MP5: Difference between revisions

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[[File:MP5-GTAVC.png|thumb|right|250px|The MP5 in GTA Vice City.]]
[[File:MP5-GTAVC.png|thumb|right|250px|The MP5 in GTA Vice City.]]
The '''MP5''' (or '''SMG''' in [[Grand Theft Auto: San Andreas]], [[Grand Theft Auto: Vice City Stories]], and [[Grand Theft Auto V]]) is a 9mm submachine gun. The weapon makes appearances in many GTA games as the most powerful [[Sub Machine Gun]].
The '''MP5''' (or '''MP''' in later versions of [[Grand Theft Auto: Vice City]]; '''SMG''' in [[Grand Theft Auto: San Andreas]], [[Grand Theft Auto: Liberty City Stories|Liberty City Stories]], [[Grand Theft Auto: Vice City Stories|Vice City Stories]], and [[Grand Theft Auto V]]) is a 9mm submachine gun. The weapon makes appearances in many GTA games as the most powerful [[Sub Machine Gun]].


== Description ==
== Description ==
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=== In game ===
=== In game ===
The MP5 is one of the most powerful submachine guns in the GTA series, with devastating effects to both the player and non-player targets alike. It is arguably a better substitute for the [[Micro Uzi]] and [[Micro-SMG]], holding a better rate of fire and more damage per round. However, like the [[Micro-SMG]], the MP5 has the disadvantage of disallowing the player from discharging the weapon while running, allowing the player to only stand or stride while talking aim or shooting. Since its inception in GTA Vice City, the weapon is favored by both the [[Federal Bureau of Investigation|FBI]] (and GTA IV's [[Federal Bureau of Investigation#Grand Theft Auto IV|FIB]]) and GTA IV's [[NOOSE]] tactical units as a weapon of choice. All renditions of the MP5 hold 30 rounds per magazine.
The MP5 is one of the most powerful submachine guns in the GTA series, with devastating effects to both the player and non-player targets alike, as well as dealing 35 points of damage per hit. It is arguably a better substitute for the [[Micro Uzi]] and [[Micro-SMG]], holding a better rate of fire and more damage per round. However, like the [[Micro-SMG]], the MP5 has the disadvantage of disallowing the player from discharging the weapon while running, allowing the player to only stand or stride while talking aim or shooting. Since its inception in GTA Vice City, the weapon is favored by the [[Federal Bureau of Investigation|FBI]] (and GTA IV's [[Federal Bureau of Investigation#Grand Theft Auto IV|FIB]]), [[Military|Army]] (in GTA Vice City, Liberty City Stories, and Vice City Stories), and GTA IV's [[NOOSE]] tactical units as a weapon of choice. All renditions of the MP5 hold 30 rounds per magazine.


Each MP5 rendition has a variant in the GTA games. GTA Vice City features an MP5A3, GTA San Andreas features an HK94A3, and GTA Liberty City Stories features the MP5K which looks a little lengthier than the other renditions. In Vice City Stories, the SP89 (a civilian version of the MP5K which is an anachronism for 1984) makes an appearance, but the model is more like combined parts of the MP5A3, MP5K and MP5SD since it has the collapsible stock of the MP5A3, the shorter barrel and vertical foregrip of the MP5K, and the muzzle almost appears to be an attempt at an MP5SD suppressor. In GTA IV, the MP5A3 was scarpped and was turned into an MP10. In GTA Chinatown Wars the MP5 is again an MP5A3 and is called the SMG, just like any other rendition.
Each MP5 rendition has a variant in the GTA games. GTA Vice City features an MP5A3, GTA San Andreas features an HK94A3, and GTA Liberty City Stories features the MP5K which looks a little lengthier than the other renditions. In Vice City Stories, the SP89 (a civilian version of the MP5K which is an anachronism for 1984) makes an appearance, but the model is more like combined parts of the MP5A3, MP5K and MP5SD since it has the collapsible stock of the MP5A3, the shorter barrel and vertical foregrip of the MP5K, and the muzzle almost appears to be an attempt at an MP5SD suppressor. In GTA IV, the MP5A3 was scarpped and was turned into an MP10. In GTA Chinatown Wars the MP5 is again an MP5A3 and is called the SMG, just like any other rendition.


