<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en-GB">
	<id>https://www.grandtheftwiki.com/RenderWare_binary_stream_file/history?feed=atom</id>
	<title>RenderWare binary stream file - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://www.grandtheftwiki.com/RenderWare_binary_stream_file/history?feed=atom"/>
	<link rel="alternate" type="text/html" href="https://www.grandtheftwiki.com/RenderWare_binary_stream_file/history"/>
	<updated>2026-06-11T11:55:53Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.44.2</generator>
	<entry>
		<id>https://www.grandtheftwiki.com/index.php?title=RenderWare_binary_stream_file&amp;diff=220816&amp;oldid=prev</id>
		<title>A-Dust at 01:27, 21 September 2010</title>
		<link rel="alternate" type="text/html" href="https://www.grandtheftwiki.com/index.php?title=RenderWare_binary_stream_file&amp;diff=220816&amp;oldid=prev"/>
		<updated>2010-09-21T01:27:52Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en-GB&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 01:27, 21 September 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l42&quot;&gt;Line 42:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 42:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  3.3.0.2 - 0x0C02FFFF (GTA VC)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  3.3.0.2 - 0x0C02FFFF (GTA VC)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  3.4.0.3 - 0x1003FFFF (GTA VC)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  3.4.0.3 - 0x1003FFFF (GTA VC)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  3.6.0.3 - 0x1803FFFF ([[GTA SA]])&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  3.6.0.3 - 0x1803FFFF ([[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Grand Theft Auto: San Andreas|&lt;/ins&gt;GTA SA]])&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Common File Structures==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Common File Structures==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>A-Dust</name></author>
	</entry>
	<entry>
		<id>https://www.grandtheftwiki.com/index.php?title=RenderWare_binary_stream_file&amp;diff=220815&amp;oldid=prev</id>
		<title>Gtabot: clean up, replaced: {{TocRight}} → {{toc}}</title>
		<link rel="alternate" type="text/html" href="https://www.grandtheftwiki.com/index.php?title=RenderWare_binary_stream_file&amp;diff=220815&amp;oldid=prev"/>
		<updated>2010-01-25T19:17:45Z</updated>

		<summary type="html">&lt;p&gt;clean up, replaced: {{TocRight}} → {{toc}}&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en-GB&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:17, 25 January 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;TocRight&lt;/del&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;toc&lt;/ins&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;RenderWare binary stream files&amp;#039;&amp;#039;&amp;#039; are hierarchically structured binary data files used by the [[Wikipedia:RenderWare|RenderWare]] 3.x graphics engine utilized by [[Wikipedia:Rockstar North|Rockstar North]] for their GTA III trilogy (only on PC, [[Wikipedia:PS2|PS2]] and [[Wikipedia:XBOX|XBOX]], not [[Wikipedia:PSP|PSP]]!) and related games (Manhunt, Bully).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;RenderWare binary stream files&amp;#039;&amp;#039;&amp;#039; are hierarchically structured binary data files used by the [[Wikipedia:RenderWare|RenderWare]] 3.x graphics engine utilized by [[Wikipedia:Rockstar North|Rockstar North]] for their GTA III trilogy (only on PC, [[Wikipedia:PS2|PS2]] and [[Wikipedia:XBOX|XBOX]], not [[Wikipedia:PSP|PSP]]!) and related games (Manhunt, Bully).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Gtabot</name></author>
