<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en-GB">
	<id>https://www.grandtheftwiki.com/Wanted_Level_in_GTA_2/history?feed=atom</id>
	<title>Wanted Level in GTA 2 - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://www.grandtheftwiki.com/Wanted_Level_in_GTA_2/history?feed=atom"/>
	<link rel="alternate" type="text/html" href="https://www.grandtheftwiki.com/Wanted_Level_in_GTA_2/history"/>
	<updated>2026-06-14T09:19:57Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.44.2</generator>
	<entry>
		<id>https://www.grandtheftwiki.com/index.php?title=Wanted_Level_in_GTA_2&amp;diff=328440&amp;oldid=prev</id>
		<title>Grand Theft AJ: Added link</title>
		<link rel="alternate" type="text/html" href="https://www.grandtheftwiki.com/index.php?title=Wanted_Level_in_GTA_2&amp;diff=328440&amp;oldid=prev"/>
		<updated>2011-09-18T21:12:04Z</updated>

		<summary type="html">&lt;p&gt;Added link&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en-GB&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:12, 18 September 2011&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l17&quot;&gt;Line 17:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 17:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Getting rid of police==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Getting rid of police==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;[[Garages in GTA 2|Max Paynt respray shops]]&#039;&#039;&#039; - Here the player can respray car to immediately lose any wanted level the player receives. Remember that public service vehicles and gang cars cannot be resprayed (Taxis are okay). &quot;[[Max Paynt]]&quot; appears to be an early reference to the Rockstar-published game &#039;&#039;Max Payne&#039;&#039; (which came out 2 years after GTA 2).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;[[Garages in GTA 2|Max Paynt respray shops]]&#039;&#039;&#039; - Here the player can respray car to immediately lose any wanted level the player receives. Remember that public service vehicles and gang cars cannot be resprayed (Taxis are okay). &quot;[[Max Paynt]]&quot; appears to be an early reference to the Rockstar-published game &#039;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Max Payne&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;&#039;&#039; (which came out 2 years after GTA 2).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Hiding&amp;#039;&amp;#039;&amp;#039; - Works only with one head wanted level. Hiding for a while will make police cancel their chase and then completely remove the wanted level. Having more than one police head will only cause them to freeze and not disappear.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Hiding&amp;#039;&amp;#039;&amp;#039; - Works only with one head wanted level. Hiding for a while will make police cancel their chase and then completely remove the wanted level. Having more than one police head will only cause them to freeze and not disappear.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Grand Theft AJ</name></author>
	</entry>
	<entry>
		<id>https://www.grandtheftwiki.com/index.php?title=Wanted_Level_in_GTA_2&amp;diff=328289&amp;oldid=prev</id>
		<title>Smahlt: linking, minor cosmetic</title>
		<link rel="alternate" type="text/html" href="https://www.grandtheftwiki.com/index.php?title=Wanted_Level_in_GTA_2&amp;diff=328289&amp;oldid=prev"/>
		<updated>2011-09-18T09:04:15Z</updated>

		<summary type="html">&lt;p&gt;linking, minor cosmetic&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en-GB&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 09:04, 18 September 2011&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l12&quot;&gt;Line 12:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 12:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Four heads&amp;#039;&amp;#039;&amp;#039; - Now, in addition to two police cars, the player will be chased by heavily armoured [[SWAT Van|SWAT vans]], each carrying four SWAT members. They are armed with pistols, but they also wear full armor. Their objective is to kill or arrest. Only one of them will try to pull you out from your car; the rest of them will simply shoot at it. Their van moves as fast as police cars, but only when it is driven by a computer - when the player is driving it, its maximum speed is very low. At this stage, the player is very vulnerable outside of a vehicle.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Four heads&amp;#039;&amp;#039;&amp;#039; - Now, in addition to two police cars, the player will be chased by heavily armoured [[SWAT Van|SWAT vans]], each carrying four SWAT members. They are armed with pistols, but they also wear full armor. Their objective is to kill or arrest. Only one of them will try to pull you out from your car; the rest of them will simply shoot at it. Their van moves as fast as police cars, but only when it is driven by a computer - when the player is driving it, its maximum speed is very low. At this stage, the player is very vulnerable outside of a vehicle.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Five heads&#039;&#039;&#039; - At five &#039;heads&#039;, the FBI get involved. SWAT and regular police cars disappear from streets, and very few officers are seen on foot. The FBI use black [[Eddy]]s with hidden emergency lights inside called [[Special Agent Car]]s. As with normal Eddys, this car has very little armour - it can survive an explosion, but only if it is already largely unscathed. Every FBI car is driven by two Agents - one with a [[shotgun]], and one with a [[Silenced Machine Gun]]. They both wear body vests. They also form road blocks manned by agents armed with silenced machine guns. In addition to firing upon you, FBI agents at roadblocks will try to pull you out of the car and then kill you. The only way to get arrested with five heads is to find a police officer walking on the pavement - this may be useful when you have a &quot;get out of jail free card&quot;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Five heads&#039;&#039;&#039; - At five &#039;heads&#039;, the FBI get involved. SWAT and regular police cars disappear from streets, and very few officers are seen on foot. The FBI use black [[Eddy]]s with hidden emergency lights inside called [[Special Agent Car]]s. As with normal Eddys, this car has very little armour - it can survive an explosion, but only if it is already largely unscathed. Every FBI car is driven by two Agents - one with a [[shotgun]], and one with a [[Silenced Machine Gun]]. They both wear body vests. They also form road blocks manned by agents armed with silenced machine guns. In addition to firing upon you, FBI agents at roadblocks will try to pull you out of the car and then kill you. The only way to get arrested with five heads is to find a police officer walking on the pavement - this may be useful when you have a &quot;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;get out of jail free card&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;&quot;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Six heads&amp;#039;&amp;#039;&amp;#039; - At six &amp;#039;heads&amp;#039;, the army replace all police forces. Pedestrians disappear and normal cars become a rare sight, the player instead encountering soldiers armed with Uzis who shoot at the player, and all kinds of army vehicles driving on the roads. These include [[tank]]s, [[Pacifier]]s, [[Land Roamer]]s and [[Armed Land Roamer]]s. Luckily, tanks and armed Jeeps won&amp;#039;t chase or shoot at the player; Land Roamers, however, are driven by armoured soldiers, and they will do whatever it takes to take down the player (they do not perform arrests). Roadblocks will now be formed with tanks which shoot at the player, making them supremely dangerous obstacles. It is very difficult to decrease the Wanted level now - army vehicles cannot be resprayed, and almost no civilian cars are present on roads, so the player is on a search for [[Police Bribes]] (in GTA 2 these remove the entire wanted level, but are very rare), or parked vehicles to drive as fast as possible to the respray shop.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Six heads&amp;#039;&amp;#039;&amp;#039; - At six &amp;#039;heads&amp;#039;, the army replace all police forces. Pedestrians disappear and normal cars become a rare sight, the player instead encountering soldiers armed with Uzis who shoot at the player, and all kinds of army vehicles driving on the roads. These include [[tank]]s, [[Pacifier]]s, [[Land Roamer]]s and [[Armed Land Roamer]]s. Luckily, tanks and armed Jeeps won&amp;#039;t chase or shoot at the player; Land Roamers, however, are driven by armoured soldiers, and they will do whatever it takes to take down the player (they do not perform arrests). Roadblocks will now be formed with tanks which shoot at the player, making them supremely dangerous obstacles. It is very difficult to decrease the Wanted level now - army vehicles cannot be resprayed, and almost no civilian cars are present on roads, so the player is on a search for [[Police Bribes]] (in GTA 2 these remove the entire wanted level, but are very rare), or parked vehicles to drive as fast as possible to the respray shop.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Getting rid of police==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Getting rid of police==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Max Paynt respray shops&#039;&#039;&#039; - Here the player can respray car to immediately lose any wanted level the player receives. Remember that public service vehicles and gang cars cannot be resprayed (Taxis are okay). &quot;[[Max Paynt]]&quot; appears to be an early reference to the Rockstar-published game &#039;&#039;Max Payne&#039;&#039; (which came out 2 years after GTA 2).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Garages in GTA 2|&lt;/ins&gt;Max Paynt respray shops&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;&#039;&#039;&#039; - Here the player can respray car to immediately lose any wanted level the player receives. Remember that public service vehicles and gang cars cannot be resprayed (Taxis are okay). &quot;[[Max Paynt]]&quot; appears to be an early reference to the Rockstar-published game &#039;&#039;Max Payne&#039;&#039; (which came out 2 years after GTA 2).