Community:GTA IV Gripes/Vehicles



This is the official Grand Theft Wiki GTA IV Gripes list.

For now, this page is open to everybody. If there is any abuse of this page it will be locked, and all submissions will have to go through the Discussion page.

The "Gripes" on this page are intended to warn new players of things they may not like about the game.

The "Rebuts" on this page are intended to explain to new players why some gripes may not be a "gripe" for all players.

Please do not repeat other people's gripes. Also, no silly/stupid/idiotic/explicit/racist gripes or rebuttals.

How To Gripe

  • Find the appropriate sub-page for your gripe.
  • Make sure your gripe hasn't already been mentioned.
  • Start a gripe with {{Gripe}}, then follow with your gripe.

How To Rebut Gripes

  • Rebuttals to gripes should be directly underneath the gripe.
  • Start your rebuttal with :{{Rebut}}, then follow with your rebuttal.
  • Rebuttals should address reasons it is not a valid gripe, and should not accuse the gripe of being "silly" or "stupid."

   Crashing on a motorcycle and bailing out of a car aren't fun anymore, and often result in death.

 Once more, the game is meant to be more realistic.
 

 But even though you were wearing a helmet, you'd still die from the crash. The game really lacks realistic attempts.

 A helmet does not protect your entire body which means that bike crashes are still realistic.
 

 About 10 sec knocked out player will be better.

 And if the players arms are broken?
 

 Bailing out isn't just "not fun" anymore, it's completely redundant. The main reason I would bail out is generally if the car is on fire, yet you jump out and roll alongside the car at the exact same speed until it explodes right next to you, resulting in death every time. Or if you're heading straight for a wall or something you'll just fly into it anyway and probably take MORE damage that you would have had you not bailed out. Why include such a completely useless feature?


   Whenever you crash you go flying out of the windshield.

 Well, the game designers are trying to be more close to reality. I always found it to be extremely far-fetched that Claude, Tommy Vercetti, and Carl Johnson could slam into a brick wall at 100+ MPH and emerge without a scratch.
 Not EVERYTIME. Unless it's a high speed crash into an unmovable object(Pole for examples) You would fly out, but if you crashed slower or in a different angle, you would not fall out of the car.
 

 The "flying out of a windshield" thing is seemingly random. I hit a taxicab head-on at a moderate speed, and flew out the windshield. I hit another taxicab head-on at full speed, and didn't fly out.

 All depends on the angle. Take trigonometry and it shall be explained to you.

   Cars explode for the stupidest and unrealistic reasons, i.e. shooting the window of a car, shooting the roof.

 Didn't that happen in all other GTA games?
 

 I thought GTA IV was about "realism." I guarantee firing a shotgun shell at the windowsill of a car in real-life will not cause it to catch fire.

 If GTA was realistic you would go to jail after your first kill and stay there.
 

 The fact that cars still explode unrealistically is proof that GTA IV isn't a realistic game.

 Has it ever been? It just strayed into a little realism. It has never been and will never be full realism. It is a game, after all.
 

 Cars exploding realistically should have been part of that "little realism".

 Glitches are the answer to mistakes in a game.

   No car surfing! In previous GTA games you could stowaway on top of a moving vehicle and ride it to it's destination. Now, if you stand or squat on top of a vehicle and it moves, you tumble off like a quadriplegic. Not very realistic.

 If you're talking about realism, then it is quite impossible for someone to stand on top of a moving car without falling over.
 

 Riding on a flat roof or in the back of a pickup is possible.

 While standing straight up? I don't think so. Go try it yourself and see what happens.
 

 Not while standing up, obviously. Niko can crouch. I escaped the cops in previous games by jumping onto the backs of passing trucks.


   There is no tank in this game, nor are there airplanes.

 Tanks would be unrealistic, as the armed forces would not send a tank into New York City after a single man. Airplanes would also be unrealistic because air-travel around New York City is extremely restricted, plus there's really not enough area to need air-travel.
 

 Tanks and airplanes are more realistic than being released from custody hours after being arrested for mass murder/terrorism. If omissions are to be made for the sake of realism then there must be a level of consistency.

 Even if tanks and airplanes are more realistic, it still doesn't make sense to send in the military to take out one man. Its a city, not a warzone.
 

 Airplanes can be used to destroy helicopters. Or Rockstar could place an aircaft carrier, that would make it more realistic.

 

 New York City has an aircraft carrier, the USS Intrepid, that is a floating museum. Such a thing would fit in Liberty City.

 Liberty City is only modeled after New York City, and doesn't have every bit of detail.
 

 Tanks were a fun addition to the gameplay of GTA games. Besides, if you have a six-star wanted level, you'll be like a terrorist, so the army should come and bring tanks with them in case you're in a car.


   There are no car mods or even simply choosing your paint color.

 There are special editions of cars. The Pay'n'Spray is suppose to be colour matching, but somehow they just did not do it. lol
 

 Car mods are necessary, because there are races.

