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For some reason, all walkthrough pages for this game are all messed up. Originally, the boxes included the objectives in normal font, no they have those giant commas. I'd suggest taking out those boxes in the middle of the text and, instead, making a big rectangular box in the right side of the page with the objectives one below the other. Like a table of contents but on the right side. Example: Objectives [below] 1. Go to there [below] 2. Kill this guy and so on. That way, they don't mix up with the text. --NikoIV (talk) 15:58, 21 April 2012 (UTC)
- Yes, the quote boxes used to be just plain boxes with text in. The layout of them was changed a while ago, and that seem to have broken some, if not most of them. I'm not sure why, but there also seems to be a few that work correctly. I understand your idea with an infobox, but to be honest I personally like the way we have it now better. I think the quote boxes are a good natural way of dividing the walkthrough itself into parts which makes it easier for the reader to understand when and where to do the things stated in it. If we can fix the layout of the quotations then I think that's how it should stay. Although, as I said, that's just my opinion and I think we should definitely discuss your idea further. Andreaz1 (talk) 19:09, 21 April 2012 (UTC)
You know, I think you're right. I created a walkthrough infobox, which I used in some walkthrough pages I created, and the objectives list looks aweful. I'll leave the infobox there, but take out the objectives list and use the boxes instead. I don't know how to fix that template, though. We'll have to wait until we figure out how to fix it. --NikoIV (talk) 21:27, 21 April 2012 (UTC)