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Community:GTA IV Gripes/Weapons: Difference between revisions

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::[[Image:Angry Face.jpg|20px|bottom|Gripe]]Especially since none of the weapons do much damage (the RPG is okay, it does'nt have enough ammo), when you are surrounded by thousands of cops
::[[Image:Angry Face.jpg|20px|bottom|Gripe]]Especially since none of the weapons do much damage (the RPG is okay, it does'nt have enough ammo), when you are surrounded by thousands of cops
:::[[Image:Smiley Face.jpg|20px|bottom|Rebut]]The only reason to say none of the weapons do much damage is not knowing how to aim. The aiming system lets you get head shots incredibly easily. A single clip of the Carbine is enough to take out over two dozen enemies at long range. There isn't a lack of powerful weapons, just a lack of skill.
:::[[Image:Smiley Face.jpg|20px|bottom|Rebut]]The only reason to say none of the weapons do much damage is not knowing how to aim. The aiming system lets you get head shots incredibly easily. A single clip of the Carbine is enough to take out over two dozen enemies at long range. There isn't a lack of powerful weapons, just a lack of skill.
::::[[Image:Smiley Face.jpg|20px|bottom|Rebut]]Rebutting the original gripe of the limited number of weapons, you don't need multiple weapons for a single weapons class. First off, having too many choices can overwhelm or confuse players, second, having several different weapons with similar technical specifications (weight, effective range, etc.) creates redundancy, third, having additional weapons in a single class creates balancing issues (This is why the weapons introduced in [[The Lost and Damned|TLAD]] are not available in the main game), and finally, coding additional weapons takes up development time & storage space. For example, in the assault rifle class, the [[AK-47]] and the [[AR-15|M4]] do the job. We don't need additional assault rifles such as the [[wp:Heckler & Koch G36|HK G36]], [[wp:SA80|SA80]], [[wp:Steyr AUG|AUG]], [[wp:IMI Tavor TAR-21|TAR-21]], and so on.
::::[[Image:Smiley Face.jpg|20px|bottom|Rebut]]Rebutting the original gripe of the limited number of weapons, you don't need multiple weapons for a single weapons class. First off, having too many choices can overwhelm or confuse players, second, having several different weapons with similar technical specifications (weight, effective range, etc.) creates redundancy, third, having additional weapons in a single class creates balancing issues (This is why the weapons introduced in [[The Lost and Damned|TLAD]] are not available in the main game), and finally, coding additional weapons takes up development time & storage space. For example, in the assault rifle class, the [[AK-47]] and the [[M16|M4]] do the job. We don't need additional assault rifles such as the [[wp:Heckler & Koch G36|HK G36]], [[wp:SA80|SA80]], [[wp:Steyr AUG|AUG]], [[wp:IMI Tavor TAR-21|TAR-21]], and so on.
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[[Image:Angry Face.jpg|20px|bottom|Gripe]]After you are done gunning down 10 criminals, he proceeds to the next objective and does'nt reload his weapon automatically.
[[Image:Angry Face.jpg|20px|bottom|Gripe]]After you are done gunning down 10 criminals, he proceeds to the next objective and does'nt reload his weapon automatically.
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