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Revision as of 12:11, 28 July 2010 by Szebrine (talk) (Engine)
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I noticed how the GTA: Vice City rendition of the Comet had a distinct fastback design, making it look almost identical to a real-life Porsche 911 Targa.

However, I own GTA: Vice City for the X-Box, and the rendition in this game does not feature the fastback. It looks like the Comet that appears in San Andreas and Vice City Stories.

I think this should be mentioned in the article. - User:Ferrari Carr

Ok, I added that info. Thanks CAPTAINMSKII 21:21, July 27, 2010 (UTC)


the real 911 has a rear mounted flat six but this car has a 8cyl in a v configuration the article should be changed to show this--Bustago 22:16, 29 June 2009 (UTC)

I think the engine differences between the cars and their real-life counterparts should be mentioned too. Like the Bobcat, Presidente and Peyote (well the badging says so) run on V10s while their real-life counterparts have V8s. But I guess its all part of the GTA universe though. --Thescarydude 17:09, 30 June 2009 (UTC)

Exactly, I think we get too wrapped up in comparing every car in GTA to its real-life counterpart. It's just a video game, and it's not meant to be 100% realistic. - User:Ferrari Carr

It's still kinda strange how V10s are uncommon in real-life but they're almost like the norm in GTA (and yet the Banshee doesn't have one).--Thescarydude 00:29, 1 July 2009 (UTC)

The reason R* (and Infogrames in the Driver series) makes up cars, is because of licensing costs (and I can go on and on about this). Would R* prefer to have Porsche, Lamborghini, Chevrolet, Ford, and Chrysler officially licensed vehicles? I dunno. But we do know that licensing fees can be in the millions of dollars range. Ask Polyphony Digital how much it costs to produce the next Gran Turismo installment. / Szebrine 23:49, July 27, 2010 (UTC)

I'm aware of that but the engine stuff, what does that really matter in making a car less identifiable? Just seems to be for the sake of it.--Thescarydude 02:40, July 28, 2010 (UTC)

Sometimes it is, sure. If it were me, I'd remove real-world badging and that'd be it. For instance the Comet would look exactly like a 2007 Porsche 911, and an Infernus would look exactly like a 2008 Lamborghini Murcielago (I'd rather the Diablo SV... but what can you do?) but without the Porsche and Lamborghini badging. This is the place where the artists at R* can make their own cars to their own specifications, so why not? Other times, specific lines, fascias, and body styles are trademarked by car makers. For instance, the general teardrop shape of the 911 is copy righted by Porsche. It's literally illegal to make a car with a body that looks like the 911. One reason why the Comet doesn't look exactly like a 911. And for another, I'm sure we all know that BMW's kindey bean grills are trademarked (as is Aston Martin's swooping grill) so the Sentinel and the Oracle don't have those and the Super GT has a grill that looks like it was borrowed from the new Jaguar XKR. / Szebrine 12:11, July 28, 2010 (UTC)


The top speed of the comet in this article is not correct,as it says it is 110 MPH but the actual top speed is 216 MPH.

First, please sign your post with 4 tildes, and then, how do you know it is 216 mph ? Did you test it out on your own ?--Loadingue 08:24, June 18, 2010 (UTC)