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Hiding&amp;#039;&amp;#039;&amp;#039; - Works only with one head wanted level. Hiding for a while will make police cancel their chase and then completely remove the wanted level. Having more than one police head will only cause them to freeze and not disappear.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Hiding&amp;#039;&amp;#039;&amp;#039; - Works only with one head wanted level. Hiding for a while will make police cancel their chase and then completely remove the wanted level. Having more than one police head will only cause them to freeze and not disappear.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Cop &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Bribes&#039;&#039;&#039;&#039;&#039;&#039; &lt;/del&gt;&#039;&#039;&#039; - Green, round &quot;Dollar&quot; pickups which cancel any crime the player commits, even without a wanted level - this means even if you have stolen a car and it has not amounted to one police &quot;head&quot;, you will still collect bribes on contact.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Police Bribes|&lt;/ins&gt;Cop &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;bribes]]&lt;/ins&gt;&#039;&#039;&#039; - Green, round &quot;Dollar&quot; pickups which cancel any crime the player commits, even without a wanted level - this means even if you have stolen a car and it has not amounted to one police &quot;head&quot;, you will still collect bribes on contact.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Completing a mission&#039;&#039;&#039; - When you finish any mission the police heads will be cleared.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Completing a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;mission&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;&#039;&#039;&#039; - When you finish any mission the police heads will be cleared.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Features in GTA 2]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Features in GTA 2]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Wanted Level]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Wanted Level]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Smahlt</name></author>
	</entry>
	<entry>
		<id>https://www.grandtheftwiki.com/index.php?title=Wanted_Level_in_GTA_2&amp;diff=18259&amp;oldid=prev</id>
		<title>Bluesboyjr at 18:16, 15 February 2010</title>
		<link rel="alternate" type="text/html" href="https://www.grandtheftwiki.com/index.php?title=Wanted_Level_in_GTA_2&amp;diff=18259&amp;oldid=prev"/>
		<updated>2010-02-15T18:16:33Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 18:16, 15 February 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l6&quot;&gt;Line 6:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 6:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;One head&amp;#039;&amp;#039;&amp;#039; - This is displayed when the player commits a &amp;quot;minor&amp;quot; (by the standards of GTA) crime - such as shooting/running over a few pedestrians, attacking a police officer or exploding a car. One police car is sent to your last known location, eg. they check the wrecked car or the place of the murder. If they don&amp;#039;t find you, they will drive away and your wanted level will disappear. A maximum of one police car chases you, and police run slower than the player.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;One head&amp;#039;&amp;#039;&amp;#039; - This is displayed when the player commits a &amp;quot;minor&amp;quot; (by the standards of GTA) crime - such as shooting/running over a few pedestrians, attacking a police officer or exploding a car. One police car is sent to your last known location, eg. they check the wrecked car or the place of the murder. If they don&amp;#039;t find you, they will drive away and your wanted level will disappear. A maximum of one police car chases you, and police run slower than the player.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Two heads&#039;&#039;&#039; - Very similar to one head, but it won&#039;t disappear, even if you are not immediately discovered. Now, police can use a maximum of two police cars to chase the player and will either shoot or arrest the player on sight. This level is reached by committing a series of crimes - destroying more cars, killing two police officers, or a few more pedestrians.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Two heads&#039;&#039;&#039; - Very similar to one head, but it won&#039;t disappear, even if you are not immediately discovered. Now, police can use a maximum of two police cars to chase the player and will either shoot or arrest the player on sight. This level is reached by committing a series of crimes - destroying more cars, killing two police officers, or a few more pedestrians.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Three heads&amp;#039;&amp;#039;&amp;#039; - The first &amp;quot;serious&amp;quot; wanted level. Now, police will form road blocks manned by armoured officers armed with pistols. &amp;#039;Normal&amp;#039; police will run at full speed, and will be a little more bulletproof. They will deliberately force the player off the road and will either kill him or arrest him. To reach this level, kill as many police or pedestrians as you can.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Three heads&amp;#039;&amp;#039;&amp;#039; - The first &amp;quot;serious&amp;quot; wanted level. Now, police will form road blocks manned by armoured officers armed with pistols. &amp;#039;Normal&amp;#039; police will run at full speed, and will be a little more bulletproof. They will deliberately force the player off the road and will either kill him or arrest him. To reach this level, kill as many police or pedestrians as you can.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l12&quot;&gt;Line 12:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 12:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Four heads&amp;#039;&amp;#039;&amp;#039; - Now, in addition to two police cars, the player will be chased by heavily armoured [[SWAT Van|SWAT vans]], each carrying four SWAT members. They are armed with pistols, but they also wear full armor. Their objective is to kill or arrest. Only one of them will try to pull you out from your car; the rest of them will simply shoot at it. Their van moves as fast as police cars, but only when it is driven by a computer - when the player is driving it, its maximum speed is very low. At this stage, the player is very vulnerable outside of a vehicle.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Four heads&amp;#039;&amp;#039;&amp;#039; - Now, in addition to two police cars, the player will be chased by heavily armoured [[SWAT Van|SWAT vans]], each carrying four SWAT members. They are armed with pistols, but they also wear full armor. Their objective is to kill or arrest. Only one of them will try to pull you out from your car; the rest of them will simply shoot at it. Their van moves as fast as police cars, but only when it is driven by a computer - when the player is driving it, its maximum speed is very low. At this stage, the player is very vulnerable outside of a vehicle.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Five heads&#039;&#039;&#039; - At five &#039;heads&#039;, the FBI get involved. SWAT and regular police cars disappear from streets, and very few officers are seen on foot. The FBI use black [[Eddy]]s with hidden emergency lights inside called [[Special Agent Car&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|Special Agent Cars&lt;/del&gt;]]. As with normal Eddys, this car has very little armour - it can survive an explosion, but only if it is already largely unscathed. Every FBI car is driven by two Agents - one with a [[shotgun]], and one with a [[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;silenced S-UZI machine gun&lt;/del&gt;]]. They both wear body vests. They also form road blocks manned by agents armed with silenced machine guns. In addition to firing upon you, FBI agents at roadblocks will try to pull you out of the car and then kill you. The only way to get arrested with five heads is to find a police officer walking on the pavement - this may be useful when you have a &quot;get out of jail free card&quot;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Five heads&#039;&#039;&#039; - At five &#039;heads&#039;, the FBI get involved. SWAT and regular police cars disappear from streets, and very few officers are seen on foot. The FBI use black [[Eddy]]s with hidden emergency lights inside called [[Special Agent Car]]&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;s&lt;/ins&gt;. As with normal Eddys, this car has very little armour - it can survive an explosion, but only if it is already largely unscathed. Every FBI car is driven by two Agents - one with a [[shotgun]], and one with a [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Silenced Machine Gun&lt;/ins&gt;]]. They both wear body vests. They also form road blocks manned by agents armed with silenced machine guns. In addition to firing upon you, FBI agents at roadblocks will try to pull you out of the car and then kill you. The only way to get arrested with five heads is to find a police officer walking on the pavement - this may be useful when you have a &quot;get out of jail free card&quot;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Six heads&amp;#039;&amp;#039;&amp;#039; - At six &amp;#039;heads&amp;#039;, the army replace all police forces. Pedestrians disappear and normal cars become a rare sight, the player instead encountering soldiers armed with Uzis who shoot at the player, and all kinds of army vehicles driving on the roads. These include [[tank]]s, [[Pacifier]]s, [[Land Roamer]]s and [[Armed Land Roamer]]s. Luckily, tanks and armed Jeeps won&amp;#039;t chase or shoot at the player; Land Roamers, however, are driven by armoured soldiers, and they will do whatever it takes to take down the player (they do not perform arrests). Roadblocks will now be formed with tanks which shoot at the player, making them supremely dangerous obstacles. It is very difficult to decrease the Wanted level now - army vehicles cannot be resprayed, and almost no civilian cars are present on roads, so the player is on a search for [[Police Bribes]] (in GTA 2 these remove the entire wanted level, but are very rare), or parked vehicles to drive as fast as possible to the respray shop.