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Team Deathmatch: Difference between revisions

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The objective make the most money by the end of the match by killing rival team members. Each kill grants you [[Dollar|$]]100, and each player will drop about 15-25 dollars after they are killed. You do not lose money if killed by an enemy player, but you will lose money if you kill a teammate or are killed by outside forces ([[police]], falls, drowning, etc.). Each match will either have a time limit or a money limit. Every other team besides your own is an enemy, so all other teams are open season. Unlike most games, there are NO KILL ASSISTS. If you get a kill taken away from you, try and pick up the money dropped.
The objective make the most money by the end of the match by killing rival team members. Each kill grants you [[Dollar|$]]100, and each player will drop about 15-25 dollars after they are killed. You do not lose money if killed by an enemy player, but you will lose money if you kill a teammate or are killed by outside forces ([[police]], falls, drowning, etc.). Each match will either have a time limit or a money limit. Every other team besides your own is an enemy, so all other teams are open season. Unlike most games, there are NO KILL ASSISTS. If you get a kill taken away from you, try and pick up the money dropped.


==Variables==  
==Variables==


The '''host''' can change a number of factors including:
The '''host''' can change a number of factors including:
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The [[money]] reward at the end of the match depends on the amount of money each player's teams has obtained altogether. Although individual player's money will grow, at the end, each teammates' money will be added together as a unit to determine the winning team.
The [[money]] reward at the end of the match depends on the amount of money each player's teams has obtained altogether. Although individual player's money will grow, at the end, each teammates' money will be added together as a unit to determine the winning team.


==Tips==  
==Tips==
* By fighting as a unit, you get more kills. No one likes a ''Lone Wolf'', especially if it's a lone wolf VERSUS a team of 5.
* By fighting as a unit, you get more kills. No one likes a ''Lone Wolf'', especially if it's a lone wolf VERSUS a team of 5.


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**Sticky Bombs- Includes only the Sticky Bombs, only available on BOGT
**Sticky Bombs- Includes only the Sticky Bombs, only available on BOGT


**Weak weapons, biker weapons, pistols, and shotguns force you to get close to your enemies ALWAYS, making them poor choices for a game. Grenade Launchers are quite difficult to get kills with, so extended games with only grenade launchers(longer than 10 minutes) are too long. Projectiles can't get very many kills either. However, powerful, Asssault Rifles, and SMG's allow people to remain a relative distance away and allow for kills. Medium weapons games aren't bad, but aren't good either. Most players also despise Sniper games because they don' have the patience to snipe.  
 
 
**Weak weapons, biker weapons, pistols, and shotguns force you to get close to your enemies ALWAYS, making them poor choices for a game. Grenade Launchers are quite difficult to get kills with, so extended games with only grenade launchers(longer than 10 minutes) are too long. Projectiles can't get very many kills either. However, powerful, Asssault Rifles, and SMG's allow people to remain a relative distance away and allow for kills. Medium weapons games aren't bad, but aren't good either. Most players also despise Sniper games because they don' have the patience to snipe.


''For more help, see the [[Weapons in GTA IV]] page, the [[Weapons in The Lost and Damned]] page, and the [[Weapons in The Ballad of Gay Tony]] page.''
''For more help, see the [[Weapons in GTA IV]] page, the [[Weapons in The Lost and Damned]] page, and the [[Weapons in The Ballad of Gay Tony]] page.''
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* Global Domination- This map is set at the Civilation Commitee building, and is one of the larger maps. A sniper is very useful on this map, as is the P90.  
* Global Domination- This map is set at the Civilation Commitee building, and is one of the larger maps. A sniper is very useful on this map, as is the P90.  
 
*Below is a review on the weapons added for BOGT:
*Below is a review on the weapons added for BOGT:


**.44 Magnum Pistol- Despite the slow rate of fire, small clip capacity, and long reload, the extreme power and great range makes this an acceptable weapon.


** Gold SMG- While this is essentially the same as the [[Micro Uzi]] from regular GTA 4 and TLAD, this one has an incredibly high rate of fire that is perfect for combat or [[drive by shooting]]s and also has a 30 round clip rather than a 50 round clip.


** Assault SMG- This is not a bad gun, but it can not be used during drive bys and is similar in range to the Gold SMG and with a slower rate of fire. On foot, however, this is better than the Gold SMG.  
**.44 Magnum Pistol- Despite the slow rate of fire, small magazine capacity, and long reload, the extreme power and great range makes this an acceptable weapon.
 
