Content Changes in GTA Vice City: Difference between revisions

(more stuff + better links)
(more stuff)
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== City ==
== City ==
[[File:ViceStreetRacer-GTAVC-map.png|thumb|200px|A map for [[Sunshine Autos]]' [[Vice Street Racer]] depicting the city in its pre-release design.]]
[[File:ViceStreetRacer-GTAVC-map.png|thumb|200px|A map for [[Sunshine Autos]]' [[Vice Street Racer]] depicting the city in its pre-release design.]]
*According to some screenshots, there was no [[Leaf Links]] in the beta
* [[Leaf Links]] did not seem to appear at one point during development.<ref>[http://www.gamespot.com/grandtheftautovicecity/images/197103?full_size=1 Leaf Links missing], Gamespot.com</ref> This may be due to poor draw distance.
* [[Fort Baxter Air Base]] originally included an air traffic control tower and a runway. The runway is totally absent, but the tower can still be seen in the distance from [[Vice City Beach]].
* [[Fort Baxter Air Base]] originally included an air traffic control tower and a runway. The runway is totally absent, but the tower can still be seen in the distance from [[Vice City Beach]].
* The map at [[Sunshine Autos]] depicts several changes to the city before its final design. These include:
* The map at [[Sunshine Autos]] depicts several changes to the city before its final design. These include:
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* There were bus shelters around the city. Its model still exists within the game.<ref>''models\gta3.img>bustopm.dff''</ref> Known locations include:
* There were bus shelters around the city. Its model still exists within the game.<ref>''models\gta3.img>bustopm.dff''</ref> Known locations include:
** North of the [[Washington Mall]]<ref>[http://www.gouranga.com/images/gtavice/vc-051.jpg Bus shelter: north Washington Mall], Gouranga.com</ref>
** North of the [[Washington Mall]]<ref>[http://www.gouranga.com/images/gtavice/vc-051.jpg Bus shelter: north Washington Mall], Gouranga.com</ref>
** East of the Washington Mall<ref>[http://www.rockstargames.com/vicecity/images/screens/screen01.jpg Bus shelter: east Washington Mall], Rockstargames.com</ref>
** East of the Washington Mall<ref name="hermes">[http://www.rockstargames.com/vicecity/images/screens/screen01.jpg Bus shelter: east Washington Mall; pre-release Hermes], Rockstargames.com</ref>
** South of the water fountain in Washington Beach<ref>[http://www.rockstargames.com/vicecity/images/screens/screen05.jpg Bus shelter: south Washington Beach]</ref>
** South of the water fountain in Washington Beach<ref>[http://www.rockstargames.com/vicecity/images/screens/screen05.jpg Bus shelter: south Washington Beach]</ref>
*The Deli across from the [[Little Havana]] Police station had its large [[Exploder: Evacuator Part II|Exploder]] billboard replaced with a different, smaller one.<ref name="Exploder Billboard">''Page 13 of the Grand Theft Auto: Vice City Manual, "Street Racing".</ref>
* The [[Exploder: Evacuator Part II|Exploder]] billboard on the Deli across from the [[Little Havana]] police station used to be a different, smaller one.<ref name="Exploder Billboard">''Page 13 of the Grand Theft Auto: Vice City Manual, "Street Racing".</ref>
* [[Apartment 3c]] used to be visible from the outside.<ref>[http://www.gouranga.com/images/gtavice/vc-034.jpg Apartment 3c visible from outside], Gouranga.com</ref>


