Comet: Difference between revisions

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==== GTA IV — GTA Chinatown Wars ====
==== GTA IV — GTA Chinatown Wars ====
The GTA IV rendition of the Comet is the fastest car in the game, reaching an approximate top speed of 175 km/h (110 mph), closely followed by the [[Turismo]] and [[Coquette]], which reach 103 mph. Four-wheel drive is standard; acceleration from standstill is very quick due to increased grip from the four-wheel-drive system. Unfortunately, fast cornering results in massive understeer, and has the potential for lift-off oversteer (i.e. flipping), which makes winning the race-based mission [[No. 1]] extremely difficult if the player insists on speeding through the course. The Comet also suffers from a weak suspension construction. The wheels are prone to buckle into the chassis after striking a curb laterally with less force than expected, making the Comet one of the more fragile sports/super cars.
The GTA IV rendition of the Comet is the fastest car in the game, reaching an approximate top speed of 175 km/h (110 mph), closely followed by the [[Turismo]] and [[Coquette]], which reach 103 mph. Four-wheel drive is standard; acceleration from standstill is very quick due to increased grip from the four-wheel-drive system. Unfortunately, fast cornering results in massive understeer, and has the potential for lift-off oversteer (i.e. flipping), which makes winning the race-based mission [[No. 1]] extremely difficult if the player insists on speeding through the course. The Comet also suffers from a weak suspension construction. The wheels are prone to buckle into the chassis after striking a curb laterally with less force than expected, making the Comet one of the more fragile sports/super cars. Due to its rear-mounted engine, however, the Comet is able to withstand a very high amount of frontal damage.


The Comet is slightly faster than the [[Infernus]], but is not necessarily superior in multiplayer racing—the Comet is very light-weight, leading to the car being rammed off-road by the other vehicles, or being launched into the air off of hills and losing control. AI races present much less of a challenge—the player can easily outpace the competition very early on, thanks to the Comet's speed; once this is accomplished, the Comet's vulnerability to the other cars is rendered moot, and the player will have the luxury of slowing down to prevent being launched off of hills. However, this isn't always possible in the more winding courses such as that in the No.1 mission.
The Comet is slightly faster than the [[Infernus]], but is not necessarily superior in multiplayer racing—the Comet is very light-weight, leading to the car being rammed off-road by the other vehicles, or being launched into the air off of hills and losing control. AI races present much less of a challenge—the player can easily outpace the competition very early on, thanks to the Comet's speed; once this is accomplished, the Comet's vulnerability to the other cars is rendered moot, and the player will have the luxury of slowing down to prevent being launched off of hills. However, this isn't always possible in the more winding courses such as that in the No.1 mission.
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