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===Police===
===Police===
{{main|Wanted Level in GTA 1}}
Whilst the cities have other emergency services, as a criminal the player is more likely to notice the local cops.


The [[police]] are constantly on the lookout for criminals. The player has a 'wanted' level, which reflects how much attention the police give them. At the start of the game this is at zero and the player is ignored, but when the player commits a serious crime, the police give the player more attention, and the wanted level increases, up to a maximum of four.
Law enforcement in GTA 1 is generally characterized as a obstacle in the game, appearing in the force of [[police]] officers who are ready to pursue arrest the player if they player has committed sufficient criminal acts. The player's wanted level is defined by the number of police heads seen on top of the screen; the more police heads the player amasses by commuting more crime, the more determined the police will be to subdue the player. The player can have up to four police heads, which at this point leads to very hostile officers.


At wanted level one, the police tend only to give chase if they are in the area anyway (but even a single wanted level will freeze and not dissapear, unless players can find a [[Pay 'n' Spray]], whereas at four, the police set up roadblocks on major roads, shoot on sight, and send everyone available to the player's location. The more crimes the player commits, the higher the rating goes. Also, sometimes the player automatically gets noticed, if a mission leads to someone calling the police, or in the case of bank robberies that not surprisingly put the police on full alert.
There are only two ways to eliminate the player's wanted level: But either driving their vehicle to a [[Spray Shop|spray shop]], or picking up a "[[Police Bribes|cop bribe]]" pickup in certain parts of each city.
 
The police's aim is in general to arrest the player, although they will not hesitate in shooting or trying to ram them off the road in the desperate attempt to stop the player, and they get more trigger happy the higher the wanted level. On arrest, the player is dropped off at the nearest police station, losing all weapons and armour and half of the score multiplier, but the wanted level is reset back to zero.
 
The police are very determined to catch the player, but they can be evaded. Dotted around each city are a number of respray shops (if one of the cities are large for inexperienced players, then finding it will be difficult), where the player's vehicle can be resprayed, or have the license plates changed, to disguise it. This makes the police think the player is someone else, even if they see the player enter the shop, although this does cost money (i.e. points). The higher a player's wanted level, the more points it costs to have a car re-sprayed or plates changed.


==Multiplayer==
==Multiplayer==
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