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Six heads&amp;#039;&amp;#039;&amp;#039; - At six &amp;#039;heads&amp;#039;, the army replace all police forces. Pedestrians disappear and normal cars become a rare sight, the player instead encountering soldiers armed with Uzis who shoot at the player, and all kinds of army vehicles driving on the roads. These include [[tank]]s, [[Pacifier]]s, [[Land Roamer]]s and [[Armed Land Roamer]]s. Luckily, tanks and armed Jeeps won&amp;#039;t chase or shoot at the player; Land Roamers, however, are driven by armoured soldiers, and they will do whatever it takes to take down the player (they do not perform arrests). Roadblocks will now be formed with tanks which shoot at the player, making them supremely dangerous obstacles. It is very difficult to decrease the Wanted level now - army vehicles cannot be resprayed, and almost no civilian cars are present on roads, so the player is on a search for [[Police Bribes]] (in GTA 2 these remove the entire wanted level, but are very rare), or parked vehicles to drive as fast as possible to the respray shop.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Getting rid of police==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Getting rid of police==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Max Paynt respray shops&#039;&#039;&#039; - Here the player can respray car to immediately lose any wanted level the player receives. Remember that public service vehicles and gang cars cannot be resprayed (Taxis are okay). &quot;Max Paynt&quot; appears to be an early reference to the Rockstar-published game &#039;&#039;Max Payne&#039;&#039; (which came out 2 years after GTA 2).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Max Paynt respray shops&#039;&#039;&#039; - Here the player can respray car to immediately lose any wanted level the player receives. Remember that public service vehicles and gang cars cannot be resprayed (Taxis are okay). &quot;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Max Paynt&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;&quot; appears to be an early reference to the Rockstar-published game &#039;&#039;Max Payne&#039;&#039; (which came out 2 years after GTA 2).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Hiding&amp;#039;&amp;#039;&amp;#039; - Works only with one head wanted level. Hiding for a while will make police cancel their chase and then completely remove the wanted level. Having more than one police head will only cause them to freeze and not disappear.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Hiding&amp;#039;&amp;#039;&amp;#039; - Works only with one head wanted level. Hiding for a while will make police cancel their chase and then completely remove the wanted level. Having more than one police head will only cause them to freeze and not disappear.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Cop Bribes&#039;&#039;&#039; - Green, round &quot;Dollar&quot; pickups which cancel any crime the player commits, even without a wanted level - this means even if you have stolen a car and it has not amounted to one police &quot;head&quot;, you will still collect bribes on contact.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Cop Bribes&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&#039;&#039;&#039;&#039; &lt;/ins&gt;&#039;&#039;&#039; - Green, round &quot;Dollar&quot; pickups which cancel any crime the player commits, even without a wanted level - this means even if you have stolen a car and it has not amounted to one police &quot;head&quot;, you will still collect bribes on contact.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Completing a mission&amp;#039;&amp;#039;&amp;#039; - When you finish any mission the police heads will be cleared.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Completing a mission&amp;#039;&amp;#039;&amp;#039; - When you finish any mission the police heads will be cleared.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Features in GTA 2]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Features in GTA 2]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Wanted Level]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Wanted Level]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Bluesboyjr</name></author>
	</entry>
	<entry>
		<id>https://www.grandtheftwiki.com/index.php?title=Wanted_Level_in_GTA_2&amp;diff=18258&amp;oldid=prev</id>
		<title>ZS at 11:46, 18 January 2010</title>
		<link rel="alternate" type="text/html" href="https://www.grandtheftwiki.com/index.php?title=Wanted_Level_in_GTA_2&amp;diff=18258&amp;oldid=prev"/>
		<updated>2010-01-18T11:46:50Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en-GB&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 11:46, 18 January 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;===Overview===&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Grand Theft Auto 2]] was the first [[Grand Theft Auto]] game with six &amp;#039;&amp;#039;&amp;#039;wanted levels&amp;#039;&amp;#039;&amp;#039;, which, with only minimal changes, appeared in all [[GTA III Era]] and [[Grand Theft Auto IV]]. In [[Grand Theft Auto 1]], there was only a minor difference between the first and fourth (the highest) [[Wanted Level in GTA 1|wanted levels]]. The overhauled six-star system would prove to provide much greater &amp;#039;spectrum&amp;#039; of threat, allowing the player to easily escape when only one police &amp;quot;head&amp;quot; was present, and presenting them with an almost unsurvivable challenge at level six.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Grand Theft Auto 2]] was the first [[Grand Theft Auto]] game with six &amp;#039;&amp;#039;&amp;#039;wanted levels&amp;#039;&amp;#039;&amp;#039;, which, with only minimal changes, appeared in all [[GTA III Era]] and [[Grand Theft Auto IV]]. In [[Grand Theft Auto 1]], there was only a minor difference between the first and fourth (the highest) [[Wanted Level in GTA 1|wanted levels]]. The overhauled six-star system would prove to provide much greater &amp;#039;spectrum&amp;#039; of threat, allowing the player to easily escape when only one police &amp;quot;head&amp;quot; was present, and presenting them with an almost unsurvivable challenge at level six.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Wanted levels, as in GTA 1, are displayed and measured with &amp;quot;head&amp;quot; icons (rather than the stars seen in later games), but new to GTA 2 was the shaking of the heads when police knew the player&amp;#039;s location, essentially a visibility indicator.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Wanted levels, as in GTA 1, are displayed and measured with &amp;quot;head&amp;quot; icons (rather than the stars seen in later games), but new to GTA 2 was the shaking of the heads when police knew the player&amp;#039;s location, essentially a visibility indicator.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;=&lt;/del&gt;==Wanted &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Levels=&lt;/del&gt;==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Wanted &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;levels&lt;/ins&gt;==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;One head&amp;#039;&amp;#039;&amp;#039; - This is displayed when the player commits a &amp;quot;minor&amp;quot; (by the standards of GTA) crime - such as shooting/running over a few pedestrians, attacking a police officer or exploding a car. One police car is sent to your last known location, eg. they check the wrecked car or the place of the murder. If they don&amp;#039;t find you, they will drive away and your wanted level will disappear. A maximum of one police car chases you, and police run slower than the player.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;One head&amp;#039;&amp;#039;&amp;#039; - This is displayed when the player commits a &amp;quot;minor&amp;quot; (by the standards of GTA) crime - such as shooting/running over a few pedestrians, attacking a police officer or exploding a car. One police car is sent to your last known location, eg. they check the wrecked car or the place of the murder. If they don&amp;#039;t find you, they will drive away and your wanted level will disappear. A maximum of one police car chases you, and police run slower than the player.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l17&quot;&gt;Line 17:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 16:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Six heads&amp;#039;&amp;#039;&amp;#039; - At six &amp;#039;heads&amp;#039;, the army replace all police forces. Pedestrians disappear and normal cars become a rare sight, the player instead encountering soldiers armed with Uzis who shoot at the player, and all kinds of army vehicles driving on the roads. These include [[tank]]s, [[Pacifier]]s, [[Land Roamer]]s and [[Armed Land Roamer]]s. Luckily, tanks and armed Jeeps won&amp;#039;t chase or shoot at the player; Land Roamers, however, are driven by armoured soldiers, and they will do whatever it takes to take down the player (they do not perform arrests). Roadblocks will now be formed with tanks which shoot at the player, making them supremely dangerous obstacles. It is very difficult to decrease the Wanted level now - army vehicles cannot be resprayed, and almost no civilian cars are present on roads, so the player is on a search for [[Police Bribes]] (in GTA 2 these remove the entire wanted level, but are very rare), or parked vehicles to drive as fast as possible to the respray shop.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Six heads&amp;#039;&amp;#039;&amp;#039; - At six &amp;#039;heads&amp;#039;, the army replace all police forces. Pedestrians disappear and normal cars become a rare sight, the player instead encountering soldiers armed with Uzis who shoot at the player, and all kinds of army vehicles driving on the roads. These include [[tank]]s, [[Pacifier]]s, [[Land Roamer]]s and [[Armed Land Roamer]]s. Luckily, tanks and armed Jeeps won&amp;#039;t chase or shoot at the player; Land Roamers, however, are driven by armoured soldiers, and they will do whatever it takes to take down the player (they do not perform arrests). Roadblocks will now be formed with tanks which shoot at the player, making them supremely dangerous obstacles. It is very difficult to decrease the Wanted level now - army vehicles cannot be resprayed, and almost no civilian cars are present on roads, so the player is on a search for [[Police Bribes]] (in GTA 2 these remove the entire wanted level, but are very rare), or parked vehicles to drive as fast as possible to the respray shop.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;=&lt;/del&gt;==Getting rid of police==&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;=&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Getting rid of police==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Max Paynt respray shops&amp;#039;&amp;#039;&amp;#039; - Here the player can respray car to immediately lose any wanted level the player receives. Remember that public service vehicles and gang cars cannot be resprayed (Taxis are okay). &amp;quot;Max Paynt&amp;quot; appears to be an early reference to the Rockstar-published game &amp;#039;&amp;#039;Max Payne&amp;#039;&amp;#039; (which came out 2 years after GTA 2).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Max Paynt respray shops&amp;#039;&amp;#039;&amp;#039; - Here the player can respray car to immediately lose any wanted level the player receives. Remember that public service vehicles and gang cars cannot be resprayed (Taxis are okay). &amp;quot;Max Paynt&amp;quot; appears to be an early reference to the Rockstar-published game &amp;#039;&amp;#039;Max Payne&amp;#039;&amp;#039; (which came out 2 years after GTA 2).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>ZS</name></author>
