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{{infobox mission
{{infobox mission
|name=Customs Fast Track
| name = Customs Fast Track
|game=SA
| game = SA
|image=CustomsFastTrack-GTASA.png
| image = CustomsFastTrack-GTASA.png
|size=300px
| size = 300px
|caption=[[Cesar Vialpando]] tells [[Carl Johnson]] about a [[Jester]] being shipped out that they can steal.
| caption = [[Cesar Vialpando]] telling [[Carl Johnson]] about a [[Jester]] being shipped out that they can steal.
|for=[[Cesar Vialpando]]
| for = [[Cesar Vialpando]]
|location=[[Doherty]], [[San Fierro]], [[San Andreas in GTA III Era|San Andreas]]
| target = Steal a Jester and return it to the garage.
|reward= [[Money|$]]10,000<br />[[Respect]]
| location = [[Doherty]], [[San Fierro]], [[San Andreas in GTA III Era|San Andreas]]
|unlocks= [[Puncture Wounds]]<br />[[Exports and Imports]]
| fail = [[Wasted|Death]] of [[Carl Johnson]]<br />[[Busted|Arrest]] of Carl Johnson<br />Death of [[Cesar Vialpando]]<br />Destruction of Cesar Vialpando's [[Savanna]]<br />Destruction of the [[Jester]]<br />Cesar flees the scene
|unlockedby=[[Test Drive]]
| reward = [[Money|$]]10,000<br />[[Respect]]
| unlocks = [[Puncture Wounds]]<br />[[Exports and Imports]]
| unlockedby = [[Test Drive]]
}}
}}
'''Customs Fast Track''' is a mission in [[Grand Theft Auto: San Andreas]], given to [[protagonist]] [[Carl Johnson]] by [[Varrios Los Aztecas]] leader [[Cesar Vialpando]] from the [[Doherty Garage|garage]] in the [[Doherty]] district of [[San Fierro]], [[San Andreas in GTA III Era|San Andreas]].


==Mission==
'''Customs Fast Track''' is a playably voluntary but canonically mandatory storyline mission in [[Grand Theft Auto: San Andreas]], given to [[protagonist]] [[Carl Johnson|Carl "CJ" Johnson]] by Mexican-American [[Varrios Los Aztecas]] gang leader [[Cesar Vialpando]] from the [[Doherty Garage|garage]] in the [[Doherty]] district of [[San Fierro]], [[San Andreas in GTA III Era|San Andreas]].
Cesar is told that another car on their wish list, a [[Jester]], is being loaded onto a container at a ship down at the docks at [[Easter Basin]]; his contact has marked the container. Both Carl and Cesar head for the docks to go see it.


Once there however, Carl learns that there are three freight containers on the ship, and all of them are unmarked. Using the dock crane, Carl lifts the containers down to the dock while Cesar cracks open each of them until they find the desired car (the other two containers contain a [[Club]] and a [[Perennial]]).
== Mission ==
Cesar is told by a visiting dock worker that another car on his wish list, a [[Jester]], is being loaded onto a container at a ship down at the docks at [[Easter Basin]]; his contact has marked the container. Both Carl and Cesar head for the docks to go see it.
 
Once there, however, Carl learns that there are three freight containers on the ship, and all of them are unmarked. Using the dock crane, Carl lifts the containers down to the dock while Cesar cracks open each of them until they find the desired car.


Once the car has been found, security appears. Carl kills three waves of security, and takes Cesar and the car back to the garage.
Once the car has been found, security appears. Carl kills three waves of security, and takes Cesar and the car back to the garage.


==Script==
== Script ==
(''Carl, working on a hood of a car'')
'''(''Carl is working on the hood of Cesar's car.'')'''


'''Carl Johnson''': Yeah, I got it. It's in the manifold.
'''CJ''': Yeah, I got it. It's in the manifold.


'''Cesar Vialpando''': Shit, I just changed that seal! Must have got a crimp in it, damn!
'''Cesar''': Shit, I just changed that seal! Must have got a crimp in it, damn!