 Last I checked, the color of a car was not vital, nor even tied, to its success in a race.
 

 It gets annoying when you really want a colour for yourself, and also if you want a spoiler on the back. couldnt it be cool if it helped with aerodynamics?

 GTA isn't a car modding game. Car modding was only seen in San Andreas as a feature, and not in any other GTA game.
 

  The game is called Grand Theft Auto and a majority of it is driving so why not have the ability to customize cars?

  Why spend $30k or so on a car that's probably going to blow up after a few minutes anyway? Just use the Sultan RS.
 

  so where else i can spend my money when i have 2 millions and without cheats?? you people doesn't understand that smalls features like this entertain yourself and makes the game more fun after all its all about complex and fun. so imagine a game like gta iv but whit more more more features... It WILL BE AMAZING!


   The yellow boxes in front of safehouses are stupid and poorly made. Often AI traffic hits them as they're driving, causing the saved cars to disappear. Garages were much better and safer, and less chance of cars disappearing.

 Parking spaces are more likely of what you will have instead of a garage. Most preferably a whole car park or something, but not a garage of your own in some poor old space. In Algonquin, probably, but it just wastes too much space of the area. It's simply what everyone will think in real life.
 

 In real life you would have a range of parking options. A garage, or parking space in a multi-deck or underground car park is more realistic, even valet parking. The fact that every safe house just happens to have the same yellow area out the front is just another thing that detracts from the realism. Especially given that in a lot of cases there are no other cars parked in the street. Where do the other residents in the building park?

 It's possible that these residents are currently at their day job, or maybe hanging out with friends, shopping, etc. After all, there ARE a lot of cars on the road constantly.

   No "R3" Missions for anything other than the police cruiser.

 Would you really want a convicted felon driving an ambulance?
 

 Maybe not an ambulance, but maybe a taxi or an ice cream truck.

 

 Also, Niko hasn't been convicted of anything.

 Why don't you look up Niko Bellic on the ploice computers?

   There are not enough special vehicles like golf carts, lawn mowers, and bicycles. Bicycles are common in NYC, why not Liberty City?

  I guess Rockstar just left them out because it'd be too much of a pain getting around on a bicycle: streets rammed with cars and pedestrians, and we all remember how fiddly the bikes were to control in San Andreas, don't we? You'd be on your arse every two minutes. Not to mention how huge the playing area is.
 

 They could correct the bikes, set few people to use them and etc.

 Although I see your point, that's completely contrary to your statement in the beginning of your gripe "Bicycles are common in NYC". If they are common, setting few people to use them would be a mistake because then it would give people like you something to complain about.

   There are fewer cars in the game compared to San Andreas, and no fixed-wing aircraft available to the player. Even though the city is smaller than GTA San Andreas, the designers of the game shouldn't have lost more stuff than they put in, that includes Vehicles and Planes. Just a general mistake on behalf of Rockstar

 No there are more cars in GTA IV then in San Andreas. More choices.
 

 The variety of vehicles is greatly reduced. This limits the players experience and hurts the overall playability of the free roam game.

 Only so many cars can be made to fit in a huge game like GTA IV.
 Frankly, I thought there were too many cars in San Andreas. Especially bland four door sedans and two-door coupes. They added many boring cars that are similar in looks and performance to many others, some of which rare in most places so you usually don't see them anyway. (Not that you'd miss them) For examples: The Intruder, the Willard, the Vincent, the Sunrise, the Previon, the Primo, the Emperor, the Nebula, the Bravura, the Cadrona. There are also too many specialty vehicles. The Mower, for example, could have been fun, but the blades don't appear to have any effect on anything so it's quite pointless. Or the Tug. Then of course there's a crapton of light trucks that you almost never see.

   How the Voodoo was changed.

 That's your opinion.
 

 In my opinion, Rockstar really blew-it by ruining a perfectly good muscle car with Hydraulics. Now, its just as useless as the perennial.

 Again, that's your opinion, something not usually taken into account for a product to be released to millions of people.

   You can't operate trains like in GTA San Andreas.

  The need for getting somewhere quickly has been taken care of with taxis. Besides, trains are a bit of a pain in the ass: they're rooted to one, erm, route. What is there to do on a train other than hopefully crash it into another one (and die) or go so fast you fly off the tracks (and die)?
 

 Maybe they should make the train more real, I mean you could walk inside the train, use emergency stop, that's just my opinion.

 

 I agree!!! They should have more people too.

 Not everyone uses the subway, and taking Taxi's places are faster, which is why there are so little people on the subway.

   The Hunter helicopter isn't here anymore.

 It's now replace with the Annihilator which is faster but lacks rockets.
 

 The Hunter should have been left in anyway. Since GTAIV isn't as realistic as it seems, an iconic helicopter like the Hunter should have stayed in the game as an option, even if it doesn't fit.

 By 2008, the Hunter model would be out of date, and so, out with the old, in with the new.
 

