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Grand Theft Auto III: Difference between revisions

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'''Grand Theft Auto III''' (also known officially as '''GTA III''' or '''GTA 3''') is the third installment and the fifth game of the [[Grand Theft Auto]] series developed for the [[PlayStation 2]] and [[Personal Computer|PC]] by DMA Design, now [[Rockstar North]], the [[Xbox]] version by [[Rockstar Vienna]], and published by [[Rockstar Games]]. GTA III was the start of a [[GTA III Era|new era]], which introduced a story element to the GTA series and saw the fan base of the series expand. The game was originally released for the PS2 on October 2001, the PC on May 2002, and the Xbox on November 2003. On August 18, 2011, GTA III was released for the [[Apple Mac|Mac]] [http://itunes.apple.com/app/grand-theft-auto-3/id424714589?mt=12 App Store]. To celebrate 10 years since the release of GTA III, a [[#10th Anniversary Edition|mobile version]] was released in December 15, 2011. In September of 2012, [[Rockstar Games]] released Grand Theft Auto III on the [[Playstation Network]] as part of the PS2 Classics lineup for $9.99 in US, £7.99 in UK and €9.99 in Europe.
'''Grand Theft Auto III''' (also known as '''GTA III''' or '''GTA 3''') is the fifth game of the [[Grand Theft Auto]] series and the start of both the [[GTA III Era]] and the [[3D Universe]].


GTA III was the first GTA game to use the over-the-shoulder perspective in gameplay, with the camera located behind and above the [[Protagonist|player character]], as opposed to the [[Top-Down Perspective|top-down perspective]] primarily used in its predecessors ([[Grand Theft Auto 1|GTA 1]], [[Grand Theft Auto: London 1969|GTA London 1969]], [[Grand Theft Auto: London 1961|GTA London 1961]] and [[Grand Theft Auto 2|GTA 2]]). This new perspective has been praised as being a key reason for the success of the series, alongside the new control scheme, both of which have been used in subsequent games.
GTA III introduced many familiar features to the GTA series, including the [[3D]] perspective, and turned the series into a huge success. It was developed for the [[PlayStation 2]] and [[Personal Computer|PC]] by DMA Design (now [[Rockstar North]]), with the [[Xbox]] version by [[Rockstar Vienna]], and all published by [[Rockstar Games]].
 
The game was originally released for the PS2 on October 2001, the PC on May 2002, and the Xbox on November 2003. On August 18, 2011, GTA III was released for the [[Apple Mac|Mac]] [http://itunes.apple.com/app/grand-theft-auto-3/id424714589?mt=12 App Store]. To celebrate 10 years since the release of GTA III, a [[#10th Anniversary Edition|mobile version]] was released in December 15, 2011. In September of 2012, [[Rockstar Games]] released Grand Theft Auto III on the [[Playstation Network]] as part of the PS2 Classics lineup.
 
GTA III was the first GTA game to use the third-person over-the-shoulder [[3D]] perspective in gameplay, with the camera located behind and above the [[Protagonist|player character]], as opposed to the [[Top-Down Perspective|top-down perspective]] primarily used in its predecessors ([[Grand Theft Auto 1|GTA 1]], [[Grand Theft Auto: London 1969|GTA London 1969]], [[Grand Theft Auto: London 1961|GTA London 1961]] and [[Grand Theft Auto 2|GTA 2]]). This new perspective has been praised as being a key reason for the success of the series, alongside the new control scheme, both of which have been used in subsequent games.  


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