	</entry>
	<entry>
		<id>https://www.grandtheftwiki.com/index.php?title=RenderWare_binary_stream_file&amp;diff=220814&amp;oldid=prev</id>
		<title>Gtabot: clean up, replaced: {{SA-navi}} → {{gtasa}}, removed: {{File-stub}}</title>
		<link rel="alternate" type="text/html" href="https://www.grandtheftwiki.com/index.php?title=RenderWare_binary_stream_file&amp;diff=220814&amp;oldid=prev"/>
		<updated>2010-01-23T20:24:32Z</updated>

		<summary type="html">&lt;p&gt;clean up, replaced: {{SA-navi}} → {{gtasa}}, removed: {{File-stub}}&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en-GB&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:24, 23 January 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{File-stub}}&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TocRight}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TocRight}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;RenderWare binary stream files&amp;#039;&amp;#039;&amp;#039; are hierarchically structured binary data files used by the [[Wikipedia:RenderWare|RenderWare]] 3.x graphics engine utilized by [[Wikipedia:Rockstar North|Rockstar North]] for their GTA III trilogy (only on PC, [[Wikipedia:PS2|PS2]] and [[Wikipedia:XBOX|XBOX]], not [[Wikipedia:PSP|PSP]]!) and related games (Manhunt, Bully).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;RenderWare binary stream files&amp;#039;&amp;#039;&amp;#039; are hierarchically structured binary data files used by the [[Wikipedia:RenderWare|RenderWare]] 3.x graphics engine utilized by [[Wikipedia:Rockstar North|Rockstar North]] for their GTA III trilogy (only on PC, [[Wikipedia:PS2|PS2]] and [[Wikipedia:XBOX|XBOX]], not [[Wikipedia:PSP|PSP]]!) and related games (Manhunt, Bully).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l138&quot;&gt;Line 138:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 137:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [http://www.renderware.com Official RenderWare Site]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [http://www.renderware.com Official RenderWare Site]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;SA-navi&lt;/del&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;gtasa&lt;/ins&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{fdl}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{fdl}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:3D File Formats]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:3D File Formats]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Gtabot</name></author>
	</entry>
	<entry>
		<id>https://www.grandtheftwiki.com/index.php?title=RenderWare_binary_stream_file&amp;diff=220813&amp;oldid=prev</id>
		<title>Gtabot: /* See also */clean up,</title>
		<link rel="alternate" type="text/html" href="https://www.grandtheftwiki.com/index.php?title=RenderWare_binary_stream_file&amp;diff=220813&amp;oldid=prev"/>
		<updated>2010-01-23T20:11:32Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;See also: &lt;/span&gt;clean up,&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en-GB&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:11, 23 January 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l135&quot;&gt;Line 135:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 135:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==See also==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==See also==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* {{GTAF|128451|RW Analyze discussion thread}}&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [http://www.chronetal.co.uk/gta/index.php?page=dff Original DFF format description] by KCow&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [http://www.chronetal.co.uk/gta/index.php?page=dff Original DFF format description] by KCow&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [http://www.renderware.com Official RenderWare Site]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [http://www.renderware.com Official RenderWare Site]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Gtabot</name></author>
