Health

Revision as of 14:27, 25 March 2010 by A-Dust (talk | contribs)

Health is the measurement of the physical condition of the game's protagonist in the Grand Theft Auto series. Its default maximum is 100%, but in some of the games in the series this can be extended, usually as a reward for completing some side mission.

Health pickups scattered around the map can restore the player's health to the maximum level. Since the first Grand Theft Auto until Grand Theft Auto IV, health pickups are generally shaped as rotating health icon with the symbol of a heart. In GTA IV, health pickups are shaped as medical kits. Health can be also replenished by up to 20% when entering Ambulances.

Many things can damage the player's health: being shot, stabbed, or beaten, fire, explosives, being struck by a vehicle, drowning, being thrown from a vehicle, and falling from heights. When the player's health is completely depleted, the protagonist is considered "wasted", and is then transported to the nearest hospital, after which a fee for healthcare will be assessed, and all weapons confiscated. Any mission that may have been in progress at the time is considered as failed. Health can be replenished by picking up a health pickup, employing the services of a prostitute, or - in GTA San Andreas and GTA IV - by eating food or visiting a save point to save the game.

Grand Theft Auto III

Health pickups can be found in front of all hospitals and scattered throughout Liberty City, often in recreational areas such as rest stops, parks, and shopping centers. Employing the services of a prostitute also replenishes health to a possible total of 125%.

Grand Theft Auto: Vice City

Health pickups appear in Vice City primarily in front of hospitals and replenish the player's health to maximum for $100 (default 100%, which can be extended to 200%). Food stores only help you replenish up to 100% health. The player's maximum health can be increased to 150% by performing Pizza Boy side missions. The player's maximum health will be 200% after the 100% Completion.

GTA San Andreas

Health pickups appear in San Andreas during Gang Warfare and in most missions involving a lot of gun fights. Health is replenished to maximum, which is a variable scale that can be increased by performing paramedic side missions and exercising (sprinting, swimming, or visiting a gym).

GTA Liberty City Stories

Health pickups like in the previous games appear randomly around the city and always inside safehouses and by hospitals. Maximum health can be increased by finishing the Pizza Boy and Noodle Boy side-missions, with each of them increasing 25% health, when completed.

GTA Vice City Stories

Health pickups here appear in the same form as in Liberty City Stories and are always inside safehouses and by hospitals. Increasing the maximum health requires completing the odd job, Air Rescue.

GTA IV

File:Map healthpickups.png
The map found on a website showing health locations in GTA IV.

Health packs are found all over Liberty City, generally in out-of-the-way locales, and in subway stations. Food stands and stores are dotted around the city, and are great for replenishing health. A map of health pickups is shown in the game's website www.whattheydonotwantyoutoknow.com.

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