	</entry>
	<entry>
		<id>https://www.grandtheftwiki.com/index.php?title=Wanted_Level_in_GTA_2&amp;diff=18257&amp;oldid=prev</id>
		<title>ZS at 08:57, 3 November 2009</title>
		<link rel="alternate" type="text/html" href="https://www.grandtheftwiki.com/index.php?title=Wanted_Level_in_GTA_2&amp;diff=18257&amp;oldid=prev"/>
		<updated>2009-11-03T08:57:16Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en-GB&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 08:57, 3 November 2009&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l26&quot;&gt;Line 26:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 26:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Completing a mission&amp;#039;&amp;#039;&amp;#039; - When you finish any mission the police heads will be cleared.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Completing a mission&amp;#039;&amp;#039;&amp;#039; - When you finish any mission the police heads will be cleared.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:GTA 2]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Features in &lt;/ins&gt;GTA 2]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Wanted Level]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Wanted Level]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>ZS</name></author>
	</entry>
	<entry>
		<id>https://www.grandtheftwiki.com/index.php?title=Wanted_Level_in_GTA_2&amp;diff=18256&amp;oldid=prev</id>
		<title>Chimpso: Adding categories</title>
		<link rel="alternate" type="text/html" href="https://www.grandtheftwiki.com/index.php?title=Wanted_Level_in_GTA_2&amp;diff=18256&amp;oldid=prev"/>
		<updated>2009-11-03T05:49:37Z</updated>

		<summary type="html">&lt;p&gt;Adding categories&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en-GB&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 05:49, 3 November 2009&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l27&quot;&gt;Line 27:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 27:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Completing a mission&amp;#039;&amp;#039;&amp;#039; - When you finish any mission the police heads will be cleared.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Completing a mission&amp;#039;&amp;#039;&amp;#039; - When you finish any mission the police heads will be cleared.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:GTA 2]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:GTA 2]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Wanted Level]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Chimpso</name></author>
	</entry>
	<entry>
		<id>https://www.grandtheftwiki.com/index.php?title=Wanted_Level_in_GTA_2&amp;diff=18255&amp;oldid=prev</id>
		<title>gtw&gt;Optimist33gta: They were known as cop bribes.</title>
		<link rel="alternate" type="text/html" href="https://www.grandtheftwiki.com/index.php?title=Wanted_Level_in_GTA_2&amp;diff=18255&amp;oldid=prev"/>
		<updated>2009-06-20T21:03:43Z</updated>

		<summary type="html">&lt;p&gt;They were known as cop bribes.&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en-GB&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:03, 20 June 2009&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l23&quot;&gt;Line 23:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 23:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Hiding&amp;#039;&amp;#039;&amp;#039; - Works only with one head wanted level. Hiding for a while will make police cancel their chase and then completely remove the wanted level. Having more than one police head will only cause them to freeze and not disappear.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Hiding&amp;#039;&amp;#039;&amp;#039; - Works only with one head wanted level. Hiding for a while will make police cancel their chase and then completely remove the wanted level. Having more than one police head will only cause them to freeze and not disappear.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Police &lt;/del&gt;Bribes&#039;&#039;&#039; - Green, round &quot;Dollar&quot; pickups which cancel any crime the player commits, even without a wanted level - this means even if you have stolen a car and it has not amounted to one police &quot;head&quot;, you will still collect bribes on contact.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Cop &lt;/ins&gt;Bribes&#039;&#039;&#039; - Green, round &quot;Dollar&quot; pickups which cancel any crime the player commits, even without a wanted level - this means even if you have stolen a car and it has not amounted to one police &quot;head&quot;, you will still collect bribes on contact.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Completing a mission&amp;#039;&amp;#039;&amp;#039; - When you finish any mission the police heads will be cleared.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Completing a mission&amp;#039;&amp;#039;&amp;#039; - When you finish any mission the police heads will be cleared.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:GTA 2]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:GTA 2]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>gtw&gt;Optimist33gta</name></author>
	</entry>
	<entry>
		<id>https://www.grandtheftwiki.com/index.php?title=Wanted_Level_in_GTA_2&amp;diff=18254&amp;oldid=prev</id>
		<title>gtw&gt;Optimist33gta at 21:02, 20 June 2009</title>
		<link rel="alternate" type="text/html" href="https://www.grandtheftwiki.com/index.php?title=Wanted_Level_in_GTA_2&amp;diff=18254&amp;oldid=prev"/>
		<updated>2009-06-20T21:02:35Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en-GB&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:02, 20 June 2009&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l15&quot;&gt;Line 15:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 15:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Five heads&amp;#039;&amp;#039;&amp;#039; - At five &amp;#039;heads&amp;#039;, the FBI get involved. SWAT and regular police cars disappear from streets, and very few officers are seen on foot. The FBI use black [[Eddy]]s with hidden emergency lights inside called [[Special Agent Car|Special Agent Cars]]. As with normal Eddys, this car has very little armour - it can survive an explosion, but only if it is already largely unscathed. Every FBI car is driven by two Agents - one with a [[shotgun]], and one with a [[silenced S-UZI machine gun]]. They both wear body vests. They also form road blocks manned by agents armed with silenced machine guns. In addition to firing upon you, FBI agents at roadblocks will try to pull you out of the car and then kill you. The only way to get arrested with five heads is to find a police officer walking on the pavement - this may be useful when you have a &amp;quot;get out of jail free card&amp;quot;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Five heads&amp;#039;&amp;#039;&amp;#039; - At five &amp;#039;heads&amp;#039;, the FBI get involved. SWAT and regular police cars disappear from streets, and very few officers are seen on foot. The FBI use black [[Eddy]]s with hidden emergency lights inside called [[Special Agent Car|Special Agent Cars]]. As with normal Eddys, this car has very little armour - it can survive an explosion, but only if it is already largely unscathed. Every FBI car is driven by two Agents - one with a [[shotgun]], and one with a [[silenced S-UZI machine gun]]. They both wear body vests. They also form road blocks manned by agents armed with silenced machine guns. In addition to firing upon you, FBI agents at roadblocks will try to pull you out of the car and then kill you. The only way to get arrested with five heads is to find a police officer walking on the pavement - this may be useful when you have a &amp;quot;get out of jail free card&amp;quot;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Six heads&#039;&#039;&#039; - At six &#039;heads&#039;, the army replace all police forces. Pedestrians and normal cars &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;disappear&lt;/del&gt;, the player instead encountering soldiers armed with Uzis who shoot at the player, and all kinds of army vehicles driving on the roads. These include [[tank]]s, [[Pacifier]]s, [[Land Roamer]]s and [[Armed Land Roamer]]s. Luckily, tanks and armed Jeeps won&#039;t chase or shoot at the player; Land Roamers, however, are driven by armoured soldiers, and they will do whatever it takes to take down the player (they do not perform arrests). Roadblocks will now be formed with tanks which shoot at the player, making them supremely dangerous obstacles. It is very difficult to decrease the Wanted level now - army vehicles cannot be resprayed, and almost no civilian cars are present on roads, so the player is on a search for [[Police Bribes]] (in GTA 2 these remove the entire wanted level, but are very rare), or parked vehicles to drive as fast as possible to the respray shop.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Six heads&#039;&#039;&#039; - At six &#039;heads&#039;, the army replace all police forces. Pedestrians &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;disappear &lt;/ins&gt;and normal cars &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;become a rare sight&lt;/ins&gt;, the player instead encountering soldiers armed with Uzis who shoot at the player, and all kinds of army vehicles driving on the roads. These include [[tank]]s, [[Pacifier]]s, [[Land Roamer]]s and [[Armed Land Roamer]]s. Luckily, tanks and armed Jeeps won&#039;t chase or shoot at the player; Land Roamers, however, are driven by armoured soldiers, and they will do whatever it takes to take down the player (they do not perform arrests). Roadblocks will now be formed with tanks which shoot at the player, making them supremely dangerous obstacles. It is very difficult to decrease the Wanted level now - army vehicles cannot be resprayed, and almost no civilian cars are present on roads, so the player is on a search for [[Police Bribes]] (in GTA 2 these remove the entire wanted level, but are very rare), or parked vehicles to drive as fast as possible to the respray shop.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Getting rid of police===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Getting rid of police===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>gtw&gt;Optimist33gta</name></author>