	</entry>
	<entry>
		<id>https://www.grandtheftwiki.com/index.php?title=RenderWare_binary_stream_file&amp;diff=220812&amp;oldid=prev</id>
		<title>Gta-mysteries at 06:52, 22 January 2010</title>
		<link rel="alternate" type="text/html" href="https://www.grandtheftwiki.com/index.php?title=RenderWare_binary_stream_file&amp;diff=220812&amp;oldid=prev"/>
		<updated>2010-01-22T06:52:08Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en-GB&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 06:52, 22 January 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l3&quot;&gt;Line 3:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 3:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;RenderWare binary stream files&amp;#039;&amp;#039;&amp;#039; are hierarchically structured binary data files used by the [[Wikipedia:RenderWare|RenderWare]] 3.x graphics engine utilized by [[Wikipedia:Rockstar North|Rockstar North]] for their GTA III trilogy (only on PC, [[Wikipedia:PS2|PS2]] and [[Wikipedia:XBOX|XBOX]], not [[Wikipedia:PSP|PSP]]!) and related games (Manhunt, Bully).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;RenderWare binary stream files&amp;#039;&amp;#039;&amp;#039; are hierarchically structured binary data files used by the [[Wikipedia:RenderWare|RenderWare]] 3.x graphics engine utilized by [[Wikipedia:Rockstar North|Rockstar North]] for their GTA III trilogy (only on PC, [[Wikipedia:PS2|PS2]] and [[Wikipedia:XBOX|XBOX]], not [[Wikipedia:PSP|PSP]]!) and related games (Manhunt, Bully).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;GTA&#039;s [[model file]]s use the [[Wikipedia:file extension|file extension]] &amp;lt;code&amp;gt;.dff&amp;lt;/code&amp;gt; and [[texture archive]]s use &amp;lt;code&amp;gt;.txd&amp;lt;/code&amp;gt;. Other possible extensions, not used by the GTA games, are &amp;lt;code&amp;gt;.rws&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.bsp&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;.dma&amp;lt;/code&amp;gt;. GTA3 does use &amp;lt;code&amp;gt;.anm&amp;lt;/code&amp;gt; for some of its cutscene animations, but it is the only GTA to do so.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;GTA&#039;s [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;DFF|&lt;/ins&gt;model file]]s use the [[Wikipedia:file extension|file extension]] &amp;lt;code&amp;gt;.dff&amp;lt;/code&amp;gt; and [[texture archive]]s use &amp;lt;code&amp;gt;.txd&amp;lt;/code&amp;gt;. Other possible extensions, not used by the GTA games, are &amp;lt;code&amp;gt;.rws&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.bsp&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;.dma&amp;lt;/code&amp;gt;. GTA3 does use &amp;lt;code&amp;gt;.anm&amp;lt;/code&amp;gt; for some of its cutscene animations, but it is the only GTA to do so.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==File Format==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==File Format==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l140&quot;&gt;Line 140:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 140:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{SA-navi}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{SA-navi}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:3D File Formats]]&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{fdl}}&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{fdl}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:3D File Formats]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Gta-mysteries</name></author>