 The "Hunter" is still in service. The gatling guns are extremely unrealistic. They fire too slow to be useful.

 The Hunter is based on the AH-64A, which is still in service. I live in NY and I dont even see UH-60s/Annihilators buzzing over here, now you wanna get an Apache involed for pete sakes.

   When Niko steers the car in any direction, the steering wheel doesn't move at all, which left Rockstar Games no explanation to this problem.

 At least the car turns.
 

 But not the steering wheel. It's hardly even realistic to see how the car turns into any direction, but not the steering wheel.

 Not every detail can be made. Let us see you make a game like GTA IV and get every detail you miss, and see if it can fit on one disc.

 And I checked, the steering wheel Niko holds onto does turn.


   Airbags do not deploy on any vehicles when slammed head-on at high speeds.

 That just brings out the fun of the new physics engine, seeing Niko fly out of the car. Plus I don't really think that it really has to be this realistic. It would just ruin the fact that this is a GAME.
 

 Another area where realism is affected. If realism is to be the justification for limiting the players experience then anything unrealistic becomes a criticism of the game.

 Airbags are turned off or removed, they are just liabilities to some people.
 Realism is all well and good but it can reach a level which removes all fun from the game and renders it almost unplayable. Airbags without seatbelts will kill people in high speed crashes, so would you like it if every driver in Liberty City used their seatbelts and you couldn't jack anything?

    I'm with the OP. If the game is set in 2006-2008, then why not at least have the pedestrian vehicles' airbags deploy?


   You can't attach trailers in the back of your truck like in GTA San Andreas.

 What would you do exactly with a trailer on the back of your truck?
 

 Gas Tank trailers, Containers, Car Transporters, etc.

 

 Limits the scope of possibilities in the free roam game. Shortens the lifespan of the game. The RS Haul Missions in SA could provide hours of game play on their own.

 Why would Niko be a tow trucker to get money? It seems like he would want to kill himself if he had that job.

   Brucie's helicopter is useless. It would have been better if you could fly his helicopter yourself.

 But how would you acquire it? Stealing? I don't steal from friends.
 Have fun stealing from Brucie and having him pissed at you, and take away the helicopter. That is why you can't steal his helicopter.

   There are only two unique helicopters in the game, and only 1 of them is armed.

 Although this is a slight retraction of realism, GTA IV is not solely based on helicopters, nor is it centered around aircraft travel / usage. Besides, how common are the helicopters when not spawned, anyways?

   Rare vehicles aren't here anymore.

 There is a Sultan RS which is a rare car. Also the Infernus is rare.
 

 Both cars are extremely rare and are only found online multiplayers. The Comet is nowhere to be seen again, which led me to a huge disappointment, since the Comet is my favorite car.

 It depends on where you are looking for it and what you are driving at that time. You could always spawn your Comet using a cheat code(Which does not affect anything)
 So first you complain that there are no rare cars, then you learn they exist but are pissed you can't find them. Do you know what rare means?

   You can't go fast when driving boats because even the smallest wave will completely slow you down.

 Use the left analog stick to judge the waves. When a wave is coming towards you, push it down. This will raise the nose of the boat and will increase the speed of the boat.
 Ok, thanks.
 Another realism feature. I am an NYC boater and the waves do more than slow me down. Lost 2 hats cause of the water.

   No Hydraulics.

 New York City isn't the huge place for the ghetto, and most low lives in Liberty City can't afford them.

   Some car names have been recycled for new cars and the names don't really make sense with the car they resemble anymore.

 This adds realism by showing the evolution of cars. The modern crown vic's no longer look the way they did in the 80's, do they?
 

 Yeah but it makes no sense how the Stallion doesn't resemble a Mustang or an Esperanto doesn't resemble an Eldorado from any generation anymore.

 Car models change. Look at the Honda Accord from 1998, then the Accord from 2008. See a difference?
 

  This is whats basically happening here, they got a 1998 Accord, called it Concord and in the next game there's an older version based on 1979 Buick Riviera. The name just doesn't go with it (and I'm starting to see this argument is getting pointless).

 Have fun coming up with car names then.

   No remote controlled vehicles (rc-car/plane etc).

 This is a good thing. RC Missions were the absolute worst. I don't see how this is a gripe.
 I live in NYC and there are no RC planes here. Besides, with terrorism in LC, someone could have put a bomb on one and boom they are outta here!

   No go cart. Not even a go-cart attraction.

 Go-Carts were the worst vehicles in San Andreas, I am glad they are gone.
 

  Sorry, I must agree with you on them being crap, but it's still only an opinion. You can't rebut a gripe with nothing more than an opinion. -SiNdROME

 Yeah, you can't rebut a gripe with nothing more than an opinion. You also know what else you can't do? Write your name at the end of every gripe.

   The Quad is absent.

 Not a lot of people would be driving a Quad on the beach in NYC, would they.
 

 Actually, NYC beaches are popular places to go quad racing at night.

 Have fun getting your quad there, if you can.

