Default.dat/GTAVC: Difference between revisions

(Added "See also" section. *No longer a dead end page*.)
 
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== See also ==
== See also ==
:[[Particle.cfg/GTAVC]]
*[[Particle.cfg/GTAVC]]
:[[Handling.cfg/GTAVC]]
*[[Handling.cfg/GTAVC]]
:[[Fistfite.dat/GTAVC]]
*[[Fistfite.dat/GTAVC]]
:[[Carcols.dat/GTAVC]]
*[[Carcols.dat/GTAVC]]
:[[Surface.dat/GTAVC]]
*[[Surface.dat/GTAVC]]
:[[Ped.dat/GTAVC]]
*[[Ped.dat/GTAVC]]

Latest revision as of 17:55, 27 August 2011

#
# Load IDEs first, then the models and after that the IPLs
#

# everything is loaded on a per directory basis and in alphabetical order 
# to improve the speed of loading

#
# Object types
#
IDE DATA\DEFAULT.IDE

#
# Standard objects
#
# texture dictionaries
TEXDICTION MODELS\GENERIC\WHEELS.TXD
TEXDICTION MODELS\GENERIC.TXD

# model data
MODELFILE MODELS\GENERIC\AIR_VLO.DFF
MODELFILE MODELS\GENERIC\WHEELS.DFF
#

#collision data
COLFILE 0 MODELS\COLL\VEHICLES.COL
COLFILE 0 MODELS\COLL\WEAPONS.COL

See also