	</entry>
	<entry>
		<id>https://www.grandtheftwiki.com/index.php?title=RenderWare_binary_stream_file&amp;diff=220811&amp;oldid=prev</id>
		<title>Gboyers: 1 revision:&amp;#32;Imported from gtamodding.com - under GNU FDL</title>
		<link rel="alternate" type="text/html" href="https://www.grandtheftwiki.com/index.php?title=RenderWare_binary_stream_file&amp;diff=220811&amp;oldid=prev"/>
		<updated>2010-01-11T23:55:35Z</updated>

		<summary type="html">&lt;p&gt;1 revision: Imported from gtamodding.com - under GNU FDL&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en-GB&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:55, 11 January 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en-GB&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Gboyers</name></author>
	</entry>
	<entry>
		<id>https://www.grandtheftwiki.com/index.php?title=RenderWare_binary_stream_file&amp;diff=220810&amp;oldid=prev</id>
		<title>gtw&gt;Aschratt@GTAM at 15:34, 18 August 2009</title>
		<link rel="alternate" type="text/html" href="https://www.grandtheftwiki.com/index.php?title=RenderWare_binary_stream_file&amp;diff=220810&amp;oldid=prev"/>
		<updated>2009-08-18T15:34:33Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{File-stub}}&lt;br /&gt;
{{TocRight}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;RenderWare binary stream files&amp;#039;&amp;#039;&amp;#039; are hierarchically structured binary data files used by the [[Wikipedia:RenderWare|RenderWare]] 3.x graphics engine utilized by [[Wikipedia:Rockstar North|Rockstar North]] for their GTA III trilogy (only on PC, [[Wikipedia:PS2|PS2]] and [[Wikipedia:XBOX|XBOX]], not [[Wikipedia:PSP|PSP]]!) and related games (Manhunt, Bully).&lt;br /&gt;
&lt;br /&gt;
GTA&amp;#039;s [[model file]]s use the [[Wikipedia:file extension|file extension]] &amp;lt;code&amp;gt;.dff&amp;lt;/code&amp;gt; and [[texture archive]]s use &amp;lt;code&amp;gt;.txd&amp;lt;/code&amp;gt;. Other possible extensions, not used by the GTA games, are &amp;lt;code&amp;gt;.rws&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.bsp&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;.dma&amp;lt;/code&amp;gt;. GTA3 does use &amp;lt;code&amp;gt;.anm&amp;lt;/code&amp;gt; for some of its cutscene animations, but it is the only GTA to do so.&lt;br /&gt;
&lt;br /&gt;
==File Format==&lt;br /&gt;
&lt;br /&gt;
RW streams are split up into sections. Each section has a 12 byte header and can either be empty, contain data or more child sections. Section content, especially of data sections, is determined by an ID in the header.&lt;br /&gt;
&lt;br /&gt;
There is only one data structure common to all RW streams - the &amp;#039;&amp;#039;&amp;#039;section header&amp;#039;&amp;#039;&amp;#039;:&lt;br /&gt;
&lt;br /&gt;
 4 byte - DWORD - section identifier&lt;br /&gt;
 4 byte - DWORD - section size, including child sections and/or data&lt;br /&gt;
 4 byte - DWORD - RW version ID&lt;br /&gt;
&lt;br /&gt;
The RW version ID varies depending on the RW engine version used for exporting the files. It must be the same for all headers within one file. Backwards compatibility is very limited.&lt;br /&gt;
&lt;br /&gt;
===Valid RW Section IDs===&lt;br /&gt;
&lt;br /&gt;
See the [[list of RW section IDs]].&lt;br /&gt;
&lt;br /&gt;
===Rockstar&amp;#039;s Custom Section IDs===&lt;br /&gt;
&lt;br /&gt;