'''Kendl Johnson''': Hey, Ces, your boy is here.
'''[[Kendl Johnson|Kendl]]''': (''arrives'') Hey, Ces, your boy is here.


'''Cesar Vialpando''': He ain't my boy.
'''Cesar''': (''looks outside'') He ain't my boy. (''goes to meet a dock worker in his contact'')


'''Kendl Johnson''': Hey, we're almost living a normal life, huh. This is far from [[Grove Street]], right?
'''Kendl''': (''to Carl'') Hey, we're almost living a normal life, huh. This is far from [[Grove Street]], right?


'''Carl Johnson''': Yeah, I know, but I just can't get it out of the back of my mind. [[Beverly Johnson|Moms]], [[Sean Johnson|Sweet]], [[Big Smoke|Smoke]] - I just can't let that go.
'''CJ''': Yeah, I know, but I just can't get it out of the back of my minds. [[Beverly Johnson|Moms]], [[Sean Johnson|Sweet]], [[Big Smoke|Smoke]] - I just can't let that go.


'''Kendl Johnson''': I know. So what we going to do about Sweet?
'''Kendl''': I know. So what we going to do about Sweet?


'''Carl Johnson''': It's a shitty situation but I've got to let it play out a little longer, OK?
'''CJ''': It's a [[Interdiction|shitty situation]] but I've got to let it play out a little longer, OK?


'''Kendl''': OK, but be careful. We ain't trying to lose you again.
'''Kendl''': OK, but be careful. We ain't trying to lose you again.


'''Carl Johnson''': That's right, sis - good looking out.
'''CJ''': That's right, sis - good looking out.
 
'''Cesar''': (''returns to him'') Hey. Carl, I gotta rap to you, holmes. I know a guy who knows a guy who handles fright containers down on the docks. He saw one of the containers was loading up cars and one was a match for a car on a customer's wish list. So, he marked the container with the spray can, but it might be too late, the ship's loading it and it moves out tomorrow.


'''Cesar Vialpando''': Hey. Carl, I gotta rap to you, holmes. I know a guy who knows a guy who handles fright containers down on the docks. He saw one of the containers was loading up cars and one was a match for a car on a customer's wish list. So, he marked the container with the spray can, but it might be too late, the ship's loading it and it moves out tomorrow.
'''CJ''': Okay, let's go peep it out - see what we can see.


'''Carl Johnson''': Okay, let's go peep it out - see what we can see.
'''(''Driving in Cesar's Savanna, the two discuss the action plan.'')'''


(''While on Cesar's Savanna'')
'''Cesar''': How we gonna steal a car off a container ship, holmes?


'''Cesar Vialpando''': How we gonna steal a car off a container ship, holmes?
'''CJ''': You know, the same way they got on - use a dockside crane!


'''Carl Johnson''': You know, the same way they got on - use a dockside crane!
'''Cesar''': Man, those things are real high up - I ain't too good with ladders and I'm afraid of heights!


'''Cesar Vialpando''': Man, those things are real high up - I ain't too good with ladders and I'm afraid of heights!
'''CJ''': OK, I'll use the crane, you better be ready to crack the container.


'''Carl Johnson''': OK, I'll use the crane, you better be ready to crack the container.
'''(''They reach the dockside crane.'')'''


'''Cesar Vialpando''' That's the ship, CJ!
'''Cesar''' That's the ship, CJ!


'''Carl Johnson''': OK, I'll go sort out the crane. Gimme a second.
'''CJ''': OK, I'll go sort out the crane. Gimme a second.


'''Cesar Vialpando''': Be quick, I don't wanna be caught sleeping out here!
'''Cesar''': Be quick, I don't wanna be caught sleeping out here!


(''Whilst Carl is on the crane'')
'''(''Whilst Carl is on the crane, he discovers that all containers are unmarked.'')'''