   Most vehicles are very rare like the Infernus which you get only one chance to own, and never see again.

 To see a rare car again, you have to use your own frequently. On my completed game, I have FOUR Infernus-es.
 

 Iconic sports cars like the Stinger and Cheetah are nowhere to be found.

 They've been replaced by cars like the Sultan RS and Feltzer.
 

 How can you own four Infernus cars if there is only one from the parking space. It only appears in online multiplayer, but not single player. Using more than one Infernus counts as cheating and cheating affects the game, so it's better off not to use cheats at all.

 Cheating may be undesirable to you, but for some people, it just wouldn't be GTA without cheats.
  You can actually get more than one infernus by jacking it during brucie's race missions. Also, if you drive around in an infernus, other infernus's will be seen driving nearby, but it is rare.
 You can find an Infernus on the streets; I found one while driving a Pinnacle. It's just very rare.
 A vehicle's rarity just adds to the pleasure of actually owning one though! It'd be pretty boring to see nothing but Infernus' and Comets on the street, not to mention unrealistic. And they aren't even that rare, you just need to keep your eye out for them.
 Learn to edit files. Did some editing and now Comets are common but taxis dont exist.

 Actually, not all vehicles are rare (only the Romero and the Sultan RS is). Just keep completing Stevie's mission, and eventually, he'll text you about the Infernus. It's not hard to find. If you happen to spot one, don't get in the car yet and wait for the drivers in the Infernus cars to appear. If you're lucky, you can carjack the Infernus and store it into your safehouse. Problem solved.


   A lot of cars that appear in single player, do not appear in multiplayer.

 Look harder.
 

 All other vehicles (eg. Hakumai, Hellfury, Pinnacle, modified versions of Rebla, Sentinel, Schafter and Sultan, FlyUS versions of Perrenial and Feroci, Comet and Helitours Maverick) does not appear in multiplayer. i've looked hard, and all other vehicles are nowhere to be found. Just a bland effort from R*.

 They aren't best suited for combat. Multiplayer was made for combat, not running around in weak, defenseless vehicles. If you think Rockstar is so lazy, they should have just left multiplayer out of the game so you don't bitch about it.
 

 The Securicar, the Packer, the Benson and the Flatbed are best suited to combat. After all, even if they are trucks, it would be very useful for combat, even if it's not explosion proof.

 

 I'd hardly call the Faggio suited for combat, given you respawn on one of them (usually on desolate streets). It's the weakest vehicle ever.


   Only 1 sportbike is in the game, while GTA:SA had about 6 or 7.

 There's the PCJ600, NRG900 and a suspicious bike NRG900RR
 

 There's several variations of the NRG900: NRG900, NRG900F, NRG900RR, but that's it. The PCJ600 is old and not as fast, and doesn't look like a sportbike.

 NRG 900, Zombie, PCJ600, Faggio
 

 He's talking about sport bikes. The Faggio, Sanchez (counts as the dirt bike), Zombie and PCJ 600 do not count as sport bikes. Too slow and it has very little use to race. The PCJ 600's speed becomes unstable at high speeds. The FCR-900 and the BF-400 are two sports bikes in GTA SA and Rockstar Games removed it without even explaining why.

 Rockstar doesn't bother to explain to anyone because they don't want to hear your bitching. New bikes have been made, and some have been removed to make room for the new ones. GTA IV isn't meant to be a copy of San Andreas with a new city and better graphics.
 

  Wow. The last Rebut sounds like some douche wrote, simply so he could disprove whoever wrote the Gripe. Chill. The point of a Gripe is so someone can bitch. Don't like it? Piss off then!

 Guys, you only need one or two sports bikes in a game. You don't need 5 or 6. It would be useless to have that many.

   Roofs from vehicles doesn't get crushed when you roll over. There aren't any roll bars from any cars.

 Theres a roll cage in the Sultan RS. Also, the roof of a car is supposed to be a very protective part of a car.
 

 But all other cars don't even have roll bars and they're not supposed to stay intact even after a hard landing.

 Roofs can be crushed. Being the strongest part of a car, they take a lot of force to crush. A fall off a small building is enough to crumple the roof.

   The Dozer is gone, regardless on going into any construction sites.

 Good luck getting a dozer through the city.
 That would have been part of the fun.

   There are only 5 residential vehicle parking spaces, which means you are forced to store few of your favorite cars into the parking space, since Rockstar Games refused to explain why.

 Maybe they weren't asked, or they don't bother with people bitching about the hard work? And how many garages are there in New York City? Its mostly car parks. Garages are for the higher classes in New York City.
 Surely 10 cars is enough?
 

  Obviously not.

 The parking spots are big enough for 2 vehicles, you can reuse the one in Broker even though that safehouse has been burnt. The only differences between the garage and these parking boxes (in terms of gameplay) is your cars being exposed to the elements and damage not repairing itself, and I've not a problem with either of those things.

