Grand Theft Auto: Liberty City Stories: Difference between revisions

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'''Grand Theft Auto: Liberty City Stories''' (also known as '''GTA LCS''' or '''GTA Liberty City Stories''') was the first [[Grand Theft Auto]] game released for the [[PlayStation Portable]] and the fifth game in the [[GTA III Era]], developed by [[Rockstar North]] and [[Rockstar Leeds]]. Set in [[Liberty City in GTA III Era|Liberty City]] in [[1998]], it is a prequel to the events of [[Grand Theft Auto Advance]] ([[2000]]) and [[Grand Theft Auto III]] ([[2001]]), the game was published and released by [[Rockstar Games]] on October 25, 2005 for PSP and November 4, 2005 in Uk. It was published and distributed by Capcom for the Japanese release.
'''Grand Theft Auto: Liberty City Stories''', also known as '''GTA Liberty City Stories''' and abbreviated to '''GTA LCS''', is the ninth video game in the [[Grand Theft Auto]] series, the fifth of the [[GTA III Era]] and was developed by [[Rockstar North]] and [[Rockstar Leeds]]. [[Capcom]] published and distributed the game for its [[Japan|Japanese]] release. The game was released on October 25, [[2005]] in North America and November 4, 2005 in the [[United Kingdom]] on the [[PlayStation Portable]] (PSP). The game, originally a PSP exclusive, was later ported to the [[PlayStation 2]], being released on June 6, [[2006]] in North America and June 22, 2006 in the UK. The game has since been re-released as a downloadable game for the PSP Go on October 1, [[2009]].
 
 
Was later ported for the [[PlayStation 2]] on June 6, 2006 in [[North America]] and June 22 the same year in UKA and rest of [[Europe]]. It was released on October 1, 2009 as a downloadable game on the revised PSP model PSP Go. Its price in Europe is € 19.95 PSP and PS2, € 29.95, although the United States went even cheaper, at $ 19.99.
The game, set in [[Liberty City in GTA III Era|Liberty City]] in [[1998]], was also the first game released on the PSP. GTA Liberty City Stories serves as a prequel to both [[Grand Theft Auto Advance]] (set in [[2000]]/[[2001]]) and [[Grand Theft Auto III]] (set in 2001). [[Toni Cipriani]], a supporting character from GTA III, returns as the [[protagonist]].
 
[[File:ToniCipriani-GTALCS.png|150px|left|thumb|[[Toni Cipriani]].]]
==Storyline==
The game features the return of [[Grand Theft Auto III]] supporting character and [[Leone Family]] [[Caporegime|capo]] [[Toni Cipriani]] as the [[protagonist]]. The game starts with Cipriani returning to [[Liberty City in GTA III Era|Liberty City]] after fours years in hiding for killing a made man. Toni, however, is disappointed to find himself back at the bottom of the Leone pecking order, working for his replacement [[Vincenzo Cilli]]. Toni later begins to work his way back up the ladder and against various people in his way, including Cilli, his [[Ma Cipriani|mother]], other mobsters and families, [[Hitmen|hitmen]] and politicians.
 
==Setting==
The game returns the player to the crime ridden streets of [[Liberty City in GTA III Era|Liberty City]] but features many differences from previous renditions of the city. The city features new areas to explore, such as [[Fort Staunton]], new gangs, new residents and new means of transportation, including a [[Ferry|ferry]] service from [[Portland]] to [[Staunton Island]]. Motorcycles also make their first and only appearance in the city. Other changes include the [[Porter Tunnel]] and [[Callahan Bridge]] being partially completed, with the later being completed as the game progresses.


== Game Information ==
== Game Information ==
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==Storyline==
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[[Image:ToniCipriani-GTALCS.png|110px|thumb|left|GTA LCS's [[protagonist]], [[Toni Cipriani]]]]
There are several stories in Liberty City. This one changes everything. Once a trusted wise guy in the [[Leone Family]],
[[Toni Cipriani]] was forced into hiding after killing a made man. Now he's back and it's time for things to be put right.
The streets of Liberty City are in turmoil. Warring mafiosi vie for control as the town begins to self-destruct under waves of political corruption, organized crime, drug trafficking and union strikes. No one can be trusted as Toni tries to clean up the mess of the city's chaotic underworld. Deranged [[hitmen|hit men]], morally depraved tycoons, [[Donald Love|cynical politicians]] and his [[Ma Cipriani|own mother]] stand in his way as Toni tries to bring the city under Leone control.
Forced to fight for his life in an odyssey that will shake Liberty City to its foundations, Toni must use any means necessary to secure his place in the leadership of the Leone family in a town up for grabs.
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==Liberty City in 1998==
[[Image:LibertyCity-GTALCS-map.jpg|210px|thumb|left|A map of GTA Liberty City Stories.]]
At this earlier time in the GTA lineage, Liberty City is slightly different. For example, [[Luigi Goterelli|Luigi Goterelli's]] [[Sex Club Seven]] is named [[Paulie's Revue Bar]], and is instead owned by [[Joseph Daniel O'Toole]], a pervert working for the [[Sindacco Family]] (from [[Grand Theft Auto: San Andreas]]), although the player sees how it later becomes Sex Club Seven. There is also a [[Little Italy]] section of town that does not exist in the Liberty City from GTA III, although its fate is explained in this game. Even the tallest tower in Liberty City in 1998 is only half of its height is compared to [[Grand Theft Auto III|GTA III]]. The way to get from island to island has also been tweaked. A ferry now runs from [[Portland]] to [[Staunton Island]], and the tunnel that connects the islands in GTA III has not yet been completed - only the section of the tunnel that runs from north [[Shoreside Vale]] to south Shoreside Vale is open. The [[Callahan Bridge]] (the bridge that was blown up in Grand Theft Auto III) has also not been fully constructed yet. Only after the mission "Driving Mr. Leone", which occurs at around 19% completion, you can actually traverse the bridge as its construction progresses. In addition, motorbikes were previously permitted in the city. The official Liberty City Stories websites reveal that motorbikes were no longer in GTA III due to a public ordinance that banned them that was supported by the [[Maibatsu Corporation]] (which marketed the oversized [[Maibatsu Monstrosity]] in GTA III) in order to promote the use of automobiles in the city.{{Chronology}}


==Controls==
==Controls==
[[Image:Controls-GTALCS-psp-menu.png|200px|thumb|left|Control menu of GTA LCS in the PSP version.]]
[[File:Controls-GTALCS-psp-menu.png|200px|thumb|left|Control menu of GTA LCS in the PSP version.]]
On the [[PlayStation Portable]], character movement is controlled using the analog stick and the D-pad being used to cycle through the available weapons. The Select button changes the camera mode. To target an enemy, the player holds the R Button and can then cycle through targets using left and right on the D-pad. While in a car, the L and R Buttons can be used for drive-by shootings. While in the midst of a mission, all enemies (that is, those directly relating to the mission) are indicated on the radar by red dots. In the game's menu, the player can choose to reverse the functions of the analog stick and D-Pad.
On the [[PlayStation Portable]], character movement is controlled using the analog stick and the D-pad being used to cycle through the available weapons. The Select button changes the camera mode. To target an enemy, the player holds the R Button and can then cycle through targets using left and right on the D-pad. While in a car, the L and R Buttons can be used for drive-by shootings. While in the midst of a mission, all enemies (that is, those directly relating to the mission) are indicated on the radar by red dots. In the game's menu, the player can choose to reverse the functions of the analog stick and D-Pad.


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