Rockstar added several vendor specific RW plugins, which have their own ID range (0x0253F2F*).&lt;br /&gt;
&lt;br /&gt;
* [[Pipeline Set (RW Section)|Pipeline Set]] &amp;#039;&amp;#039;(0x0253F2F3)&amp;#039;&amp;#039;&lt;br /&gt;
* [[Specular Material (RW Section)|Specular Material]] &amp;#039;&amp;#039;(0x0253F2F6)&amp;#039;&amp;#039;&lt;br /&gt;
* [[2dfx (RW Section)|2dfx]] &amp;#039;&amp;#039;(0x0253F2F8)&amp;#039;&amp;#039;&lt;br /&gt;
* [[Night Vertex Colors (RW Section)|Night Vertex Colors]] &amp;#039;&amp;#039;(0x0253F2F9)&amp;#039;&amp;#039;&lt;br /&gt;
* [[Collision Model (RW Section)|Collision Model]] &amp;#039;&amp;#039;(0x0253F2FA)&amp;#039;&amp;#039;&lt;br /&gt;
* [[Reflection Material (RW Section)|Reflection Material]] &amp;#039;&amp;#039;(0x0253F2FC)&amp;#039;&amp;#039;&lt;br /&gt;
* [[Mesh Extension (RW Section)|Mesh Extension]] &amp;#039;&amp;#039;(0x0253F2FD)&amp;#039;&amp;#039;&lt;br /&gt;
* [[Frame (RW Section)|Frame]] &amp;#039;&amp;#039;(0x0253F2FE)&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
===Common RW Version IDs===&lt;br /&gt;
&lt;br /&gt;
The following is an (incomplete) list of plain text RW versions commonly used in GTA and their encoded equivalent:&lt;br /&gt;
&lt;br /&gt;
 3.0.0.3 - 0x0003FFFF&lt;br /&gt;
 3.?.?.? - 0x0800FFFF (GTA III)&lt;br /&gt;
 3.1.0.0 - 0x00000310 (GTA III)&lt;br /&gt;
 3.3.0.2 - 0x0C02FFFF (GTA VC)&lt;br /&gt;
 3.4.0.3 - 0x1003FFFF (GTA VC)&lt;br /&gt;
 3.6.0.3 - 0x1803FFFF ([[GTA SA]])&lt;br /&gt;
&lt;br /&gt;
==Common File Structures==&lt;br /&gt;
&lt;br /&gt;
===Model Files (DFF)===&lt;br /&gt;
&lt;br /&gt;
* [[Clump (RW Section)|Clump]]&lt;br /&gt;
** [[Struct (RW Section)#Clump|Struct]]&lt;br /&gt;
** [[Frame List (RW Section)|Frame List]]&lt;br /&gt;
*** [[Struct (RW Section)#Frame_List|Struct]]&lt;br /&gt;
*** [[Extension (RW Section)|Extension]] *&lt;br /&gt;
**** [[Frame (RW Section)|Frame]]&lt;br /&gt;
**** [[HAnim PLG (RW Section)|HAnim PLG]]&lt;br /&gt;
** [[Geometry List (RW Section)|Geometry List]]&lt;br /&gt;
*** [[Struct (RW Section)#Geometry_List|Struct]]&lt;br /&gt;
*** [[Geometry (RW Section)|Geometry]] *&lt;br /&gt;
**** [[Struct (RW Section)#Geometry|Struct]]&lt;br /&gt;
**** [[Material List (RW Section)|Material List]]&lt;br /&gt;
***** [[Struct (RW Section)#Material_List|Struct]]&lt;br /&gt;
***** [[Material (RW Section)|Material]] *&lt;br /&gt;
****** [[Struct (RW Section)#Material|Struct]]&lt;br /&gt;
****** [[Texture (RW Section)|Texture]] - optional&lt;br /&gt;
******* [[Struct (RW Section)#Texture|Struct]]&lt;br /&gt;
******* [[String (RW Section)|String]] - diffuse texture name&lt;br /&gt;
******* [[String (RW Section)|String]] - alpha texture name&lt;br /&gt;
******* [[Extension (RW Section)|Extension]]&lt;br /&gt;
******** [[Sky Mipmap Val (RW Section)|Sky Mipmap Val]] **&lt;br /&gt;
****** [[Extension (RW Section)|Extension]]&lt;br /&gt;
******* [[Specular Material (RW Section)|Specular Material]] - optional, vehicles only&lt;br /&gt;
******* [[Reflection Material (RW Section)|Reflection Material]] - optional, vehicles only&lt;br /&gt;
******* [[Material Effects PLG (RW Section)|Material Effects PLG]] - optional, vehicles only&lt;br /&gt;
******* [[Texture (RW Section)|Texture]] - optional&amp;lt;br&amp;gt;&amp;#039;&amp;#039;only occurs with the section above, possibly even a child section&amp;#039;&amp;#039;&lt;br /&gt;
******** [[Struct (RW Section)#Texture|Struct]]&lt;br /&gt;
******** [[String (RW Section)|String]] - environment map name&lt;br /&gt;
******** [[String (RW Section)|String]] - alpha texture name&lt;br /&gt;
******** [[Extension (RW Section)|Extension]]&lt;br /&gt;
********* [[Sky Mipmap