	</entry>
	<entry>
		<id>https://www.grandtheftwiki.com/index.php?title=Wanted_Level_in_GTA_2&amp;diff=18253&amp;oldid=prev</id>
		<title>gtw&gt;Hardrock182 at 05:54, 5 May 2009</title>
		<link rel="alternate" type="text/html" href="https://www.grandtheftwiki.com/index.php?title=Wanted_Level_in_GTA_2&amp;diff=18253&amp;oldid=prev"/>
		<updated>2009-05-05T05:54:25Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en-GB&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 05:54, 5 May 2009&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Overview===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Overview===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Grand Theft Auto 2]] was the first [[Grand Theft Auto]] game with six &#039;&#039;&#039;wanted levels&#039;&#039;&#039;, which, with only minimal changes, appeared in all [[GTA III Era&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|Grand Theft Auto III-era games&lt;/del&gt;]] and [[Grand Theft Auto IV]]. In [[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;GTA &lt;/del&gt;1]], there was only a minor difference between the first and fourth (the highest) [[Wanted Level in GTA 1|wanted levels]]. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; &lt;/del&gt;The overhauled six-star system would prove to provide much greater &#039;spectrum&#039; of threat, allowing the player to easily escape when only one police &quot;head&quot; was present, and presenting them with an almost unsurvivable challenge at level six.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Grand Theft Auto 2]] was the first [[Grand Theft Auto]] game with six &#039;&#039;&#039;wanted levels&#039;&#039;&#039;, which, with only minimal changes, appeared in all [[GTA III Era]] and [[Grand Theft Auto IV]]. In [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Grand Theft Auto &lt;/ins&gt;1]], there was only a minor difference between the first and fourth (the highest) [[Wanted Level in GTA 1|wanted levels]]. The overhauled six-star system would prove to provide much greater &#039;spectrum&#039; of threat, allowing the player to easily escape when only one police &quot;head&quot; was present, and presenting them with an almost unsurvivable challenge at level six.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Wanted levels, as in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/del&gt;GTA 1&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/del&gt;, are displayed and measured with &quot;head&quot; icons (rather than the stars seen in later games), but new to GTA 2 was the shaking of the heads when police knew the player&#039;s location, essentially a visibility indicator.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Wanted levels, as in GTA 1, are displayed and measured with &quot;head&quot; icons (rather than the stars seen in later games), but new to GTA 2 was the shaking of the heads when police knew the player&#039;s location, essentially a visibility indicator.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Wanted Levels===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Wanted Levels===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;One head&amp;#039;&amp;#039;&amp;#039; - This is displayed when the player commits a &amp;quot;minor&amp;quot; (by the standards of GTA) crime - such as shooting/running over a few pedestrians, attacking a police officer or exploding a car. One police car is sent to your last known location, eg. they check the wrecked car or the place of the murder. If they don&amp;#039;t find you, they will drive away and your wanted level will disappear. A maximum of one police car chases you, and police run slower than the player.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;One head&amp;#039;&amp;#039;&amp;#039; - This is displayed when the player commits a &amp;quot;minor&amp;quot; (by the standards of GTA) crime - such as shooting/running over a few pedestrians, attacking a police officer or exploding a car. One police car is sent to your last known location, eg. they check the wrecked car or the place of the murder. If they don&amp;#039;t find you, they will drive away and your wanted level will disappear. A maximum of one police car chases you, and police run slower than the player.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Two heads&#039;&#039;&#039; - Very similar to one head, but it won&#039;t disappear, even if you are not immediately discovered. Now, police can use a maximum of two police cars to chase the player and will either shoot or arrest the player on sight. This level is reached by committing a series of crimes &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-&lt;/del&gt;- destroying more cars, killing two police officers, or a few more pedestrians.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Two heads&#039;&#039;&#039; - Very similar to one head, but it won&#039;t disappear, even if you are not immediately discovered. Now, police can use a maximum of two police cars to chase the player and will either shoot or arrest the player on sight. This level is reached by committing a series of crimes - destroying more cars, killing two police officers, or a few more pedestrians.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Three heads&amp;#039;&amp;#039;&amp;#039; - The first &amp;quot;serious&amp;quot; wanted level. Now, police will form road blocks manned by armoured officers armed with pistols. &amp;#039;Normal&amp;#039; police will run at full speed, and will be a little more bulletproof. They will deliberately force the player off the road and will either kill him or arrest him. To reach this level, kill as many police or pedestrians as you can.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Three heads&amp;#039;&amp;#039;&amp;#039; - The first &amp;quot;serious&amp;quot; wanted level. Now, police will form road blocks manned by armoured officers armed with pistols. &amp;#039;Normal&amp;#039; police will run at full speed, and will be a little more bulletproof. They will deliberately force the player off the road and will either kill him or arrest him. To reach this level, kill as many police or pedestrians as you can.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Four heads&#039;&#039;&#039; - Now, in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;additio &lt;/del&gt;to two police cars, the player will be chased by heavily armoured [[SWAT Van|SWAT vans]], each carrying four SWAT members. They are armed with pistols, but they also wear full armor. Their objective is to kill or arrest. Only one of them will try to pull you out from your car; the rest of them will simply shoot at it. Their van moves as fast as police cars, but only when it is driven by a computer &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-&lt;/del&gt;- when the player is driving it, its maximum speed is very low. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; &lt;/del&gt;At this stage, the player is very vulnerable outside of a vehicle.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Four heads&#039;&#039;&#039; - Now, in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;addition &lt;/ins&gt;to two police cars, the player will be chased by heavily armoured [[SWAT Van|SWAT vans]], each carrying four SWAT members. They are armed with pistols, but they also wear full armor. Their objective is to kill or arrest. Only one of them will try to pull you out from your car; the rest of them will simply shoot at it. Their van moves as fast as police cars, but only when it is driven by a computer - when the player is driving it, its maximum speed is very low. At this stage, the player is very vulnerable outside of a vehicle.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Five heads&#039;&#039;&#039; - At five &#039;heads&#039;, the FBI get involved. SWAT and regular police cars disappear from streets, and very few officers are seen on foot. The FBI use black [[Eddy]]s with hidden emergency lights inside called &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;&lt;/del&gt;Special Agent Cars&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;&lt;/del&gt;. As with normal Eddys, this car has very little armour &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-&lt;/del&gt;- it can survive an explosion, but only if it is already largely unscathed. Every FBI car is driven by two Agents - one with a [[shotgun]], and one with a [[silenced S-UZI machine gun]]. They both wear body vests. They also form road blocks manned by agents armed with silenced machine guns. In addition to firing upon you, FBI agents at roadblocks will try to pull you out of the car and then kill you. The only way to get arrested with five heads is to find a police officer walking on the pavement - this may be useful when you have a &quot;get out of jail free card&quot;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Five heads&#039;&#039;&#039; - At five &#039;heads&#039;, the FBI get involved. SWAT and regular police cars disappear from streets, and very few officers are seen on foot. The FBI use black [[Eddy]]s with hidden emergency lights inside called &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Special Agent Car|&lt;/ins&gt;Special Agent Cars&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;. As with normal Eddys, this car has very little armour - it can survive an explosion, but only if it is already largely unscathed. Every FBI car is driven by two Agents - one with a [[shotgun]], and one with a [[silenced S-UZI machine gun]]. They both wear body vests. They also form road blocks manned by agents armed with silenced machine guns. In addition to firing upon you, FBI agents at roadblocks will try to pull you out of the car and then kill you. The only way to get arrested with five heads is to find a police officer walking on the pavement - this may be useful when you have a &quot;get out of jail free card&quot;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Six heads&#039;&#039;&#039; - At six &#039;heads&#039;, the army replace all police forces. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Peds &lt;/del&gt;and normal cars disappear, the player instead encountering soldiers armed with Uzis who shoot at the player, and all kinds of army vehicles driving on the roads. These include [[tank]]s, [[Pacifier]]s, [[Land Roamer]]s and [[Armed Land Roamer]]s. Luckily, tanks and armed Jeeps won&#039;t chase or shoot at the player; Land Roamers, however, are driven by armoured soldiers, and they will do whatever it takes to take down the player (they do not perform arrests). &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Not even sports cars are useful for escapes, as a single touch from a tank will destroy it, and the player inside.  &lt;/del&gt;Roadblocks will now be formed with tanks which shoot at the player, making them supremely dangerous obstacles. It is very difficult to decrease the Wanted level now - army vehicles cannot be resprayed, and almost no civilian cars are present on roads &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(sometimes a &quot;Land Roamer&quot; will be generated due to a game bug)&lt;/del&gt;, so the player is on a search for [[Police Bribes]] (in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;GTA2 &lt;/del&gt;these remove the entire wanted level, but are very rare), or parked vehicles to drive as fast as possible to the respray shop.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Six heads&#039;&#039;&#039; - At six &#039;heads&#039;, the army replace all police forces. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Pedestrians &lt;/ins&gt;and normal cars disappear, the player instead encountering soldiers armed with Uzis who shoot at the player, and all kinds of army vehicles driving on the roads. These include [[tank]]s, [[Pacifier]]s, [[Land Roamer]]s and [[Armed Land Roamer]]s. Luckily, tanks and armed Jeeps won&#039;t chase or shoot at the player; Land Roamers, however, are driven by armoured soldiers, and they will do whatever it takes to take down the player (they do not perform arrests). Roadblocks will now be formed with tanks which shoot at the player, making them supremely dangerous obstacles. It is very difficult to decrease the Wanted level now - army vehicles cannot be resprayed, and almost no civilian cars are present on roads, so the player is on a search for [[Police Bribes]] (in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;GTA 2 &lt;/ins&gt;these remove the entire wanted level, but are very rare), or parked vehicles to drive as fast as possible to the respray shop.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Getting rid of police===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Getting rid of police===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>gtw&gt;Hardrock182</name></author>
	</entry>
	<entry>
		<id>https://www.grandtheftwiki.com/index.php?title=Wanted_Level_in_GTA_2&amp;diff=18252&amp;oldid=prev</id>
		<title>gtw&gt;Samadriel at 10:09, 15 April 2009</title>
		<link rel="alternate" type="text/html" href="https://www.grandtheftwiki.com/index.php?title=Wanted_Level_in_GTA_2&amp;diff=18252&amp;oldid=prev"/>
		<updated>2009-04-15T10:09:02Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 10:09, 15 April 2009&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Overview===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Overview===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Grand Theft Auto 2]] was the first [[Grand Theft Auto]] game with six &#039;&#039;&#039;wanted levels&#039;&#039;&#039;, which, with only minimal changes, appeared in all [[GTA III Era|Grand Theft Auto III-era games]] and [[Grand Theft Auto IV]] &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The idea was great - as in &lt;/del&gt;[[GTA 1]], there was only a minor difference between the first and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;last, &lt;/del&gt;(&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which was fourth&lt;/del&gt;) [[Wanted Level in GTA 1|wanted &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;level&lt;/del&gt;]]. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Now&lt;/del&gt;, the player &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;can &lt;/del&gt;easily &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;run away &lt;/del&gt;when only one police head &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is &lt;/del&gt;present, and almost &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;unable to survive &lt;/del&gt;level six&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. This changed slightly in [[Vice City in GTA 1|Vice City]] and [[City of San Andreas|San Andreas]], where [[army]] is not so dangerous as in [[GTA 2]] and [[GTA III]], but will always remain as dangerous as this can be&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Grand Theft Auto 2]] was the first [[Grand Theft Auto]] game with six &#039;&#039;&#039;wanted levels&#039;&#039;&#039;, which, with only minimal changes, appeared in all [[GTA III Era|Grand Theft Auto III-era games]] and [[Grand Theft Auto IV]]&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. In &lt;/ins&gt;[[GTA 1]], there was only a minor difference between the first and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fourth &lt;/ins&gt;(&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the highest&lt;/ins&gt;) [[Wanted Level in GTA 1|wanted &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;levels&lt;/ins&gt;]]. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; The overhauled six-star system would prove to provide much greater &#039;spectrum&#039; of threat&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;allowing &lt;/ins&gt;the player &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to &lt;/ins&gt;easily &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;escape &lt;/ins&gt;when only one police &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;&lt;/ins&gt;head&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot; was &lt;/ins&gt;present, and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;presenting them with an &lt;/ins&gt;almost &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;unsurvivable challenge at &lt;/ins&gt;level six.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Wanted &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;level&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;same &lt;/del&gt;as in [[GTA 1]], &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is &lt;/del&gt;displayed and measured &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;as &lt;/del&gt;&quot;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;heads&lt;/del&gt;&quot;, but &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;now &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;player can also see them &lt;/del&gt;shaking when police &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;know of &lt;/del&gt;the player&#039;s location &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;whether trying to evade them or not&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Wanted &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;levels&lt;/ins&gt;, as in [[GTA 1]], &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;are &lt;/ins&gt;displayed and measured &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with &lt;/ins&gt;&quot;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;head&lt;/ins&gt;&quot; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;icons (rather than the stars seen in later games)&lt;/ins&gt;, but &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;new to GTA 2 was &lt;/ins&gt;the shaking &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;of the heads &lt;/ins&gt;when police &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;knew &lt;/ins&gt;the player&#039;s location&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, essentially a visibility indicator&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Wanted Levels===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Wanted Levels===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;One head&#039;&#039;&#039; - This is displayed when the player commits a &quot;minor&quot; (&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;in terms &lt;/del&gt;of GTA) crime - such as shooting/running over &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;some &lt;/del&gt;few pedestrians, attacking a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;cop &lt;/del&gt;or exploding a car. One police car is sent to your last known location, eg. they &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;are checking &lt;/del&gt;the wrecked car or the place of murder. If they don&#039;t find you they will drive away and your wanted level will disappear. A maximum of one &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;cop &lt;/del&gt;car chases you and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;cops &lt;/del&gt;run slower than the player.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;One head&#039;&#039;&#039; - This is displayed when the player commits a &quot;minor&quot; (&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;by the standards &lt;/ins&gt;of GTA) crime - such as shooting/running over &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a &lt;/ins&gt;few pedestrians, attacking a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;police officer &lt;/ins&gt;or exploding a car. One police car is sent to your last known location, eg. they &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;check &lt;/ins&gt;the wrecked car or the place of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the &lt;/ins&gt;murder. If they don&#039;t find you&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;they will drive away and your wanted level will disappear. A maximum of one &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;police &lt;/ins&gt;car chases you&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;police &lt;/ins&gt;run slower than the player.