==Locations==
== Locations ==
;GTA Vice City
;GTA Vice City
*[[Downtown Vice City|Downtown]] - Available to buy from [[Ammu-Nation]] after completion of [[Rub Out]], $3,000
* [[Downtown Vice City|Downtown]] - Available to buy from [[Ammu-Nation]] after completion of [[Rub Out]], $3,000


;GTA San Andreas
;GTA San Andreas
*[[Jefferson, Los Santos|Jefferson]], [[Los Santos in GTA III Era|Los Santos]] - On the roof of the [[Jefferson Motel]]
* [[Jefferson, Los Santos|Jefferson]], [[Los Santos in GTA III Era|Los Santos]] - On the roof of the [[Jefferson Motel]]
*[[Las Colinas]], Los Santos - On a deck
* [[Las Colinas]], Los Santos - On a deck
*[[Unity Station]], [[El Corona]], Los Santos - Beside a hedge in the inner part of the parking lot
* [[Unity Station]], [[El Corona]], Los Santos - Beside a hedge in the inner part of the parking lot
*[[Montgomery]], [[Red County]] - Near a back door of the burned building
* [[Montgomery]], [[Red County]] - Near a back door of the burned building
*[[Ocean Flats]], [[San Fierro]] - At the back garden of a house, in the south-east of the district.
* [[Ocean Flats]], [[San Fierro]] - At the back garden of a house, in the south-east of the district.
*[[El Quebrados]], [[Tierra Robada]] - In an alley west of the [[Pay 'n' Spray]]
* [[El Quebrados]], [[Tierra Robada]] - In an alley west of the [[Pay 'n' Spray]]
*[[Starfish Casino]], [[Las Venturas]] - In the corner of a floor in the carpark
* [[Starfish Casino]], [[Las Venturas]] - In the corner of a floor in the carpark
*[[Come-A-Lot]], Las Venturas - Nearly-enclosed in a wall
* [[Come-A-Lot]], Las Venturas - Nearly-enclosed in a wall
*[[The Four Dragons Casino]], Las Venturas - Outside the entrance if collected all 50 [[Horseshoes]]
* [[The Four Dragons Casino]], Las Venturas - Outside the entrance if collected all 50 [[Horseshoes]]
*Available at any Ammu-Nation for $2,000 after the completion of [[Doberman]]
* Available at any Ammu-Nation for $2,000 after the completion of [[Doberman]]


;GTA Liberty City Stories
;GTA Liberty City Stories
*[[Aspatria]], [[Staunton Island]] - On the end of a jetty near the meeting place with [[Leon McAffrey]] and the [[Liberty City Memorial Stadium]]
* [[Aspatria]], [[Staunton Island]] - On the end of a jetty near the meeting place with [[Leon McAffrey]] and the [[Liberty City Memorial Stadium]]
*[[Pike Creek]], [[Shoreside Vale]] - Spawns in an area surrounded by fences (only reachable by jumping from a truck, [[Ambulance]] or [[Rhino|tank]])
* [[Pike Creek]], [[Shoreside Vale]] - Spawns in an area surrounded by fences (only reachable by jumping from a truck, [[Ambulance]] or [[Rhino|tank]])
*[[Wichita Gardens]], Shoreside Vale - Spawns between the lower section of the housing project
* [[Wichita Gardens]], Shoreside Vale - Spawns between the lower section of the housing project
*Available at each safehouse after collecting 40 [[Collectibles|hidden packages]]
* Available at each safehouse after collecting 40 [[Hidden Packages]]


;GTA Vice City Stories
;GTA Vice City Stories
*[[Ocean Beach]] - At the [[Ammu-Nation]] store costing $2,500 ($1,800 after completing [[Phil's Shooting Range]]).
* [[Ocean Beach]] - At the [[Ammu-Nation]] store costing $2,500 ($1,800 after completing [[Phil's Shooting Range]]).
*Ocean Beach - At the pier of the marina near the boats docked.
* Ocean Beach - At the pier of the marina near the boats docked.


;GTA IV
;GTA IV
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'''[[Broker]]'''
'''[[Broker]]'''
*[[Schottler]] - Can be found on an air-conditioning ductwork in an alley between Boone St and Dillon St. This pickup isn't so tricky to get to: walk the alley opposite Jacob's home just to the dead end, jump to the left edge. you can't pull onto the roof near the roof windows so move along this edge left then pull up...
* [[Schottler]] - Can be found on an air-conditioning ductwork in an alley between Boone St and Dillon St. This pickup isn't so tricky to get to: walk the alley opposite Jacob's home just to the dead end, jump to the left edge. you can't pull onto the roof near the roof windows so move along this edge left then pull up...


'''[[Dukes]]'''
'''[[Dukes]]'''
*[[Francis International Airport in GTA IV Era|Francis International Airport]] - Can be found on the top level of the parking garage to the southwest of the [[Francis International Airport LTA|airport subway station.]]
* [[Francis International Airport in GTA IV Era|Francis International Airport]] - Can be found on the top level of the parking garage to the southwest of the [[Francis International Airport LTA|airport subway station.]]


'''[[Bohan]]'''
'''[[Bohan]]'''
*[[South Bohan]]/[[Chase Point]] - Can be found on the roof of the crack den the player enters during the mission [[Escuela of the Streets]].
* [[South Bohan]]/[[Chase Point]] - Can be found on the roof of the crack den the player enters during the mission [[Escuela of the Streets]].