   There aren't enough 'realism' vehicles i.e. cement mixers, street sweepers, 'meter maids' etc - although not exactly amazing to look at or drive, they do add that extra touch of realism which would have fitted in with GTA IV's atmosphere perfectly.

 Maybe because there isn't an cement being poured, or that Liberty City has decided to ruin is streets because of low budgets. And meter maids are those things on the side of the road where you park and put money in.
 

 That's a parking meter a meter maid is this ('meter maid' being a nickname of course) and considering the amount of construction sites, it seems likely that cement trucks may be needed.


   You don't even have first person mode (without bug) in trains nor possibility to walk in trains.

 Why would you need first person view in trains when you can't drive them?

   Both the Sea Sparrow and the Leviathan helicopters were taken away for no reason whatsoever. Both of them are great which are used to land on water, but why remove them? Both helicopters were awesome.

 GTA IV isn't a sea game.
 They could include them if they had an aircraft carrier.

   The Vortex hovercraft was taken away for no reason. It was a great vehicle, so why remove it?

 Hovercraft aren't really common in New York City.

   The BF Injection was removed. Just because it's a great vehicle and designed for off-roading, doesn't mean they can remove it for no reason at all.

 Driving a dune buggy in NYC would be silly.
 

 Not true. The BF Injection is a great vehicle that was designed for going off-road at the coast lines and driving around beaches and performing stunts.

 Once again, Liberty City isn't about beaches. Go back to Los Angeles to find some beaches and dune buggies.

   The majority of good cars were removed by Rockstar Games and they refused to explain why.

 Rockstar doesn't answer to people who bitch about their hard work. Cars are removed due to that fact that THEY CAN'T FIT THEM IN THE GAME.
 They could have fit more cars etc in the game if they'd put less emphasis on the graphics/physics.
  If they had put less emphasis on the graphics/physics, then the game wouldn't be so good

   Tow Truck was removed. This was a great vehicle that was used to tow rare vehicles and park into residential parking spaces, but they removed it for no reason at all.

 Drive the car, don't tow it.
 

 Even still, in a game that strives for realism, you'd think there would be at least a few tow trucks driving around a recreated NYC.


   The Packer's ramp doesn't touch the ground, so you can not do stunts (even though a pre-release screenshot shows a Sabre GT jumping off of one).

 That was a beta mode of GTA IV, and things change while in beta.
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 OK? Why make the game worse for no reason?

 It's just one tiny little error. How can it make the game worse?
 Actually, if you look at the screenshot mentioned, there is no ramp between the Packer and the road, meaning that it was simply either a misleading pre-render, or a screenshot of a scripted scene (not in the final game obviously, like the screenshot of the limo with about 7 police cars along side it)
 

 This doesn't change the fact that this is a legitimate gripe, and you've solved nothing.

 Personal opinions aren't legitimate gripes.
 

 So in your opinion, the ramp on a stunt truck shouldn't touch the ground? You'd make a horrible game developer!

 But that's the thing, they're not stunt trucks. Firstly, they're for carrying cars, and secondly, don't you think it would be a bit stupid having the ramp scrape along the floor?
 

 I would'nt think so. In real life, you can operate its ramp down. Besides, the Packer truck should elevate its suspension height, making it easy for the ramps to operate. I've seen real trucks with the ramp down and not scrape so low to the ground.

 I live in NYC and see cars doing stunts off of Packer type trucks all the time. Yes, so not dangerous. SARCASM.

   Auxilary lights (roof lights, grille lights) on vehicles do not work.

 Niko doesn't have time to look flashy while in a chase, does he? And what if those lights were off for a reason?
 

 He has time to turn the ice cream truck music on, doesn't he? What about when he's not in a chase? If GTA IV is trying to be 'more realistic', the lights should turn on.

 Why would you want them on?
 

 Perhaps for the same reason they are on the vehicle in the first place.

 

 GTA is becoming more realistic right? The fog lights could help see when it gets foggy in Liberty City.


   If it was possible to use a seatbelt, we wouldn't fly out of a car during a crash.

 Niko does actually buckle his seatbelt. Get in a car and start the engine and wait. He does an extra motion after turning the key, which may be buckling the seatbelt.
 

 Niko does not buckle a seatbelt (which explains why no seatbelt is seen, there is no buckling motion, and he flies out of the car when slamming into a wall).

 Seatbelts aren't indestructable.
 

 Assuming that Niko doesn't take out a knife and cut the seatbelt everytime he gets into a car, than there is no reason the seatbelt should break. "Seatbelts aren't indestructable" is a pointless, irrelevant statement.

 Its leather (or whatever the fabric is) against gravity, what is going to win?
 

 It's a synthetic woven fiber, not leather. It's inertia, not gravity. Seat belts are extremely strong, designed to handle much more than a human body can. Take a look at the underworkings in your car. The bolts that hold the seat belt mechanism to the ceiling is bigger than the bolts that hold the engine to the frame. As far as the game, I would've preferred if it were a mix between airbag deployment (on more conventional in-game sedans), seat belts (on sports cars), or windshield (cheaper cars).

