Grand Theft Auto: Chinatown Wars

Revision as of 18:47, 25 October 2009 by gtw>Tvmuncher (→‎Plot)
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Grand Theft Auto: Chinatown Wars
GTA Chinatown Wars Boxart
GTA Chinatown Wars Boxart
DevelopersRockstar Leeds and Rockstar North
PublishersRockstar Games
Cyberfront (Japan)
Release date

Nintendo DS
United States 17th March 2009
Europe 20th March 2009

PSP
United States 20th October 2009
Europe 23rd October 2009

PlatformsNintendo DS
PlayStation Portable
Apple iPhone OS
ProtagonistHuang Lee
LocationLiberty City
Year2009

Grand Theft Auto: Chinatown Wars is a Rockstar Leeds game for the Nintendo DS ,Sony PSP and Apple Iphone, the third of the GTA IV Era, released for the DS in North America on March 17, 2009, and March 20, 2009 in Europe. It became available on PlayStation Portable on October 20th 2009 with upscaled widescreen graphics, improved lighting, and new story missions. The game is set in Liberty City - based on the Grand Theft Auto IV rendition. The separate city of Alderney, however, does not appear in the game. The game focuses on the Triads, and protagonist Huang Lee, the twenty-five year old nephew of Lee Family head Wu Lee.


MY TITTIES FUCKING HURT, HOLY SHIT ON A MEATBALL I have aids =(

Gameplay

Chinatown Wars has a different presentation than any previous game in the GTA series. Instead of a ground-level view behind the protagonist (GTA III-Present) or a top-down perspective (GTA1-GTA2), Chinatown Wars uses a fully rotatable aerial camera angled down at the action. Chinatown Wars also uses cel-shaded polygons with black outlines to produce a comic-book aesthetic. This makes the game more visually appealing. Nothing like this has ever been produced in the series before.

Controversy

There has been some controversy over a drug dealing minigame, along with comments that some Nintendo games are aimed at children. The drug dealing mini-game allows you to peddle six types of drugs around the city, but the profit you make depends on market conditions which will be based on the area in which you deal, and the amount of service this area receives from you regularly.

"Nintendo wanted us to make GTA, and we wanted to make a game on their platform. They didn’t want us to make a GTA for kids, and we weren’t interested in making a game we wouldn’t normally make."



Trivia

  • It was stated in the UK magazine Official Nintendo Magazine that this game contained at least 800,000 lines of code.
  • If you pre-ordered the game from GameStop, you were provided a cheat code that allows players to unlock all the weapons at Ammu-Nation and receive $10,000 early in the game, or the ability to acquire a bullet-proof Infernus at the car shop.

Game Information

External Links