'''Carl Johnson''': Cesar! None of these is marked with spray paint!
'''CJ''': Cesar! None of these is marked with spray paint!


'''Cesar Vialpando''': We'll just have to try one at a time, eh!
'''Cesar''': We'll just have to try one at a time, eh!


(''First container is docked off'')
'''(''The first container is docked off.'')'''


'''Cesar Vialpando''': Not this one, CJ!
'''Cesar''': Not this one, CJ!


(''Second container is docked off'')
'''(''The second container is docked off.'')'''


'''Cesar Vialpando''': No luck, CJ, try another!
'''Cesar''': No luck, CJ, try another!


(''Once correct car is unloaded'')
'''(''Once the correct car, usually the third one, is unloaded, the security also arrives.'')'''


'''Cesar Vialpando''': OK, CJ, this is the one, good work, holmes!
'''Cesar''': OK, CJ, this is the one, good work, holmes!


'''Security''': Hey! What the fuck do you think you're doing?
'''Security''': Hey! What the fuck do you think you're doing?


'''Cesar Vialpando''': CJ, I could do with some help!
'''Cesar''': CJ, I could do with some help!


'''Security''': Hey, hold it right there!
'''Security''': Hey, hold it right there!


'''Cesar Vialpando''': I could do with a little help, CJ!
'''Cesar''': I could do with a little help, CJ!
 
'''(''Carl kills two waves of security.'')'''


'''Security''': Stay right there, you thieving bastard!
'''Security''': Stay right there, you thieving bastard!


(''Once CJ kills the security'')
'''(''Once Carl kills the security, the two try to escape.'')'''
 
'''Cesar Vialpando''': Let's just the get the car and get out of here!


(''In the car'')
'''Cesar''': Let's just the get the car and get out of here!


'''Carl Johnson''': There gotta be an easier way of earning a living than this.
'''(''They hop in the car and start driving back.'')'''


'''Cesar Vialpando''': Sure, holmes, I guess, but what else are you qualified for?
'''CJ''': There gotta be an easier way of earning a living than this.


'''Carl Johnson''': Yeah, I feel you!
'''Cesar''': Sure, holmes, I guess, but what else are you qualified for?


(''If CJ damages the car'')
'''CJ''': Yeah, I feel you!


'''Cesar Vialpando''':Hey, CJ! We get paid on the condition of the car, holmes! Be more careful!
'''Cesar''': (''if Carl damages the car'') Hey, CJ! We get paid on the condition of the car, holmes! Be more careful!


'''Carl Johnson''': Who's driving, me or you?
'''CJ''': Who's driving, me or you?


(''Arrives at the garage'')
'''(''The duo finally arrives at the garage.'')'''


'''Cesar Vialpando''': That was like a piece of tortilla!
'''Cesar''': That was like a piece of tortilla!


==Reward==
== Reward ==
The rewards for this mission are increased [[respect]] and cash. The cash reward will depend on the condition of the car, with the maximum reward amount being [[Money|$]]10,000; it is thus recommended that players repair the car at a [[Pay 'n' Spray]] or [[Wheel Arch Angels]] before delivering it to the Doherty garage in order to maximize their monetary reward.
The rewards for this mission are increased [[respect]] and cash. The cash reward will depend on the condition of the car, with the maximum reward amount being [[Money|$]]10,000; it is thus recommended that players repair the car at a [[Pay 'n' Spray]] before delivering it to the Doherty garage in order to maximize their monetary reward.


The mission "[[Puncture Wounds]]" and the [[Exports and Imports]] side mission are also unlocked.
The mission [[Puncture Wounds]] and the [[Exports and Imports]] side mission are also unlocked.