 

 If you're implying that gravity can tear leather, than you are an idiot. If you are implying that gravity has anything to do with a car crash, than you are an even bigger idiot. So which is it.    And to answer the first rebutter's answer, if Niko had his seatbelt on, how could he jump out and lean to shoot instantly?

 Chances are, if you have a head-on crash you will either fly out of the car, or be seriously injured.
 

  Please tell me the last time you heard of a seatbelt tearing. If you had a crash while wearing a seatbelt, you would be launched forward slightly, then be stopped by the seatbelt, the force would split your rib/ribs (depending on the velocity of the crash) and seeing as your internal organs would still be moving, if your rib cracked it would probably puncture a lung or something, and if your ribs were intact you would still damage your organs from the force of being thumped against your ribcage. My point being that he obviously doesn't use a seatbelt. ;)

 LOL, actually, Dale Earnhardt Sr's seatbelt tore on the last lap of the 2001 Daytona 500 when he crashed. It was front page news! Do some research and watch the video and you'll see why. But why is it so annoying though? If you want him to stop flying out of the car, learn how to drive.

   Why have the Annihilator, in the game, if you can't use it for misson's other that the one chasing after Pegorino or Dimitri.

 The Annihilator was never meant for missions, and was only added for players to enjoy after completing the game.
 

 Maybe, who knows,but at the same time, R* could have made some missions for use with the chopper,San Andreas also has a chopper, but the only time i saw it was in the training, no where else, unless you did a cheat code and spawned it

 For the last time, this isn't San Andreas, and the story has been set, one way or another, without the Annihilator.

   Forklifts may be drivable, but you can't operate forklifts to carry boxes anymore, which completely strays away realism and fun.

 Now what is the point in using the fork lift for fun? How is it fun? It is useless, and that is why it was removed. Rockstar needed disk space for more import stuff.

   The Monster truck was removed.

 How often do you see Monster Trucks driving through Times Square?
 In real life, no, of course that never happens, but in a game anything is possible. The fact that cars can also be physically crushed would have made it quite interesting

    Once again, we're robbed of the chance to pretend we're Steve McQueen in Bullitt because there's no car that accurately resembles the '68 Mustang GT 390. We've got a replica of the '68 Charger (the other car from the Bullitt car chase) in the form of the Dukes and a few other badass muscle cars, but where is the coolest muscle car of them all?

 They need something for downloadable content.

   They took away the Cheetah, the handling king at high speed, and it looked good too.

 They have replaced it with a newer, better car.
 

 Which one, because the Infernus doesn't really handle well, a little bump and it flips over.

  The Turismo is a modern rendition of the Cheetah. It resembles a Ferrari 360. The Cheetah used to resemble a Ferrari Testarossa therefore the Turismo is the new Cheetah.
 

 Yeah, the Turismo is the new Cheetah, only with its acceleration atrocious, making this a so-called "new Cheetah" a bad choice.

 The Turismo is a great car, but yes the acceleration is not as good. I wouldn't be surprised if they had the Cheetah as an Enzo Ferrari, a 612 Scaglietti, an FXX or another kind of modern day Ferrari in a car pack in the episodic content.

    Choppers handled better in GTA: SA

 Helicopters aren't easy to fly, so they are made harder to fly in for more realism.
 

  The Blackhawk does not handle like a Blackhawk. It handles like a jetranger. It's too jumpy. S-70s are big, stable helicopters (except when they're swallowing sand). The Raindance handled like a blackhawk should. The Annihilator acts like a Hunter. The Pedals need to be a little less sensitive so the nose could be kept on the target for more than 5 seconds...

 You do not know that, have you ever flown in a helicopter? Rockstar only used the most exclusive and upfront references for the handling of all vehicles. And, go outside and watch someone fly a helicopter. They will barely move the stick-shift-thingy, and the helicopter will react very sensitively. Helicopters aren't as slow as dump trucks. And BlackHawks weren't made for taking down one man, but in fact a large group, and vehicles.
 

  You are wrong on so many accounts. First, the Blackhawk can fly 130-140 mph. tops. An apache can only hit 140. Some sources say both types exceed 180 mph which is true...when they have a skeleton crew, no weapons, no cargo, and very little fuel. And it is a UTILITY HELICOPTER, UH. They are trucks, buddy. "The pilots barely move the controls" is a relative statement. What you see from outside the cockpit and what you feel on the controls are two vastly different things. I'm not a rotary wing pilot, but I've got my multi-engine license and I have flown helicopters before; MD 530s and Bell 204s with supervision.

 GTA IV doesn't use helicopters as trucks. Look somewhere else.
 

  This is a GRIPE PAGE. I have made a legitimate gripe. Go find me a pic of a blackhawk, let alone a police hawk, with four miniguns. How about YOU look somewhere else to fulfill your inferiority complex, because it won't work on me. If Blackhawks in the game carried a full complement (10 troops + 2 door gunners + 2 pilots), even minus the door gunners, full-blown heliborne assaults could be carried out, which would be sweet in multiplayer.