== Weapons ==
== Weapons ==
* [[Grenade Launcher|A Grenade Launcher]] was cut.
* [[Grenade Launcher|A Grenade Launcher]] was cut.
* The beta [[MP5]] looked shorter and very different, it can be seen in the intro of GTA Vice City
* The beta [[MP5]] looked shorter and very different, it can be seen in the intro of GTA Vice City
* The [[PSG-1]] didn't have a silencer in the beta.
* The [[PSG-1|PSG-1 (.308 Sniper)]] did not have a silencer.<ref>[http://www.rockstargames.com/vicecity/weapons/sniper/screenshot1.html Pre-release PSG-1], Rockstargames.com</ref>
* There is a model and textures for an [[AK-47]] in the game files. However, it has never appeared in any of the screen shots or trailers for the game. What some fans claim to be an AK-47 in one of the trailers, is actually the Ruger with its brown texture from the PS2 version of the game.
* There is a model and textures for an [[AK-47]] in the game files. However, it has never appeared in any of the screen shots or trailers for the game. What some fans claim to be an AK-47 in one of the trailers, is actually the Ruger with its brown texture from the PS2 version of the game.
* There was a [[Tazer]], a [[Nailgun]] and [[Landmine]]s in the beta version, textures exist in the game files.
* There was a [[Tazer]], a [[Nailgun]] and [[Landmine]]s in the beta version, textures exist in the game files.
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* The [[Sentinel]] originally had different rear styling.
* The [[Sentinel]] originally had different rear styling.
* The [[Washington]] originally had different frontal styling.<ref>[http://www.rockstargames.com/vicecity/cars/washington/screenshot1.html Pre-release Washington], Rockstargames.com</ref>
* The [[Washington]] originally had different frontal styling.<ref>[http://www.rockstargames.com/vicecity/cars/washington/screenshot1.html Pre-release Washington], Rockstargames.com</ref>
* The [[Sabre]] and [[Sabre Turbo]] had different front grilles.<ref name="GTA Vice City Sabre">[http://ps2.ign.com/dor/objects/482089/grand-theft-auto-vice-city/images/vice_1002_4.html Sabre - IGN.com]</ref>
* The [[Sabre]] and [[Sabre Turbo]] had different front grilles.<ref>[http://www.rockstargames.com/kentpaul/graphics/clothes_4.jpg Pre-release Sabre], Rockstargames.com</ref>
* The [[Angel]] was different and also had different color.
* The [[Angel]] was different and also had different color.
* The [[Hermes]] had a different grille.<ref name="GTA Vice City Hermes">[http://ps2.ign.com/dor/objects/482089/grand-theft-auto-vice-city/images/gtavc_0827_4.html Hermes - IGN.com]</ref>
* The [[Hermes]] had a different grille.<ref name="hermes"></ref>
* The [[Patriot]]'s original GTA 3 model can be seen in early screenshots.
* The [[Patriot]]'s original GTA 3 model can be seen in early screenshots.
* The [[Cabbie]]'s original GTA 3 model can be seen in early screenshots.
* The [[Cabbie]]'s original GTA 3 model can be seen in early screenshots.
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<references/>
<references/>


[[Category:Changed Contents]]
[[Category:Content Changes]]

Revision as of 18:50, 17 November 2011

All software goes through development stages, and Grand Theft Auto: Vice City is no exception. This article lists all contents cut from the final release of the game, planned contents that did not make it into the final game, and contents that are in the final game but are made inaccessible. These contents range from deleted vehicles and player skins to the removal of entire characters and mission strands. Information about these contents can only be inferred from game files, pre-release screenshots and videos, previews, and interviews with Rockstar's producers.

Characters

  • A character called Mr. Moffat was removed from the game. Mr. Moffat and Tommy Vercetti apparently knew each other from the past and Moffat has found himself on the run again in Vice City. Moffat was scheduled to appear in a mission, where Tommy would help him escape.[1]
  • Tommy Vercetti wore a dark blue Hawaiian shirt [2].
  • Ricardo Diaz's concept name was supposedly Fernando Diaz.[3]
  • Pastor Richards was scheduled to give protagonist Tommy Vercetti a mission.
  • On Kent Paul's website, BJ Smith's concept name was possibly BJ Jones.[4]

Missions

City

A map for Sunshine Autos' Vice Street Racer depicting the city in its pre-release design.
  • Leaf Links did not seem to appear at one point during development.[6] This may be due to poor draw distance.
  • Fort Baxter Air Base originally included an air traffic control tower and a runway. The runway is totally absent, but the tower can still be seen in the distance from Vice City Beach.
  • The map at Sunshine Autos depicts several changes to the city before its final design. These include:
    • Some roads were absent, notably the long road from the Downtown police station to the Ammunation.
    • Hyman Memorial Stadium was absent.
    • The northeast part of the Vice Point's beach did not exist.[7]
    • Vice Port had a waterway and ships were absent.
    • There are no shacks in the sea.
    • The rocks and lighthouse in Ocean Beach were absent.
  • There were bus shelters around the city. Its model still exists within the game.[8] Known locations include:
  • The Exploder billboard on the Deli across from the Little Havana police station used to be a different, smaller one.[12]
  • Apartment 3c used to be visible from the outside.[13]

Weapons

  • A Grenade Launcher was cut.
  • The beta MP5 looked shorter and very different, it can be seen in the intro of GTA Vice City
  • The PSG-1 (.308 Sniper) did not have a silencer.[14]
  • There is a model and textures for an AK-47 in the game files. However, it has never appeared in any of the screen shots or trailers for the game. What some fans claim to be an AK-47 in one of the trailers, is actually the Ruger with its brown texture from the PS2 version of the game.
  • There was a Tazer, a Nailgun and Landmines in the beta version, textures exist in the game files.
  • The shotgun from GTA III was originally in the game.
  • Shown on a poster featured in the flash version of the official website, there was a silenced Ingram.
  • The M4 had a longer barrel and a different aim in the beta.
  • There was originally a Steyr Aug in the beta version, files of it exist in the PS2 Version.
  • Tear Gas was removed from Xbox, PC and later PS2 versions of the game.