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Two heads&#039;&#039;&#039; - Very similar to one head, but it won&#039;t disappear, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;despite hiding in some alleys&lt;/del&gt;. Now, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;cops &lt;/del&gt;can use a maximum of two &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;cop &lt;/del&gt;cars to chase the player and will either shoot or arrest the player on sight. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;To reach this &lt;/del&gt;level&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, destroy &lt;/del&gt;more cars, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;kill &lt;/del&gt;two &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;cops&lt;/del&gt;, or a few more pedestrians.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Two heads&#039;&#039;&#039; - Very similar to one head, but it won&#039;t disappear, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;even if you are not immediately discovered&lt;/ins&gt;. Now, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;police &lt;/ins&gt;can use a maximum of two &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;police &lt;/ins&gt;cars to chase the player and will either shoot or arrest the player on sight. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This &lt;/ins&gt;level &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is reached by committing a series of crimes -- destroying &lt;/ins&gt;more cars, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;killing &lt;/ins&gt;two &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;police officers&lt;/ins&gt;, or a few more pedestrians.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Three heads&#039;&#039;&#039; - The first &quot;serious&quot; wanted level. Now, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;cops &lt;/del&gt;will form road blocks &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with &lt;/del&gt;armoured &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;cops &lt;/del&gt;armed with pistols. Normal &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;cops &lt;/del&gt;will run at full speed and will be a little more bulletproof. They will deliberately force the player off the road and will either kill him or arrest him. To reach this level, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;neutralize &lt;/del&gt;as many &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;cops &lt;/del&gt;or pedestrians as you can.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Three heads&#039;&#039;&#039; - The first &quot;serious&quot; wanted level. Now, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;police &lt;/ins&gt;will form road blocks &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;manned by &lt;/ins&gt;armoured &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;officers &lt;/ins&gt;armed with pistols. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&lt;/ins&gt;Normal&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039; police &lt;/ins&gt;will run at full speed&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;and will be a little more bulletproof. They will deliberately force the player off the road and will either kill him or arrest him. To reach this level, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;kill &lt;/ins&gt;as many &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;police &lt;/ins&gt;or pedestrians as you can.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Four heads&#039;&#039;&#039; - Now, in additio to two &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;cop &lt;/del&gt;cars, the player will be chased by &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;heavy &lt;/del&gt;armoured [[SWAT Van]]&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;s with &lt;/del&gt;four SWAT &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;troops in it&lt;/del&gt;. They are armed with pistols, but they also wear full armor. Their objective is to kill or arrest. Only one of them will try to pull you out from your car; the rest of them will &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;keep shooting &lt;/del&gt;at &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;your car&lt;/del&gt;. Their van &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;seems to be &lt;/del&gt;as fast as &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;cop &lt;/del&gt;cars, but only when it is driven by a computer&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. When &lt;/del&gt;the player is driving it, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it&#039;s &lt;/del&gt;maximum speed is very low. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the first level at which you should worry if you are not inside &lt;/del&gt;a vehicle.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Four heads&#039;&#039;&#039; - Now, in additio to two &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;police &lt;/ins&gt;cars, the player will be chased by &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;heavily &lt;/ins&gt;armoured [[SWAT Van&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|SWAT vans&lt;/ins&gt;]]&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, each carrying &lt;/ins&gt;four SWAT &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;members&lt;/ins&gt;. They are armed with pistols, but they also wear full armor. Their objective is to kill or arrest. Only one of them will try to pull you out from your car; the rest of them will &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;simply shoot &lt;/ins&gt;at &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it&lt;/ins&gt;. Their van &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;moves &lt;/ins&gt;as fast as &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;police &lt;/ins&gt;cars, but only when it is driven by a computer &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-- when &lt;/ins&gt;the player is driving it, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;its &lt;/ins&gt;maximum speed is very low. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; At this stage, the player &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;very vulnerable outside of &lt;/ins&gt;a vehicle.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Five heads&#039;&#039;&#039; - At five &#039;heads&#039;, the FBI get involved. SWAT and regular &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;cop &lt;/del&gt;cars disappear from streets and&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, sometimes, only walking cop can be found&lt;/del&gt;. The FBI use black Eddy&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&lt;/del&gt;s with hidden emergency lights inside called &quot;Special Agent &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Car&lt;/del&gt;&quot;. As &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a &lt;/del&gt;normal &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Eddy&lt;/del&gt;, this car has very little armour - &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;when not damaged too much &lt;/del&gt;it can survive an explosion. Every FBI car is driven by two Agents - one with a [[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Shotgun&lt;/del&gt;]], and one with a [[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Silenced &lt;/del&gt;S-UZI &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Machine Gun&lt;/del&gt;]]. They both wear body vests. They also form road blocks &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with &lt;/del&gt;agents armed with silenced machine guns. FBI agents &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;from &lt;/del&gt;roadblocks will &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;also &lt;/del&gt;try to pull you out of the car and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;will &lt;/del&gt;then kill you. The only way to get arrested with five heads is to find a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;cop &lt;/del&gt;walking on the pavement - this may be useful when you have a &quot;get out of jail free card&quot;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Five heads&#039;&#039;&#039; - At five &#039;heads&#039;, the FBI get involved. SWAT and regular &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;police &lt;/ins&gt;cars disappear from streets&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;very few officers are seen on foot&lt;/ins&gt;. The FBI use black &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Eddy&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;s with hidden emergency lights inside called &quot;Special Agent &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Cars&lt;/ins&gt;&quot;. As &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with &lt;/ins&gt;normal &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Eddys&lt;/ins&gt;, this car has very little armour -&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;- &lt;/ins&gt;it can survive an explosion&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, but only if it is already largely unscathed&lt;/ins&gt;. Every FBI car is driven by two Agents - one with a [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;shotgun&lt;/ins&gt;]], and one with a [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;silenced &lt;/ins&gt;S-UZI &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;machine gun&lt;/ins&gt;]]. They both wear body vests. They also form road blocks &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;manned by &lt;/ins&gt;agents armed with silenced machine guns. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In addition to firing upon you, &lt;/ins&gt;FBI agents &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;at &lt;/ins&gt;roadblocks will try to pull you out of the car and then kill you. The only way to get arrested with five heads is to find a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;police officer &lt;/ins&gt;walking on the pavement - this may be useful when you have a &quot;get out of jail free card&quot;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Six heads&#039;&#039;&#039; - At six &#039;heads&#039;, the army replace all police forces &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;before it&lt;/del&gt;. Peds and normal cars disappear &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and instead of them &lt;/del&gt;the player &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;encounters &lt;/del&gt;soldiers armed with &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;uzis &lt;/del&gt;who shoot at the player, and all kinds of army vehicles driving on the roads. These include [[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Tank&lt;/del&gt;]]s, [[Pacifier]]s, [[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Armed &lt;/del&gt;Land Roamer]]s and [[Land Roamer]]s. Luckily, tanks and armed &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Jeep&#039;s &lt;/del&gt;won&#039;t chase or shoot at the player&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, only &lt;/del&gt;Land Roamers are driven by armoured soldiers and they will do whatever it takes to take down the player&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, as arresting them won&#039;t &lt;/del&gt;do. Not even sports cars are &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;good &lt;/del&gt;for escapes as a single touch from &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the &lt;/del&gt;tank will destroy it, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;as well as &lt;/del&gt;the player inside. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;There are also road blocks made from &lt;/del&gt;tanks&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. The tanks will &lt;/del&gt;shoot at the player, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and it is a death toll when the player encounters a tank roadblock. The player only has one chance to escape before being killed by a squadron of tanks&lt;/del&gt;. It is very difficult to decrease the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;wanted &lt;/del&gt;level now - army vehicles cannot be resprayed, and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;as &lt;/del&gt;almost no civilian cars are present on roads (sometimes &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;one car is generated with &lt;/del&gt;&quot;Land Roamer&quot; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;- it&#039;s &lt;/del&gt;a game bug), so the player is on a search for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;parked vehicles to drive as fast as he can to get to the respray shop, or for Cop &lt;/del&gt;Bribes (in GTA2 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;they &lt;/del&gt;remove the entire wanted level &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and &lt;/del&gt;are very rare)&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. Clearing a wanted level with six police heads is extremely difficult as the player is forced &lt;/del&gt;to drive &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;along the highway &lt;/del&gt;as the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;army forces pursue them&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Six heads&#039;&#039;&#039; - At six &#039;heads&#039;, the army replace all police forces. Peds and normal cars disappear&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;the player &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;instead encountering &lt;/ins&gt;soldiers armed with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Uzis &lt;/ins&gt;who shoot at the player, and all kinds of army vehicles driving on the roads. These include [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;tank&lt;/ins&gt;]]s, [[Pacifier]]s, [[Land Roamer]]s and [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Armed &lt;/ins&gt;Land Roamer]]s. Luckily, tanks and armed &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Jeeps &lt;/ins&gt;won&#039;t chase or shoot at the player&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;; &lt;/ins&gt;Land Roamers&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, however, &lt;/ins&gt;are driven by armoured soldiers&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;and they will do whatever it takes to take down the player &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(they &lt;/ins&gt;do &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;not perform arrests)&lt;/ins&gt;. Not even sports cars are &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;useful &lt;/ins&gt;for escapes&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;as a single touch from &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a &lt;/ins&gt;tank will destroy it, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and &lt;/ins&gt;the player inside. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; Roadblocks will now be formed with &lt;/ins&gt;tanks &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which &lt;/ins&gt;shoot at the player, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;making them supremely dangerous obstacles&lt;/ins&gt;. It is very difficult to decrease the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Wanted &lt;/ins&gt;level now - army vehicles cannot be resprayed, and almost no civilian cars are present on roads (sometimes &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a &lt;/ins&gt;&quot;Land Roamer&quot; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;will be generated due to &lt;/ins&gt;a game bug), so the player is on a search for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Police &lt;/ins&gt;Bribes&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;(in GTA2 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;these &lt;/ins&gt;remove the entire wanted level&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, but &lt;/ins&gt;are very rare)&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, or parked vehicles &lt;/ins&gt;to drive as &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fast as possible to &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;respray shop&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Getting rid of police===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Getting rid of police===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Max Paynt respray shops&#039;&#039;&#039; - Here the player can respray car to immediately lose any wanted level the player receives. Remember that public service cars cannot be resprayed (&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Taxi&#039;s &lt;/del&gt;are okay)&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, as well as gang cars&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This is also a &lt;/del&gt;reference to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a character from &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;action movie &lt;/del&gt;&#039;&#039;Max Payne&#039;&#039;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Max Paynt respray shops&#039;&#039;&#039; - Here the player can respray car to immediately lose any wanted level the player receives. Remember that public service &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;vehicles and gang &lt;/ins&gt;cars cannot be resprayed (&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Taxis &lt;/ins&gt;are okay). &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;Max Paynt&quot; appears to be an early &lt;/ins&gt;reference to the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Rockstar-published game &lt;/ins&gt;&#039;&#039;Max Payne&#039;&#039; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(which came out 2 years after GTA 2)&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Hiding&#039;&#039;&#039; - Works only with one head wanted level. Hiding for a while will make &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;cops &lt;/del&gt;cancel their chase and then completely remove the wanted level. Having more than one police head will only cause them to freeze and not disappear&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, despite having to hide in a secluded area&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Hiding&#039;&#039;&#039; - Works only with one head wanted level. Hiding for a while will make &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;police &lt;/ins&gt;cancel their chase and then completely remove the wanted level. Having more than one police head will only cause them to freeze and not disappear.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Cop &lt;/del&gt;Bribes&#039;&#039;&#039; - Green, round &quot;Dollar&quot; pickups which cancel any crime the player commits, even without a wanted level - this means even &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;when &lt;/del&gt;you &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;steal &lt;/del&gt;a car and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;then step on this pickup&lt;/del&gt;, you will collect &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Police &lt;/ins&gt;Bribes&#039;&#039;&#039; - Green, round &quot;Dollar&quot; pickups which cancel any crime the player commits, even without a wanted level - this means even &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;if &lt;/ins&gt;you &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;have stolen &lt;/ins&gt;a car and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it has not amounted to one police &quot;head&quot;&lt;/ins&gt;, you will &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;still &lt;/ins&gt;collect &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;bribes on contact&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Completing a mission&#039;&#039;&#039; - When you finish any mission the police heads will be cleared&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, just as long as the player doesn&#039;t do anything wrong&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Completing a mission&#039;&#039;&#039; - When you finish any mission the police heads will be cleared.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:GTA 2]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:GTA 2]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>gtw&gt;Samadriel</name></author>
	</entry>
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