  I don't think that some airforce officers would sit in a helicopter and let a random person fly it, let alone a convicted criminal, and not do anything.
 

  I'm sorry you're under the impression that it is an Air Force helicopter...it's not. Secondly, it's grand THEFT auto. And officers don't fly...warrant officers do, which are enlisted men. What exactly was the point you were trying to make...because you've lost it.

 About the Blackhawk being a UH-60...well, it um resembles the MH-60 helicopter one of my reletives flys. Which has big minguns. But you could say that the MH-60 doesnt have wing mounted miniguns. Well, take a look at the AH-60.
 Firstly, I don't know about console controls, but with keyboard controls the helicopters in GTA SA were very difficult and twitchy to fly. Flying in GTA IV with a keyboard is much smoother and easier. Secondly, it's not important which variant it most closely resembles, the Annihilator in GTA IV is definitely based on the Sikorsky S-70 'Black Hawk'. The four miniguns configuration may not be common in the real world but it's plausible. The AH-60 gunship variety of the Blackhawk typically has at least one minigun mounted on the wing, as well as rockets, guided missiles and an autocannon. I don't see why it wouldn't be possible to replace all of those other weapons with more miniguns, just not particularly practical. (The other weapons are more useful)

    No Romero funeral car for everyone to drive around the LC? How dissapointing. Sure it can be driven by one mission, but regardless of going into any churches you see, the Romero is never to be seen again.

 When you die, do you want your corpse to be stolen because some guy wanted a hearse?
 

 That would be impossible, as Niko dies many time he gets, yet never stays dead. What I'm saying is that I wish there was people driving the Romero for me to steal it.

 I'm not talking about when Niko dies. I'm talking about when you die. By the way what kind of sick, heartless person would steal a hearse during a funeral or from the church. Even Niko, the most badass hitman ever, would at least show some respect for the dead and the church.
 

  [sarcasm] Yes, that's right, everyone apologize for disrespecting virtual dead people. Hey, polygons need to rest in peace too! [/sarcasm] P.S At the other point respect for the church, unless you are religious I don't see why you should respect the church any more than you respect any other building.

 The church is considered the "House of God" and if you were Christian, maybe you'd understand. I'm not particularly religious either, but I still respect the Church more than other buildings.
 By church, I think he means regilous people. Learn to mod files. I used to have hearses instead of buses.
 I'm an Epsilonist and I wouldn't rob religious buildings,no matter what the religion.That's disrespectful to their religions.Kifflom brother-brother.

   Why the Buffalo is never seen driving around the streets of Liberty City? It is a good vehicle, yet the only variation they added the FIB version of the Buffalo, and not a civilian model. A dissapointing effort.

 They'll probably have the regular Buffalo in a car pack in the episodic content
 

 How long is this going to take? I mean, the fans here does'nt want any game of patience when R* now focuses on the PC version (which I doubt it will happen, because no computer can handle THAT) and the GTA game for the Wii and DS (which I think it's a GTA 2-esque game, and the top view sucked).

 Remember when GTA IV came out? They said it would come out between February and April if I'm correct. It came out the last week of April. These things take a long time. It will probably come out in late January, December if were lucky. Just wait. It'll come. Once Rockstar is done with GTA IV for PC and Grand Theft Auto: Chinatown Wars, then they'll focus on the episodic content.

   The Sultan RS may be an excellent vehicle, but is rendered unsellable as Stevie won't accept this vehicle, making realism a total let-down.

 Perhaps Stevie will not accept the Sultan RS because it is filled with aftermarket parts, and Stevie has no use for aftermarket products. If Stevie is running a standard chop shop, he would want stock parts, not a bunch of carbon junk.

   Wish that R* wouldn't make a dumb decision into not storing vehicles in garage, which is much safer and easy to store. The yellow boxes are too few and is completely stupid that you're forced to store up to 10 vehicles, rather than keep 30 vehicles or more.

 Niko is not meant to have a lot of money in the main storyline.
 Real estate is sparse in Liberty City, and a parking spot is tough to find at rush hour, even for tenants. The dedicated parking spaces work as advertised, and problems do arise when one tries to push the limits of the space.
 Jimmy Pegfaces house has a working garage. Not sure you can save in it, but its a nice place to park when your using his swimming pool.

   The Airtug does'nt attach luggages from the back, like you do that in GTA: SA, thus making realism really disappointing.

 Who cares. It was a completely useless feature and it does not affect gameplay.
 

  Let's just take out the television, the radio stations, the badges on the cars, the themes on the phone, the funny websites on the internet, the tourist attractions and landmarks scattered around the city, the easter eggs, the comedy club acts, the cabaret acts, the clothing system and the strip club, and see if you're happier with the game. After all, these are also useless features that do not affect gameplay. :)

 Those things are what make GTA fun and those things do affect gameplay. What's so fun about going around with a baggage handler and attaching luggage from the back? You'd have to be retarded to think that's "fun".
 

