm NATO Capacity: 20

The G3SG/1 is a version of the H&K G3 rifle optimized for sniper applications.



PSG1 Caliber: 7.62x51mm NATO Capacity: 20

The PSG1 is another H&K G3 sniper variant. It is unknown if both this and the G3SG/1 will be in the game, or whether the above is only in the art. Probably the latter.



Sniper Rifle Caliber: ??? Capacity: ???

This thing is really too generic to identify.. Might it be a Parker-Hale M85?



SPAS-12 Gauge: 12 Capacity: 8

This Italian semi-automatic shotgun was designed by the Luigi Franchi company in the late '70s. Originally intended for police and military use, the SPAS-12 features a heat shield under the pump/handguard to protect the user's hands during sustained fire. While this is a definite plus on a combat shotgun, it comes at the price of added weight.



Winchester Defender Gauge: 12 Capacity: 5

Based roughly on the classic Remington 870 (which is also featured in some artwork), the Winchester 1300 line is also known as the "Speed Pump" series thanks to the short, fast cycling of the action. This feature has made the shotgun popular for both sporting and security purposes.



RPG-7 Caliber: 40mm Capacity: 1

This classic anti-tank, rocket propelled grenade launcher was first used by the Soviets back in 1961. It has remained popular ever since thanks to its durability and low cost.


Molotov Cocktail

Box cutter

Switchblade


keep in mind this is not from me, i got this from gtanet visit the site for the pics of these weapons.

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