Comet: Difference between revisions

53 bytes added ,  14 July 2010
(Undo revision 242460 by Geo511 (talk) -- See Talk:Infernus and Talk:Turismo. It's not even mathematically correct.)
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==== GTA IV — GTA Chinatown Wars ====
==== GTA IV — GTA Chinatown Wars ====
The GTA IV rendition of the Comet is the fastest car in the game, reaching a top speed of 175 km/h (110 mph), closely followed by the [[Turismo]] and [[Coquette]], which reach 165 km/h (103 mph). It has a powerful rear mounted, naturally-aspirated flat-six, and four-wheel drive; acceleration from a standstill is superior, due to the car's immaculate traction. Unfortunately, fast cornering results in massive understeer, and has the potential for lift-off oversteer. The Comet also suffers from a weak suspension construction. The wheels are prone to buckle into the chassis after striking a curb laterally with less force than first expected.
The GTA IV rendition of the Comet is the fastest car in the game, reaching a top speed of 175 km/h (110 mph), closely followed by the [[Turismo]] and [[Coquette]], which reach 165 km/h (103 mph). Unusual for a rear-engined vehicle, it features a longitudinally-mounted V-8 power plant. Four-wheel drive is standard; acceleration from standstill is very quick due to increased grip from the four-wheel-drive system. Unfortunately, fast cornering results in massive understeer, and has the potential for lift-off oversteer. The Comet also suffers from a weak suspension construction. The wheels are prone to buckle into the chassis after striking a curb laterally with less force than first expected.


The Comet is slightly faster than the [[Infernus]], but is not necessarily superior in multiplayer racing—the Comet is very light-weight, leading to the car being rammed offroad by the other vehicles, or being launched into the air off of hills and losing control. AI races present much less of a challenge—the player can easily outpace the competition very early on, thanks to the Comet's speed; once this is accomplished, the Comet's vulnerability to the other cars is rendered moot, and the player will have the luxury of slowing down to prevent being launched off of hills.
The Comet is slightly faster than the [[Infernus]], but is not necessarily superior in multiplayer racing—the Comet is very light-weight, leading to the car being rammed offroad by the other vehicles, or being launched into the air off of hills and losing control. AI races present much less of a challenge—the player can easily outpace the competition very early on, thanks to the Comet's speed; once this is accomplished, the Comet's vulnerability to the other cars is rendered moot, and the player will have the luxury of slowing down to prevent being launched off of hills.
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