 I am not retarded but it can be fun. For example, it may be fun to do a stunt jump and the luggage could fly everywhere and can go all over vehicles. It would be quite funny to see a pair of boxers on a smart, sparkling sport car like the Infernus.


   The evolution of the cars is getting awkward, designs change significantly what appears in like a couple years (the cars they're based on can even be from around the same year and somehow the design still changes form one to the other) as does the class and type of car they are.

 Unlike games in the GTA III Era, GTA IV is set in 2008. Car designs change over time, and basing the cars ingame off real ones adds to realism, but R* couldn't directly rip off a car because that would result in copyright infringement. (take the Dillettante, it's apparently a cross between a Toyota Prius and a Citroen C4).
 

 I get what your saying but how the actual designs change is strange take the Primo for example, in GTASA it was an affordable family car now in GTA IV you could say it is luxury sport sedan, the cars they are based on are from about the same year... How can it just change significantly over a very short time? with some cars such as the Buffalo, Bobcat, Emperor, Mannana, Primo, etc. I guess the guys at Rockstar based the change on how the name fits with those vehicles rather than what would be a realistic change (the one with the Emperor isn't so bad though). Heres another example the Buffalo was based on a Camaro, all of them ever made had 2 doors but just because the name fits well with a Dodge vehicle (with rams and such :)) it is now a 4 door. And they could've reused names for some vehicles rather than making new ones or having unrealistic evolutions (like reusing Buffalo or Phoenix for the Ruiner; Majestic for the Faction; Yosemite for the Bobcat; etc.). The car brands also make this troubling. Thats just my irrational opinion though.


   Despite all that room in the limo, only 4 people can sit in it. Plus, there's a TV inside that's unusable.

 The limo in GTA has always been that way. There are no vehicles (to my knowledge anyway) that hold more than 4 people in the main storyline. And the TV...well, hardly anyone watches TV for one thing. And it'd just be impractical to have it available in a car. How many people would actually be able to use it? You can't even go first-person view in a car without using the phone.

    The cars understeer like cows.--Roflnova 08:23, 16 December 2008 (UTC)

 Driving now requires a little more finesse than simply mashing the accelerator and maybe applying the brake every now and again. I can make corners at top speed with a fast, heavy car, and I'm sure you could too, with a bit of practice.
 TIP - Brake before the corner not through it (like in real life), so you dont lock the wheels and continue going forward.

    not enough special features for emergency vehicles eg lights can be turned on while in vehicle without sirens,police vehicle spotlight also R* should have added a ladder truck (maybe with a usable ladder) and realistic fire truck sirens and be able to have sirens and a horn at the same time....just thoughts on how to improve variety...and free roam capabilities

 What would be the point of that though? Why would you need to turn the lights on? What use would you have for a spotlight, you're the only one who ever commits major crimes. Where would you go with a ladder truck? There arn't many climbable buildings of any interest. Plus there would probably be scripting issues with a ladder and a vehicle, as ladders require a button to be pressed to climb them, which is Y/Triangle IIRC, the same one used to enter vehicles. Why would you need a horn and sirens? The siren is a continuous horn, it makes people get out of the way. Most people just ignore horns.

    I know this is a little gripe, but i think the cardoors open too stiffly. They opened better in GTA SA.


   In my opinion, more car dealerships should've been put into the game. Some cars on the street are extremely hard to find, like the Infernus for example. The Grotti dealer could've made a good multi-exotic car dealership. So instead of just the Turismo in the car dealership, there would've been an Infernus, a Super GT, a Comet, etc. Also, another good car dealership Rockstar could've put in was the landmark GM Building on 59th St. and 5th Ave (FYI, there WAS a car dealership there but it's now a toystore, but it wouldn't make sense for there to be a toystore since there are no kids in GTA IV). There could've been cars like the Coquette or the Cavalcade there, as both cars are made by GM. But Rockstar only put 2 car dealerships in the game and one bike dealership. It makes no sense to have just 2 car dealerships in one huge city. After all, the game is called Grand Theft AUTO.

 

 I agree, particularly in regards to the rare cars angle. It's not fair that the nicest sportscars in the game spawn once in a blue moon when parking space is so limited. They could at least replace the random crappy cars that spawn at AutoErotiCar with sportscars, as advertised on their deceptive website. Grr.

 

 Amen.


   Why just 1 single big rig in a huge Liberty City? Sure, the Phantom is ok, but what happened to the Linerunner and the Roadtrain? I thought it's supposed to be realistic. The Phantom is nowhere near as fast as the other two and it's impossible to reach up to 100 mph to slam head-on to a car nearby. I've never seen the Phantom such a terrible vehicle to handle or have its acceleration flimsy.


    GTA:IV lacks in unmarked "regular" police vehicles (Not FIB). Seems a bit strange.