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[[Image:Staunton.jpg|thumb|right|300px|Liberty City in [[Grand Theft Auto III]]]]
[[Image:Staunton.jpg|thumb|right|300px|Liberty City in [[Grand Theft Auto III]]]]


'''Liberty City''' is a fictional city/state based on real-life [[wp:New York City|New York City]], and is used as the setting in several [[Grand Theft Auto]] games, the most notable being [[Grand Theft Auto III]] and [[Grand Theft Auto IV]].  Liberty City is the most frequently featured fictional setting in the GTA series, having appeared in seven out of the eleven games:
'''Liberty City''' is a fictional city/state based on real-life [[wp:New York City|New York City]], and is used as the setting in several [[Grand Theft Auto]] games, the most notable being [[Grand Theft Auto III]] and [[Grand Theft Auto IV]].  Liberty City is the most frequently featured fictional setting in the [[GTA|Grand Theft Auto series]], having appeared in seven out of the eleven games:


*As a level in the original [[Grand Theft Auto 1]] ([[1997]]/[[1998]]).  
*As a [[Liberty City in GTA 1|level]] in the original [[Grand Theft Auto 1]] ([[1997]]/[[1998]]).  
*The Grand Theft Auto III rendition, featured as the setting of [[Grand Theft Auto III]] ([[2001]]), [[Grand Theft Auto Advance]] (GBA, [[2004]]), [[Grand Theft Auto: Liberty City Stories]] (PSP, [[2005]]), shown in [[Grand Theft Auto: Vice City]], featured briefly for a [[Saint Mark's Bistro|single mission]] in [[Grand Theft Auto: San Andreas]] (2004) and also in [[The Introduction]] - a machinima based on the game.
*The Grand Theft Auto III [[Liberty City in GTA III Era|rendition]], featured as the setting of [[Grand Theft Auto III]] ([[2001]]), [[Grand Theft Auto Advance]] (GBA, [[2004]]), [[Grand Theft Auto: Liberty City Stories]] (PSP, [[2005]]), shown in [[Grand Theft Auto: Vice City]], featured briefly for a [[Saint Mark's Bistro|single mission]] in [[Grand Theft Auto: San Andreas]] (2004) and also in [[The Introduction]] - a machinima based on the game.
*As the setting for [[Grand Theft Auto IV]], where it is much more closely modeled after New York City, with such recognizable landmarks as the Statue of Liberty, Chrysler Building, and the Empire State Building.  
*As the [[Liberty City in GTA IV|setting]] for [[Grand Theft Auto IV]], where it is much more closely modeled after New York City, with such recognizable landmarks as the [[wp:Statue of Liberty|Statue of Liberty]] (dubbed [[Statue of Happiness]]), Chrysler Building, and the Empire State Building.  


In all renditions, Liberty City is primarily depicted as a large city with a sizable population (4 million in the Grand Theft Auto III rendition, 8 million in GTA IV), featuring a complete transportation infrastructure of roads and railways, and is located on a geographical configuration of shorelines and islands, similar to that of New York City.  The city has been described as one suffering from crime and corruption, with the presence of organized crime, feuding street gangs, petty criminals, and rampant misconduct among city officials and law enforcement.  Parts of Liberty City have also suffered major damage and loss from bombings, which are depicted as being orchestrated by local criminals.  Some of these damages, however, have been repaired or resulted in complete redevelopment of an entire area.
In all renditions, Liberty City is primarily depicted as a large city with a sizable population (4 million in the Grand Theft Auto III rendition, 8 million in GTA IV), featuring a complete transportation infrastructure of roads and railways, and is located on a geographical configuration of shorelines and islands, similar to that of New York City.  The city has been described as one suffering from crime and corruption, with the presence of organized crime, feuding street gangs, petty criminals, and rampant misconduct among city officials and law enforcement.  Parts of Liberty City have also suffered major damage and loss from bombings, which are depicted as being orchestrated by local criminals.  Some of these damages, however, have been repaired or resulted in complete redevelopment of an entire area.

Revision as of 02:33, 21 March 2009

File:Liberty Skyline.png
Liberty City in Grand Theft Auto IV
File:Staunton.jpg
Liberty City in Grand Theft Auto III

Liberty City is a fictional city/state based on real-life New York City, and is used as the setting in several Grand Theft Auto games, the most notable being Grand Theft Auto III and Grand Theft Auto IV. Liberty City is the most frequently featured fictional setting in the Grand Theft Auto series, having appeared in seven out of the eleven games:

In all renditions, Liberty City is primarily depicted as a large city with a sizable population (4 million in the Grand Theft Auto III rendition, 8 million in GTA IV), featuring a complete transportation infrastructure of roads and railways, and is located on a geographical configuration of shorelines and islands, similar to that of New York City. The city has been described as one suffering from crime and corruption, with the presence of organized crime, feuding street gangs, petty criminals, and rampant misconduct among city officials and law enforcement. Parts of Liberty City have also suffered major damage and loss from bombings, which are depicted as being orchestrated by local criminals. Some of these damages, however, have been repaired or resulted in complete redevelopment of an entire area.

It should be noted that in Grand Theft Auto: IV, the "Liberty City" is only a section of the entire state that shares the same name. Similar to how New York CITY is differentiated from New York STATE, because of the fact they are both named New York. As seen on every license plate in the game the words "Liberty City State" are displayed below the license code "LIBERTY CITY". Because of this, it is believed that the Liberty City shown in GTA IV and previous GTA games allow Liberty City, the city, as a playable area, and not the entire state of Liberty.

Major roles in Grand Theft Auto games

Minor roles in other Grand Theft Auto games

Remaining Grand Theft Auto games set in Grand Theft Auto III-canon, while set in completely difference locales, still mention Liberty City in dialog or feature a part of the city for a short period of time. Also, protagonists featured in these games have prominent experiences with the city for a period of time.

In Grand Theft Auto: Vice City, Tommy Vercetti, having just been released from prison, was dispatched to Vice City in 1986 by Sonny Forelli, who was shown inside the Forelli-run Marco's Bistro at Saint Mark's, Portland Island, Liberty City. Tommy had also earned the nickname the "Harwood Butcher", suggesting that he had murdered several people in the Harwood district of Portland, resulting in his 15-year jail sentence.

The Saint Mark's district of Portland, Liberty City is featured in Grand Theft Auto: San Andreas, as Carl "CJ" Johnson rides a taxicab to Marco's Bistro during a cutscene of the Saint Mark's Bistro mission. During the events of the game, Carl briefly returns to Liberty City to assassinate a high ranking Forelli Family member at Marco's Bistro, under orders from Salvatore Leone. The mission takes place in a section of southeast Saint Mark's, wherein Carl must fight through attacking Forelli Family members in Marco's Bistro and kill his target in the back lot of the restaurant.

Liberty City is also featured in The Introduction, a machinima prequel to GTA San Andreas. Set immediately before the events of the game, The Introduction shows both Carl Johnson stealing cars and mugging people in Liberty City and Salvatore Leone making arrangements for his participation in a casino venture in Las Venturas.