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	<id>https://www.grandtheftwiki.com/WEAP/history?feed=atom</id>
	<title>WEAP - Revision history</title>
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	<updated>2026-07-17T23:03:34Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://www.grandtheftwiki.com/index.php?title=WEAP&amp;diff=417276&amp;oldid=prev</id>
		<title>Spaceeinstein at 13:21, 7 July 2018</title>
		<link rel="alternate" type="text/html" href="https://www.grandtheftwiki.com/index.php?title=WEAP&amp;diff=417276&amp;oldid=prev"/>
		<updated>2018-07-07T13:21:39Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en-GB&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 13:21, 7 July 2018&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l3&quot;&gt;Line 3:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 3:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|description = Defines weapon objects&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|description = Defines weapon objects&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;WEAP&lt;/del&gt;&#039;&#039;&#039; is a section in the item definition file in [[Grand Theft Auto: Vice City]], [[Grand Theft Auto: San Andreas]], and [[Grand Theft Auto IV]]. It is used to define weapon objects. In [[Grand Theft Auto III]] weapon objects are defined inside the [[OBJS]] section, so this section can be seen as an extension of that section. Additional weapon information are defined inside the [[weapon.dat]] file.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;code&amp;gt;weap&amp;lt;/code&amp;gt;&lt;/ins&gt;&#039;&#039;&#039; is a section in the item definition file in [[Grand Theft Auto: Vice City]], [[Grand Theft Auto: San Andreas]], and [[Grand Theft Auto IV]]. It is used to define weapon objects. In [[Grand Theft Auto III]] weapon objects are defined inside the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;code&amp;gt;&lt;/ins&gt;[[OBJS&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|objs&lt;/ins&gt;]]&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/code&amp;gt; &lt;/ins&gt;section, so this section can be seen as an extension of that section. Additional weapon information are defined inside the [[weapon.dat]] file.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Format ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Format ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l61&quot;&gt;Line 61:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 61:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Statistics ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Statistics ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Total number of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;WEAP &lt;/del&gt;entries in:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Total number of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;code&amp;gt;weap&amp;lt;/code&amp;gt; &lt;/ins&gt;entries in:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:GTA Vice City: 37 (max 37)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:GTA Vice City: 37 (max 37)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:GTA San Andreas: 50&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:GTA San Andreas: 50&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Spaceeinstein</name></author>
	</entry>
	<entry>
		<id>https://www.grandtheftwiki.com/index.php?title=WEAP&amp;diff=417256&amp;oldid=prev</id>
		<title>Spaceeinstein: contributions from myself and Aschratt</title>
		<link rel="alternate" type="text/html" href="https://www.grandtheftwiki.com/index.php?title=WEAP&amp;diff=417256&amp;oldid=prev"/>
		<updated>2018-07-04T20:35:33Z</updated>

		<summary type="html">&lt;p&gt;contributions from myself and Aschratt&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{IdeSection&lt;br /&gt;
|game        = {{Icon-square|vc}} {{Icon-square|sa}} {{Icon-square|4}}&lt;br /&gt;
|description = Defines weapon objects&lt;br /&gt;
}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;WEAP&amp;#039;&amp;#039;&amp;#039; is a section in the item definition file in [[Grand Theft Auto: Vice City]], [[Grand Theft Auto: San Andreas]], and [[Grand Theft Auto IV]]. It is used to define weapon objects. In [[Grand Theft Auto III]] weapon objects are defined inside the [[OBJS]] section, so this section can be seen as an extension of that section. Additional weapon information are defined inside the [[weapon.dat]] file.&lt;br /&gt;
&lt;br /&gt;
== Format ==&lt;br /&gt;
=== GTA Vice City and GTA San Andreas ===&lt;br /&gt;
{{Pre|&lt;br /&gt;
weap&lt;br /&gt;
Id, ModelName, TxdName, AnimationName, MeshCount, DrawDistance&lt;br /&gt;
end&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable center-col-1 center-col-2&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
!style=&amp;quot;width: 3em;&amp;quot; |{{Icon-square|vc}} {{Icon-square|sa}}&lt;br /&gt;
!style=&amp;quot;width: 12em;&amp;quot; |Identifier&lt;br /&gt;
!style=&amp;quot;width: 6em;&amp;quot; |Type&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|A ||Id ||integer ||Unique object identifier.&lt;br /&gt;
|-&lt;br /&gt;
|B ||ModelName ||string ||Name of the model file without extension.&lt;br /&gt;
|-&lt;br /&gt;
|C ||TxdName ||string ||Name of the texture dictionary without extension.&lt;br /&gt;
|-&lt;br /&gt;
|D ||AnimationName ||string ||Name of the &amp;lt;code&amp;gt;.ifp&amp;lt;/code&amp;gt; animation file without extension.&lt;br /&gt;
|-&lt;br /&gt;
|E ||MeshCount ||integer ||Number of meshes, always 1.&lt;br /&gt;
|-&lt;br /&gt;
|F ||DrawDistance ||float ||Draw distance in [[unit]]s.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The games&amp;#039; data files for this section have entries with an additional column G that doesn&amp;#039;t seem to be read by the game.&lt;br /&gt;
&lt;br /&gt;
=== GTA IV ===&lt;br /&gt;
{{Pre|&lt;br /&gt;
weap&lt;br /&gt;
ModelName, TxdName, AnimationName, ObjectCount, DrawDistance, Flag&lt;br /&gt;
end&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable center-col-1 center-col-2&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
!style=&amp;quot;width: 3em;&amp;quot; |{{Icon-square|4}}&lt;br /&gt;
!style=&amp;quot;width: 12em;&amp;quot; |Identifier&lt;br /&gt;
!style=&amp;quot;width: 6em;&amp;quot; |Type&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|A ||ModelName ||string ||Name of the &amp;lt;code&amp;gt;[[WDR|.wdr]]&amp;lt;/code&amp;gt; model file without extension.&lt;br /&gt;
|-&lt;br /&gt;
|B ||TxdName ||string ||Name of the &amp;lt;code&amp;gt;.wtd&amp;lt;/code&amp;gt; texture dictionary without extension.&lt;br /&gt;
|-&lt;br /&gt;
|C ||AnimationName ||string ||Name of the &amp;lt;code&amp;gt;[[WAD|.wad]]&amp;lt;/code&amp;gt; animation file without extension.&lt;br /&gt;
|-&lt;br /&gt;
|D ||ObjectCount ||integer ||Number of [[RenderWare_binary_stream_file|clumps]]? Apparently unused.&lt;br /&gt;
|-&lt;br /&gt;
|E ||DrawDistance ||float ||Draw distance in units.&lt;br /&gt;
|-&lt;br /&gt;
|F ||Flag ||integer ||Object flag (seems to be unused).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Statistics ==&lt;br /&gt;
Total number of WEAP entries in:&lt;br /&gt;
:GTA Vice City: 37 (max 37)&lt;br /&gt;
:GTA San Andreas: 50&lt;br /&gt;
:GTA IV: 80&lt;br /&gt;
&lt;br /&gt;
{{fdl}}&lt;/div&gt;</summary>
		<author><name>Spaceeinstein</name></author>
	</entry>
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