Liberty City in GTA IV Era

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Liberty City in Grand Theft Auto IV, looking across to Algonquin from a park in Broker.


Liberty City in Grand Theft Auto IV, as seen in the first trailer and the GameInformer magazine preview, has been remodelled to look much more like New York City compared to its Grand Theft Auto III renditions. Landmarks such as the Statue of Happiness (Statue of Liberty), Chrysler Building, Empire State Building, Flatiron Building, and the Getalife (Metlife) Building are present, as well as Star Junction - a Times Square lookalike that features advertisements for the Liberty Tree. A rollercoaster called the "Screamer" appears to be based off the The Cyclone of Coney Island.

This rendition of Liberty City has versions of four of the five boroughs of New York City, plus New Jersey. Brooklyn has become Broker, Manhattan is Algonquin, Queens is Dukes, Bronx is Bohan and New Jersey is Alderney. The only borough not to be recreated in the game is Staten Island. The area of the city is compressed in size (as seen with the Empire State Building's proximity to the Broker Bridge in the final shot), and the various landmarks are placed much closer to each other than in real life. The entire map is smaller than that of San Andreas, but is immensely more detailed and has no "wasted" open space such as countryside or desert.

When asked why Rockstar Games decided to use Liberty City, Dan Houser, Vice President of the company said: "[New York City] is an environment we felt had never been done to the level we were envisioning it in a video game. From looking at all of the locations, this was the one that really stood out to us, and really had that impact. It has all of these iconic things that you couldn't put into a game before."

Liberty City

"The texturing of the Algonquin streets, which are filled with crater-like potholes and occasional glimpses of the brick used in a world gone by, are greatly varied in design and something you can't tear your eye from. The visual makeup of the city was something we could capture real well and really understand the minute aspects of its personality. Trying to put that into a videogame is something that we think is unique to the video game medium. It was a way that we could capture some aspects of the experience of living there that you couldn't put into a film, you couldn't put into a TV show, and you couldn't put into a book."

"A big part of New York life is walking around the streets and meeting lunatics. That's something that we definitely tried to put into the game. We are trying to give it that life and difference between the neighbourhoods and the difference between the kinds of people. We are tying to capture that Capital of the World aspect of New York."

"It's not the full city, it's an approximation thereof. We make a city that feels like the real thing, but is perfectly tuned for gameplay in the broadest sense. The world is not designed to be a video game. We are trying to make a video game that feels like the world, but still plays like a video game. The design of the city and the missions that unfold within it are designed hand-in-hand and complement each other perfectly. Everything in this world is here for a reason, where it is directly tied to gameplay or simply there to create atmosphere."

The modern day Liberty City skyline at night, viewed from the south


This rendition of Liberty City has versions of four of the five boroughs of New York City, plus New Jersey. Staten Island is not planned to be part of the GTA IV map, but speculatively it may be available as a downloadable expansion.

LIBERTY CITY <imagemap>Image:LibertyCity-GTAIV-map-interactive.jpg|400px

  1. Map Parameters follow

poly 15 260 50 190 35 180 55 150 120 100 190 25 235 15 220 95 175 160 165 190 180 230 140 265 Alderney poly 260 307 230 220 220 220 205 185 220 185 237 97 260 27 300 28 320 60 330 190 340 240 320 270 333 290 290 320 285 307 Algonquin poly 340 60 325 25 340 10 410 10 430 30 420 50 405 50 395 40 375 65 Bohan poly 385 280 380 140 485 160 480 200 490 230 475 255 490 290 465 290 455 275 410 290 Broker poly 370 150 385 80 460 65 600 125 575 190 550 185 555 175 485 160 460 190 Dukes default Liberty City in GTA IV desc none </imagemap>

The five boroughs of Liberty City in GTA IV

1: Alderney (New Jersey) 2: Algonquin (Manhattan) 3: Bohan (Bronx)
4: Broker (Brooklyn) 5: Dukes (Queens)

Image Borough Name Archetype's Name Description
100px Algonquin Manhattan Self-proclaimed center of everything
A bustling commercial district full of towering skyscrapers and a varied composition of cultures.
100px Broker Brooklyn Churches, hipsters and housing projects
A distinct ex-city on its own, it maintains a distinct character apart from the rest of the city.
100px Dukes Queens Multicultural ghettoes
An old ethnically-diverse predominantly-residential area, it is the location of the baseball stadium that is home to the Liberty City Swingers, and an Irish pub, the Steinway Beer Garden.
100px Bohan Bronx Practically upstate
The birthplace of rap and hip-hop culture. Largely consists of expansive run down housing developments and is home to the St.Mary's Community Project led by Manny Escuela.
100px Alderney New Jersey / Jersey City Strip malls and condos
A run-down industrial dockland area. Home of the Sprunk brewery.


File:Booth Tunnel.jpg
The entrance to the Booth Tunnel.

The main form of transport throughout Liberty City is by road, with bridges and tunnels linking all of the 5 boroughs together. Some currently known ones are the Broker and Algonquin Bridges linking Broker with Algonquin and the Booth Tunnel connecting Algonquin with Aldernay. There is also an extensive subway system, although little is currently known about it. Helicopters can be flown and Liberty City has an international airport called Francis International. Boats are also a method of travelling between the islands although it is not yet known whether there will be a public ferry system as in Liberty City Stories.

File:Francis International.jpg
Francis International Airport.

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