Val (RW Section)|Sky Mipmap Val]] **&lt;br /&gt;
**** [[Extension (RW Section)|Extension]]&lt;br /&gt;
***** [[Bin Mesh PLG (RW Section)|Bin Mesh PLG]]&lt;br /&gt;
***** [[Native Data PLG (RW Section)|Native Data PLG]] (on Xbox and PS2)&lt;br /&gt;
***** [[2dfx (RW Section)|2dfx]]&lt;br /&gt;
***** [[Night Vertex Colors (RW Section)|Night Vertex Colors]] - static objects only&lt;br /&gt;
***** [[Mesh Extension (RW Section)|Mesh Extension]]&lt;br /&gt;
** [[Atomic (RW Section)|Atomic]] *&lt;br /&gt;
*** [[Struct (RW Section)#Atomic|Struct]]&lt;br /&gt;
*** [[Extension (RW Section)|Extension]]&lt;br /&gt;
**** [[Right To Render (RW Section)|Right To Render]] - vehicles only&lt;br /&gt;
**** [[Material Effects PLG (RW Section)|Material Effects PLG]] - vehicles only&lt;br /&gt;
** [[Extension (RW Section)|Extension]]&lt;br /&gt;
*** [[Collision Model (RW Section)|Collision Model]] - vehicles only&lt;br /&gt;
&lt;br /&gt;
===Texture Archives (TXD)===&lt;br /&gt;
&lt;br /&gt;
* [[Texture Dictionary (RW Section)|Texture Dictionary]]&lt;br /&gt;
** [[Struct (RW Section)#Texture_Dictionary|Struct]] - 4 byte, 2x word, first one is the texture count&lt;br /&gt;
** [[Texture Native (RW Section)|Texture Native]] *&lt;br /&gt;
*** [[Struct (RW Section)#Texture_Native|Struct]] - header and actual image data&lt;br /&gt;
*** [[Extension (RW Section)|Extension]] - empty&lt;br /&gt;
** [[Extension (RW Section)|Extension]] - empty&lt;br /&gt;
&lt;br /&gt;
===Texture Archives PS2 (TXD)===&lt;br /&gt;
* [[Texture Dictionary (RW Section)|Texture Dictionary]]&lt;br /&gt;
** [[Struct (RW Section)#Texture_Dictionary|Struct]] - 2b - Texture count, 2b - unknown&lt;br /&gt;
** [[Texture Native (RW Section)|Texture Native]] *&lt;br /&gt;
*** [[Struct (RW Section)#Texture_Native|Struct]] - 4b - Platform, 4b- Filter Flags&lt;br /&gt;
*** [[String (RW Section)|String]] - Texture name&lt;br /&gt;
*** [[String (RW Section)|String]] - Alpha name&lt;br /&gt;
*** [[Struct (RW Section)|Struct]]&lt;br /&gt;
**** [[Struct (RW Section)|Struct]] - 4b- Width, 4b - Height, 4b - Bits per pixel, unknown&lt;br /&gt;
**** [[Struct (RW Section)|Struct]] - 80 bytes unknown, pixels/indices (80 bytes unknown, palette)&lt;br /&gt;
*** [[Extension (RW Section)|Extension]]&lt;br /&gt;
**** [[Sky Mipmap Val (RW Section)]] - 4 bytes unknown&lt;br /&gt;
** [[Extension (RW Section)|Extension]] - empty&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;* These sections (and their child sections) can appear multiple times.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;** Not always present, effect also unknown.&lt;br /&gt;
&lt;br /&gt;
A byte may contain two indices, if bpp == 4.&lt;br /&gt;
&lt;br /&gt;
16 bit images are in 1555 ARGB format.&lt;br /&gt;
&lt;br /&gt;
The indices are swizzled and saved in a PS2 friendly format (CLUT).&lt;br /&gt;
&lt;br /&gt;
Note: There are slight differences between GTA: III and VC formats concerning the raster/image format.&lt;br /&gt;
&lt;br /&gt;
==Tools &amp;amp; Scripts==&lt;br /&gt;
&lt;br /&gt;
* [http://www.steve-m.com/downloads/tools/rwanalyze/ RW Analyze] &amp;amp;ndash; by {{U|steve-m}}&lt;br /&gt;
* various [[model file]] and [[texture archive]] related tools&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* {{GTAF|128451|RW Analyze discussion thread}}&lt;br /&gt;
* [http://www.chronetal.co.uk/gta/index.php?page=dff Original DFF format description] by KCow&lt;br /&gt;
* [http://www.renderware.com Official RenderWare Site]&lt;br /&gt;
&lt;br /&gt;
{{SA-navi}}&lt;br /&gt;
[[Category:3D File Formats]]{{fdl}}&lt;/div&gt;</summary>
		<author><name>gtw&gt;Aschratt@GTAM</name></author>
	</entry>
</feed>