==Notes==
== Trivia ==
* Dropping any of the containers from great heights will result in the car inside the container exploding on impact with the ground, destroying the car and the container. Regardless of which container is dropped, the player automatically fails the mission, as Cesar flees the scene.
* Dropping any of the containers from great heights will result in the car inside the container exploding on impact with the ground, destroying the car and the container. Regardless of which container is dropped, the player automatically fails the mission, as Cesar flees the scene.
* After obtaining the car and confronting the arriving security guards, the player can make use of the crane to lift a car or container and drop it over the guards to kill them (even the magnet alone can be used); crushing the guards' cars using dropped containers may also lead to them to explode and damage those standing nearby. However, this method proves to be more tricky with the second and third wave, as Cesar will leave the protection of the stolen car to shoot the guards, exposing himself to gunfire and sustain injuries more rapidly.
* After obtaining the car and confronting the arriving security guards, the player can make use of the crane to lift a car or container and drop it over the guards to kill them (even the magnet alone can be used); crushing the guards' cars using dropped containers may also lead to them to explode and damage those standing nearby. However, this method proves to be more tricky with the second and third wave, as Cesar will leave the protection of the stolen car to shoot the guards, exposing himself to gunfire and sustain injuries more rapidly.
* Unlike other stolen cars in the [[Wang Cars]] mission string, a [[Jester]] will not spawn in the Wang Cars showroom after this mission. Instead, a [[Savanna]] will appear.
* Unlike other stolen cars in the [[Wang Cars]] mission string, a [[Jester]] will not spawn in the Wang Cars showroom after this mission. Instead, a [[Savanna]] will appear.
* The [[Club]], [[Perennial]] and [[Jester]], which were uncovered from the shipping containers during the mission, would later be available for purchase as basic importable vehicles on the [[Exports and Imports|import board]].
* The Club, Perennial, and Jester, which were uncovered from the shipping containers during the mission, would later be available for purchase as basic importable vehicles on the [[Exports and Imports|import board]].
*Since transcript dialogues in the mission contain references to [[Grove Street Families]] leader [[Sweet|Sean "Sweet" Johnson]]'s [[The Green Sabre|imprisonment]], it is necessary to play this mission before [[Home Coming]], after which playing this mission would be useless. Also, since Carl has some idea of Sweet's condition, it is possible he may have learnt about it from undercover government agent [[Mike Toreno|Michael "Mike" Toreno]], which is only possible during [[Interdiction]]. Hence, the correct order of playing the [[Tierra Robada]] and [[Wang Cars]] mission strands would be:-
 
1. [[Monster (mission)|Monster]] ---- 2. [[Zeroing In]] ---- 3. [[Highjack]] ---- 4. [[Test Drive]] ---- 5. [[Interdiction]] ---- 6. [[Customs Fast Track]]
 
*Playing the missions in the above order will allow Carl infinite and uninterrupted time to date all of his four potential girlfriends to 100% achievement, as well as time to complete various side missions and increase the statistics, giving way to 100% completion. This essentially allows for the player to obtain a mastery over the upcoming challenges that follow [[Verdant Meadows (mission)|Verdant Meadows]].  


==Gallery==
== Gallery ==
<gallery>
<gallery width="auto" perrow="5" style="font-size:95%; padding:0;" widths="250">
File:CustomsFastTrack-GTASA2.png|[[Carl Johnson]] picks up a container off the ship and lowers it down to [[Cesar Vialpando]].
File:CustomsFastTrack-GTASA2.png|[[Carl Johnson]] picking up a container off the ship and lowering it down to [[Cesar Vialpando]].
File:CustomsFastTrack-GTASA3.png|Cesar drives the [[Jester]] out of its container.
File:CustomsFastTrack-GTASA3.png|Cesar driving the [[Jester]] out of its container.
File:CustomsFastTrack-GTASA4.png|Dockside security arrives and apprehends Cesar.
File:CustomsFastTrack-GTASA4.png|Dockside security arriving and apprehending Cesar.
File:CustomsFastTrack-GTASA5.png|CJ helps Cesar hold off the guards.
File:CustomsFastTrack-GTASA5.png|CJ helping Cesar hold off the guards.
File:CustomsFastTrack-GTASA6.png|CJ and Cesar drop the Jester off at the garage.
File:CustomsFastTrack-GTASA6.png|CJ and Cesar dropping the Jester off at the garage.
</gallery>
</gallery>


