First person view: Difference between revisions

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'''First person view''' is present in every GTA game since [[Grand Theft Auto III]] when using sniper rifles for example.
[[File:Firstpersonview-GTAIII-sniperrifle.png|thumb|350px|First-person view as seen throught the crosshairs of a [[Sniper Rifle]].]]
In GTA III and [[Grand Theft Auto: Vice City|GTA Vice City]] moving the right analog stick shows the player the world from the protagonists view - in first person view.
 
However, in [[Grand Theft Auto: San Andreas|GTA San Andreas]] (and subsequent games) moving the right analog stick tilts the camera.
'''[[wp:First person (video games)|First-person view]]''' is a viewpoint as seen directly from the eyes of the [[Protagonist|player character]]. The feature has seen usage in [[Grand Theft Auto III]] and later (with the exception of [[Grand Theft Auto Advance]] and limited in [[Grand Theft Auto: Chinatown Wars]], which [[Top-Down Perspective|top-down perspective]] does not allow true first-person view).
 
== Description ==
With the advent of improved 3D graphics and detailing, first-person view was introduced in [[Grand Theft Auto III]] in two forms, the ability to look around in first person view, as well as the ability to aim a weapon.
 
First-person aiming with a gun is crucial, particularly for [[Sniper Rifle|sniper rifles]], allowing the player to accurately aim and shoot at targets from afar, while avoiding the use of an auto-aim. Similarly, certain assault rifles (i.e. the [[M16|M16/M4]] and [[Ruger]]) and [[Rocket Launcher|rocket launchers]] allow the player to aim in first person view as they hold the aiming button or key. Similarly, the [[camera]] introduced in GTA Vice City allows the player to take pictures from a first-person viewpoint. First-person view for assault rifles was eliminated in favor of a over-the-shoulder aiming system in GTA San Andreas, but the feature was retained for other weapons.
 
Standard first person view was also available in GTA III and GTA Vice City when the player is on foot. By moving the right analog stick in console versions or pressing appropriate directional keys in the PC version (only if the control scheme is set to "classic"), players can look around from the player character's position. Like first person aiming for assault rifles, this feature was removed in favor of a camera that rotates around the player. For [[Grand Theft Auto IV|GTA IV]], however, the player's [[camera]] [[phone]] can be used to look around in a first-person view.
 
The hood view is the closest viewpoint to a first-person view inside a vehicle since GTA III (again, with the exception of GTA Advance and GTA Chinatown Wars).
 
==Gallery==
<center>
<gallery>
File:Firstpersonview-GTAIII-sniperrifle.png|Sniper Rifle
File:Firstpersonview-GTAIII-rocketlauncher.png|Rocket Launcher.
File:Firstpersonview-GTAIII-assaultrifle.png|M-16.
</gallery>
</center>
 
== See also ==
* [[Top-Down Perspective|Top-down perspective]]
* [[Third person view]]
 
[[Category:Terminology]]

Latest revision as of 15:20, 29 January 2013

First-person view as seen throught the crosshairs of a Sniper Rifle.

First-person view is a viewpoint as seen directly from the eyes of the player character. The feature has seen usage in Grand Theft Auto III and later (with the exception of Grand Theft Auto Advance and limited in Grand Theft Auto: Chinatown Wars, which top-down perspective does not allow true first-person view).

Description

With the advent of improved 3D graphics and detailing, first-person view was introduced in Grand Theft Auto III in two forms, the ability to look around in first person view, as well as the ability to aim a weapon.

First-person aiming with a gun is crucial, particularly for sniper rifles, allowing the player to accurately aim and shoot at targets from afar, while avoiding the use of an auto-aim. Similarly, certain assault rifles (i.e. the M16/M4 and Ruger) and rocket launchers allow the player to aim in first person view as they hold the aiming button or key. Similarly, the camera introduced in GTA Vice City allows the player to take pictures from a first-person viewpoint. First-person view for assault rifles was eliminated in favor of a over-the-shoulder aiming system in GTA San Andreas, but the feature was retained for other weapons.

Standard first person view was also available in GTA III and GTA Vice City when the player is on foot. By moving the right analog stick in console versions or pressing appropriate directional keys in the PC version (only if the control scheme is set to "classic"), players can look around from the player character's position. Like first person aiming for assault rifles, this feature was removed in favor of a camera that rotates around the player. For GTA IV, however, the player's camera phone can be used to look around in a first-person view.

The hood view is the closest viewpoint to a first-person view inside a vehicle since GTA III (again, with the exception of GTA Advance and GTA Chinatown Wars).

Gallery

See also