Toughness: Difference between revisions
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On 100% Toughness, [[Terry Thorpe]] is armed with a Carbine Rifle and an Uzi for Drive by's. [[Clay Simons]] is armed with an Assault Shotgun, and is seen throwing Molotov Cocktails. [[Jim Fitzgerald]] | On 100% Toughness, [[Terry Thorpe]] is armed with a Carbine Rifle and an Uzi for Drive by's. [[Clay Simons]] is armed with an Assault Shotgun, and is seen throwing Molotov Cocktails. [[Jim Fitzgerald]] will have an AK-47. | ||
Brothers who die in the campaigns by The Lost will | Brothers who die in the campaigns by The Lost will be in memorial in The Lost Clubhouse, with a photo and a gravestone. | ||
Non-storyline characters will on their maximum Toughness being armed with | Non-storyline characters will on their maximum Toughness being armed with AK-47's and Molotov Cocktails. Some of them an Uzi in auditional for drive by work. | ||
The player will have profit of the Toughness of his Backup ( | The player will have profit of the Toughness of his Backup (Terry and Clay) in other missions and during normal gameplay. Some missions have two different paths of completing. One without Terry and Clay's interference and one with. | ||
[[Category:The Lost and Damned]] | [[Category:The Lost and Damned]] | ||
[[Category:Features in The Lost and Damned]] | [[Category:Features in The Lost and Damned]] |