==Video Walkthrough==
== Video walkthrough ==
<center>
<center>
{| class="wikitable"
{| class="wikitable"
![[Personal Computer|PC]] Version - GTASeriesVideos
! [[Personal Computer|PC]] Version - GTASeriesVideos
|-
|-
|<youtube>WK1a1pUNwZ0</youtube>
| {{youtube|video1=WK1a1pUNwZ0}}
|}
|}
</center>
</center>
{{Navboxes
|title= Navigation
|list1={{missions|state=collapsed}}
{{Gtasa missions|state=collapsed}}
}}


[[Category:Missions in GTA San Andreas]]
[[Category:Missions in GTA San Andreas]]
[[Category:Asset Missions]]
[[Category:Asset Missions]]

Latest revision as of 13:55, 13 June 2021

Mission
Customs Fast Track
Cesar Vialpando telling Carl Johnson about a Jester being shipped out that they can steal.
Cesar Vialpando telling Carl Johnson about a Jester being shipped out that they can steal.

Cesar Vialpando telling Carl Johnson about a Jester being shipped out that they can steal.
Game GTA San Andreas
For Cesar Vialpando
Target Steal a Jester and return it to the garage.
Location Doherty, San Fierro, San Andreas
Fail Death of Carl Johnson
Arrest of Carl Johnson
Death of Cesar Vialpando
Destruction of Cesar Vialpando's Savanna
Destruction of the Jester
Cesar flees the scene
Reward $10,000
Respect
Unlocks Puncture Wounds
Exports and Imports
Unlocked by Test Drive
ADVERTISEMENT

Customs Fast Track is a playably voluntary but canonically mandatory storyline mission in Grand Theft Auto: San Andreas, given to protagonist Carl "CJ" Johnson by Mexican-American Varrios Los Aztecas gang leader Cesar Vialpando from the garage in the Doherty district of San Fierro, San Andreas.

Mission

Cesar is told by a visiting dock worker that another car on his wish list, a Jester, is being loaded onto a container at a ship down at the docks at Easter Basin; his contact has marked the container. Both Carl and Cesar head for the docks to go see it.

Once there, however, Carl learns that there are three freight containers on the ship, and all of them are unmarked. Using the dock crane, Carl lifts the containers down to the dock while Cesar cracks open each of them until they find the desired car.

Once the car has been found, security appears. Carl kills three waves of security, and takes Cesar and the car back to the garage.

Script

(Carl is working on the hood of Cesar's car.)

CJ: Yeah, I got it. It's in the manifold.

Cesar: Shit, I just changed that seal! Must have got a crimp in it, damn!

Kendl: (arrives) Hey, Ces, your boy is here.

Cesar: (looks outside) He ain't my boy. (goes to meet a dock worker in his contact)

Kendl: (to Carl) Hey, we're almost living a normal life, huh. This is far from Grove Street, right?

CJ: Yeah, I know, but I just can't get it out of the back of my minds. Moms, Sweet, Smoke - I just can't let that go.

Kendl: I know. So what we going to do about Sweet?

CJ: It's a shitty situation but I've got to let it play out a little longer, OK?

Kendl: OK, but be careful. We ain't trying to lose you again.

CJ: That's right, sis - good looking out.

Cesar: (returns to him) Hey. Carl, I gotta rap to you, holmes. I know a guy who knows a guy who handles fright containers down on the docks. He saw one of the containers was loading up cars and one was a match for a car on a customer's wish list. So, he marked the container with the spray can, but it might be too late, the ship's loading it and it moves out tomorrow.

CJ: Okay, let's go peep it out - see what we can see.

(Driving in Cesar's Savanna, the two discuss the action plan.)

Cesar: How we gonna steal a car off a container ship, holmes?

CJ: You know, the same way they got on - use a dockside crane!

