Heads-Up Display: Difference between revisions
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*[[Statistics|Stats and skills]] (GTA SA). | *[[Statistics|Stats and skills]] (GTA SA). | ||
*[[Wanted level]]. | *[[Wanted level]]. | ||
*[[Time]] | |||
*Vehicle speed ([[Grand Theft Auto Advance]]) | |||
*The vehicle the player enters. | *The vehicle the player enters. | ||
*The district the player | *The district the player enters. | ||
*The street the player enters ([[Grand Theft Auto IV]]). | *The street the player enters ([[Grand Theft Auto IV]]). | ||
Revision as of 16:22, 2 May 2010
A heads-up display, often abbreviated as HUD, is a set of indicators used in most games to show the player's current status in a game, such as the score, health and the like.
Description
A HUD can be used to convey many different types of information, such as time, score, money, health, armor, weaponry, ammunition, warnings (eg "wrong way" in a race) maps with blips and subtitles of conversations.
The HUD GTA games may display the following information:
- Radar, a small map of the player's current location (GTA III onwards).
- Location compass, a compass point to key locations (GTA 1 to GTA 2).
- Money.
- Weapon selected and ammunition.
- Health.
- Armor.
- Lung Capacity (Grand Theft Auto: San Andreas).
- Stamina (Grand Theft Auto: Vice City Stories).
- Respect (GTA 2).
- Stats and skills (GTA SA).
- Wanted level.
- Time
- Vehicle speed (Grand Theft Auto Advance)
- The vehicle the player enters.
- The district the player enters.
- The street the player enters (Grand Theft Auto IV).
Other elements appear on the HUD in other situations, such as a dialogue subtitles, help messages, and a "Busted" or "Wasted" sign if the player gets arrested or killed respectively.
Floating pickups, such as a police bribe are not considered to be a part of the HUD even though only the player can see them. This is also true for floating markers which indicate where to park or walk into.
Gallery
GTA 1 — GTA 2
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GTA III — GTA Vice City Stories
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GTA IV — GTA Chinatown Wars
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