 
 
** Gold SMG- While this is essentially the same as the [[Micro Uzi]] from regular GTA 4 and TLAD, this one has an incredibly high rate of fire that is perfect for combat or [[drive by shooting]]s and also has a 30 round magazine rather than a 50 round magazine. 
 
 
 
** Assault SMG- This is not a bad gun, but it can not be used during drive bys and is similar in range to the Gold SMG and with a slower rate of fire. On foot, however, this is better than the Gold SMG.
 
 
 
**Advanced MG- This is certainly the best gun in the game. The rate of fire, power, accuracy, and magazine capacity of this weapon can turn 1 player into a moving turret. 
 
 
 
**Sticky Bombs- These are an oddity, as these are useful as in they can stick to objects and detonate remotely, rather than on a fuse, but have the same explosive force as grenads or pipe bombs. They can be used for trickery, as in placing sticky bombs on a vehicle, giving it to an enemy, and as soon as they get in, blow it up. 
 


**Advanced MG- This is certainly the best gun in the game. The rate of fire, power, accuracy, and clip capacity of this weapon can turn 1 player into a moving turret.


**Sticky Bombs- These are an oddity, as these are useful as in they can stick to objects and detonate remotely, rather than on a fuse, but have the same explosive force as grenads or pipe bombs. They can be used for trickery, as in placing sticky bombs on a vehicle, giving it to an enemy, and as soon as they get in, blow it up.  
**Automatic Shotgun- While the shotgun is not actually fully automatic, the explosive shotgun is a whopper. It will destroy cars, people, helicopters, or pretty much anything that can attack you. The buckshot shotgun is okay, but only at close quarters.


**Automatic Shotgun- While the shotgun is not actually fully automatic, the explosive shotgun is a whopper. It will destroy cars, people, helicopters, or pretty much anything that can attack you. The buckshot shotgun is okay, but only at close quarters.


**Advanced Sniper- This is the best sniper rifle in the history of snipers. It can have explosive rounds, making helicopters that much easier to bring down. This also obliterates people, shreds cars, and makes mincemeat of people riding bikes.


**Advanced Sniper- This is the best sniper rifle in the history of snipers. It can have explosive rounds, making helicopters that much easier to bring down. This also obliterates people, shreds cars, and makes mincemeat of people riding bikes.


*The weather and time of day don't matter. Only start a game with 2 teams. 3 teams makes it more difficult to play. NEVER allow 1 man teams. They rack up kills and annoy everyone.  
*The weather and time of day don't matter. Only start a game with 2 teams. 3 teams makes it more difficult to play. NEVER allow 1 man teams. They rack up kills and annoy everyone.  
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* If in a SERIOUS pinch, run inside a building such as [[Perseus]] in Algonquin, the [[Modo]], or basically any other building where you are able to watch the entrance with ease.
* If in a SERIOUS pinch, run inside a building such as [[Perseus]] in Algonquin, the [[Modo]], or basically any other building where you are able to watch the entrance with ease.


* Get the [[M4]] at ALL costs. The M4 Assault Rifle is the best weapon to have with its unique and perfect combination of ''clip capacity'' (with 30 round clip, enough for 15 kills per clip with perfect aim), ''power'' (2 headshots kill anybody without armor), ''range'' (most range on a non-sniper weapon in the game), and ''accuracy ''(resets to point aimed at almost immediately). This weapon can turn an early deficit into a comeback and even a blowout against stronger, better armed, or teams with more people. On BOGT, with the removal of the M4, try to get the M249, as it also has incredible power, great range, and a whopping 200 round clip capacity, only with a long reload time and less accuracy.  
* Get the [[M4]] at ALL costs. The M4 Assault Rifle is the best weapon to have with its unique and perfect combination of ''capacity'' (with 30 round magazine, enough for 15 kills per magazine with perfect aim), ''power'' (2 headshots kill anybody without armor), ''range'' (most range on a non-sniper weapon in the game), and ''accuracy ''(resets to point aimed at almost immediately). This weapon can turn an early deficit into a comeback and even a blowout against stronger, better armed, or teams with more people. On BOGT, with the removal of the M4, try to get the M249, as it also has incredible power, great range, and a whopping 200 round magazine capacity, only with a long reload time and less accuracy.  


* If you notice that an enemy player is in a glitch and cannot be killed, stay away from that player. Also, if a skilled sniper is watching an area, try to avoid that area.  
* If you notice that an enemy player is in a glitch and cannot be killed, stay away from that player. Also, if a skilled sniper is watching an area, try to avoid that area.  
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