Cesar: Man, those things are real high up - I ain't too good with ladders and I'm afraid of heights!

CJ: OK, I'll use the crane, you better be ready to crack the container.

(They reach the dockside crane.)

Cesar That's the ship, CJ!

CJ: OK, I'll go sort out the crane. Gimme a second.

Cesar: Be quick, I don't wanna be caught sleeping out here!

(Whilst Carl is on the crane, he discovers that all containers are unmarked.)

CJ: Cesar! None of these is marked with spray paint!

Cesar: We'll just have to try one at a time, eh!

(The first container is docked off.)

Cesar: Not this one, CJ!

(The second container is docked off.)

Cesar: No luck, CJ, try another!

(Once the correct car, usually the third one, is unloaded, the security also arrives.)

Cesar: OK, CJ, this is the one, good work, holmes!

Security: Hey! What the fuck do you think you're doing?

Cesar: CJ, I could do with some help!

Security: Hey, hold it right there!

Cesar: I could do with a little help, CJ!

(Carl kills two waves of security.)

Security: Stay right there, you thieving bastard!

(Once Carl kills the security, the two try to escape.)

Cesar: Let's just the get the car and get out of here!

(They hop in the car and start driving back.)

CJ: There gotta be an easier way of earning a living than this.

Cesar: Sure, holmes, I guess, but what else are you qualified for?

CJ: Yeah, I feel you!

Cesar: (if Carl damages the car) Hey, CJ! We get paid on the condition of the car, holmes! Be more careful!

CJ: Who's driving, me or you?

(The duo finally arrives at the garage.)

Cesar: That was like a piece of tortilla!

Reward

The rewards for this mission are increased respect and cash. The cash reward will depend on the condition of the car, with the maximum reward amount being $10,000; it is thus recommended that players repair the car at a Pay 'n' Spray before delivering it to the Doherty garage in order to maximize their monetary reward.

The mission Puncture Wounds and the Exports and Imports side mission are also unlocked.

Trivia

  • Dropping any of the containers from great heights will result in the car inside the container exploding on impact with the ground, destroying the car and the container. Regardless of which container is dropped, the player automatically fails the mission, as Cesar flees the scene.
  • After obtaining the car and confronting the arriving security guards, the player can make use of the crane to lift a car or container and drop it over the guards to kill them (even the magnet alone can be used); crushing the guards' cars using dropped containers may also lead to them to explode and damage those standing nearby. However, this method proves to be more tricky with the second and third wave, as Cesar will leave the protection of the stolen car to shoot the guards, exposing himself to gunfire and sustain injuries more rapidly.
  • Unlike other stolen cars in the Wang Cars mission string, a Jester will not spawn in the Wang Cars showroom after this mission. Instead, a Savanna will appear.
  • The Club, Perennial, and Jester, which were uncovered from the shipping containers during the mission, would later be available for purchase as basic importable vehicles on the import board.
  • Since transcript dialogues in the mission contain references to Grove Street Families leader Sean "Sweet" Johnson's imprisonment, it is necessary to play this mission before Home Coming, after which playing this mission would be useless. Also, since Carl has some idea of Sweet's condition, it is possible he may have learnt about it from undercover government agent Michael "Mike" Toreno, which is only possible during Interdiction. Hence, the correct order of playing the Tierra Robada and Wang Cars mission strands would be:-

1. Monster ---- 2. Zeroing In ---- 3. Highjack ---- 4. Test Drive ---- 5. Interdiction ---- 6. Customs Fast Track

  • Playing the missions in the above order will allow Carl infinite and uninterrupted time to date all of his four potential girlfriends to 100% achievement, as well as time to complete various side missions and increase the statistics, giving way to 100% completion. This essentially allows for the player to obtain a mastery over the upcoming challenges that follow Verdant Meadows.

Gallery

Video walkthrough

PC Version - GTASeriesVideos



{{#ev:youtube|WK1a1pUNwZ0|500}}