Vehicles

The original front and back designs of the Infernus.
  • The Infernus had a different front design and a different back design. Also, the spoiler was changed.
  • Tires were able to be slashed and recorded into the stats.[15]
  • A Coastguard Maverick was supposed to have appeared in GTA Vice City, however, it was cut during development. Remnants of the Coastguard Maverick include an entry in the handling file (COASTMAV) and an entry in the text file (COASTMA). Nothing else is left of this vehicle and based on those two pieces of evidence, the vehicle is most likely a helicopter used by the Coastguard.
  • The Virgo had a different look and was probably named the Cougar. There is an unused car model is left in the game named "Cougar"[16] that is based on an early pre-release screenshot of the Virgo[17], implying that the Virgo used to be called the Cougar.
  • Likewise, the Mesa Grande was originally supposed to have been called the "Desperado"
  • The Blista Compact originally looked almost identical to the Honda CRX and featured the letters GPX on the back.[18]
  • The Infernus had thin rectangles for its headlights and taillights and had larger spoilers.[19]
  • The Moonbeam was originally, implied, to have sliding rear doors.
  • The VCPD Cruiser were originally white with red and blue stripes, similar to early Miami police cars.[20]
  • The Sentinel originally had different rear styling.
  • The Washington originally had different frontal styling.[21]
  • The Sabre and Sabre Turbo had different front grilles.[22]
  • The Angel was different and also had different color.
  • The Hermes had a different grille.[10]
  • The Patriot's original GTA 3 model can be seen in early screenshots.
  • The Cabbie's original GTA 3 model can be seen in early screenshots.
  • The Faggio's headlight was round in early screenshots.[23]
  • The Regina's taillights were originally metal rimmed and had a reverse lamp.[24]
  • The Rancher used to have different wheel rims.[25]
  • The Walton used to have different wheel rims.[26]

Miscellaneous

The pre-release screenshot of the Haitians gang. Note the shirts of the baseball cap wearing members.
  • There were many phone conversations between Tommy and Mercedes Cortez [27].
  • There were many lines cut from characters such as Kent Paul, Umberto Robina, Mercedes Cortez, Mr. Moffat and BJ Smith in Sunshine Autos.[28]
  • An additional outfit called "MC Tommy" remains in the game[29], but no model or texture of that outfit exists.
  • The baseball cap wearing Haitian gangster who wears the blue shirt used to have featured an ironed-on depiction of the infamous "I Want YOU for the U.S. Army" poster on his shirt during development of GTA Vice City before the game's developer settled on using a plain white "RELAX" text instead. [30]
  • There was once a blond haired prostitute with pigtails and a red skirt. She was supposed to appear around the streets of the Downtown area, and dance in the Malibu Club as shown in several trailers.
  • According to TXD files, a radio station named VCN (Vice City News) was cut late in the development.
  • A Gamecube version was going to be made, but was scrapped. Reproduction carts do exist however.

References

  1. text\american.gxt>MAIN>MOB13_B>Mr. Moffat? How's family life?
  2. Tommy Vercetti
  3. Diaz Character Sketch 01. Rockstar North. official Rockstar North website
  4. Famous Faces. Kent Paul. official Kent Paul website
  5. Audio/cok3_*.wav
  6. Leaf Links missing, Gamespot.com
  7. Missing Vice Point beach, Gouranga.com
  8. models\gta3.img>bustopm.dff
  9. Bus shelter: north Washington Mall, Gouranga.com
  10. 10.0 10.1 Bus shelter: east Washington Mall; pre-release Hermes, Rockstargames.com
  11. Bus shelter: south Washington Beach
  12. Page 13 of the Grand Theft Auto: Vice City Manual, "Street Racing".
  13. Apartment 3c visible from outside, Gouranga.com
  14. Pre-release PSG-1, Rockstargames.com
  15. text\american.gxt>MAIN>TYRESLA
    Tires slashed with a blade
  16. models\gta3.img>cougar.dff
  17. Pre-release Virgo, Rockstargames.com
  18. Pre-release Blista Compact, Rockstargames.com
  19. Infernus - IGN.com
  20. Police Car - IGN.com
  21. Pre-release Washington, Rockstargames.com
  22. Pre-release Sabre, Rockstargames.com
  23. Pre-release Faggio, Rockstargames.com
  24. Pre-release Regina, Rockstargames.com
  25. Pre-release Rancher, Rockstargames.com
  26. Pre-release Walton, Rockstargames.com
  27. text\american.gxt>MAIN>MOB54_A-MOB59_F
  28. Grand Theft Auto: Vice City Hidden Text FAQ. Robert Allen Rusk.
  29. text\american.gxt>MAIN>OUTFT13
    MC Tommy
  30. Page 5 of the Grand Theft Auto: Vice City Manual, "Population and People".