Bomb Da Base II: Difference between revisions
no edit summary
No edit summary |
|||
Line 19: | Line 19: | ||
== Bugs == | == Bugs == | ||
* In the PS3 version, a bug can occur where all players are kicked back out to single-player mode as soon as any player reaches the ship or dock area. If the ship has been successfully boarded, all players can still be kicked out at any point up until the end of the mission. The bug was introduced into the game by the trophy support patch.<br /><br />This bug or glitch will occur if one or more players have exited the pre-game lobby before a mission has launched, or if one or more players leave a mission that is already in progress | * In the PS3 version, a bug can occur where all players are kicked back out to single-player mode as soon as any player reaches the ship or dock area. If the ship has been successfully boarded, all players can still be kicked out at any point up until the end of the mission. The bug was introduced into the game by the trophy support patch.<br /><br />This bug or glitch will occur if one or more players have exited the pre-game lobby before a mission has launched, or if one or more players leave a mission that is already in progress.<br /><br />If you notice that any players have left the pre-game lobby or a mission in progress, you can avoid being booted from the mission (and multi-player mode) by destroying the armored truck instead of taking it to the helicopter landing site. Destroying the armored truck will cause the mission to quickly end in failure, and then allow you and the remaining players to return to the lobby together to start a new, bug-free mission (provided no one leaves the next lobby or mission!). The truck can be destroyed by a hand grenade, or by driving it into water.<br /><br />Another workaround to the bug would be to set up a custom match with private slots. If you set two of the slots to private, then only one other player can join your match without an invitation. If that player should leave during a mission, then the mission will be ended (you can't play solo), and you can return to the lobby and wait for another, more reliable player to join. | ||
* There is a very rare glitch that makes an NPC completely invisible, though the player can still see their gunfire and their reticule health and can still target them with auto-aim. Unfortunately, Bomb Da Base II is where it happens the most, specifically in the ship's lounge or right outside on the paths leading to the bomb spots. If auto-aim is turned off, it is very difficult to fight them. It is best to either blind fire or use grenades against them. | * There is a very rare glitch that makes an NPC completely invisible, though the player can still see their gunfire and their reticule health and can still target them with auto-aim. Unfortunately, Bomb Da Base II is where it happens the most, specifically in the ship's lounge or right outside on the paths leading to the bomb spots. If auto-aim is turned off, it is very difficult to fight them. It is best to either blind fire or use grenades against them. |