'''[[Algonquin]]'''
'''[[Algonquin]]'''
*[[East Holland]] - Can be found in an alley between Wardite St and Vauxite St.
* [[East Holland]] - Can be found in an alley between Wardite St and Vauxite St.
*[[North Holland]] - Can be found on the roof of [[The Linen Lounge]] club on the intersection of Vauxite St. and Ivy Drive North.
* [[North Holland]] - Can be found on the roof of [[The Linen Lounge]] club on the intersection of Vauxite St. and Ivy Drive North.


'''[[Alderney]]'''
'''[[Alderney]]'''
*[[Alderney City]] - Can be found in the alley where you confront the [[Algonquin Triads|Triads]] during the mission Truck Hustle.
* [[Alderney City]] - Can be found in the alley where you confront the [[Algonquin Triads|Triads]] during the mission Truck Hustle.
*Alderney City - Can be found behind the building where you meet Phil Bell for the mission Catch the Wave.
* Alderney City - Can be found behind the building where you meet Phil Bell for the mission Catch the Wave.
*[[Normandy]] - Can be found atop a gantry crane in [[Port Tudor]].
* [[Normandy]] - Can be found atop a gantry crane in [[Port Tudor]].
*[[Acter Industrial Park]] - Can be found on the seventh floor of an observation platform of a RON Oil refinery on the southern side of the island. This is a particularly long way to go to get this weapon, however, and is not recommended.
* [[Acter Industrial Park]] - Can be found on the seventh floor of an observation platform of a RON Oil refinery on the southern side of the island. This is a particularly long way to go to get this weapon, however, and is not recommended.


;GTA V
;GTA V
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'''[[Los Santos in GTA V|Los Santos]]'''
'''[[Los Santos in GTA V|Los Santos]]'''
*Davis - Can be found in a Grove Street backyard.
* Davis - Can be found in a Grove Street backyard.
*Alta - On the ground at El Cafe Rojo de Madera.
* Alta - On the ground at El Cafe Rojo de Madera.
*Davis Quartz - On the catwalk at the quarry.
* Davis Quartz - On the catwalk at the quarry.
*Rehab Center, Richamn Glen - Under the covered sidewalk.
* Rehab Center, Richamn Glen - Under the covered sidewalk.
*Del Perro Beach Pier - Under the pier.
* Del Perro Beach Pier - Under the pier.
*Rockford Plaza, Burton - On the median under Rockford Plaza.
* Rockford Plaza, Burton - On the median under Rockford Plaza.


==Gallery==
== Gallery ==
===In-game model===
=== In-game model ===
<center><gallery>
<center><gallery>
File:MP5-GTAVC.png|GTA Vice City, and GTA San Andreas.
File:MP5-GTAVC.png|GTA Vice City, and GTA San Andreas.
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</gallery></center>
</gallery></center>


===HUD icons===
=== HUD icons ===
<center><gallery>
<center><gallery>
File:MP5-GTAVC-icon.png|GTA Vice City.
File:MP5-GTAVC-icon.png|GTA Vice City (PC/console version).
File:MP5-GTASA-icon.png|GTA San Andreas.
File:MP5-GTASA-icon.png|GTA San Andreas.
File:MP5-GTALCS-icon.PNG|GTA Liberty City Stories/GTA Vice City Stories.
File:MP5-GTALCS-icon.PNG|GTA Liberty City Stories/Vice City Stories.
File:MP5-GTAIV-icon.png|GTA IV.
File:MP5-GTAIV-icon.png|GTA IV.
</gallery></center>
</gallery></center>


===Real life models===
=== Real life models ===
<center><gallery>
<center><gallery>
File:MP5A3.jpg|The real life MP5A3 seen in GTA Vice City ,part of the GTA Vice City Stories model and in GTA Chinatown Wars.
File:MP5A3.jpg|The real life MP5A3 seen in GTA Vice City ,part of the GTA Vice City Stories model and in GTA Chinatown Wars.
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[[File:MP5-GTAIV-prerelease.jpg|thumb|right|140px|An early image of Niko holding an MP5.]]
[[File:MP5-GTAIV-prerelease.jpg|thumb|right|140px|An early image of Niko holding an MP5.]]
[[File:MP5-K-GTAVC-cutscene.jpg|thumb|right|140px|One of the deal ambushers during the intro cutscene is wielding an MP5K, which isn't available to use in-game.]]
[[File:MP5-K-GTAVC-cutscene.jpg|thumb|right|140px|One of the deal ambushers during the intro cutscene is wielding an MP5K, which isn't available to use in-game.]]
*Both sides of GTA IV's MP5s feature "MADE IN SCOTLAND" markings (mirrored on the left side), alluding to GTA IV's Scottish developer [[Rockstar North]].
* Both sides of GTA IV's MP5s feature "MADE IN SCOTLAND" markings (mirrored on the left side), alluding to GTA IV's Scottish developer [[Rockstar North]].
*In [[Grand Theft Auto: Vice City]], one of the deal ambushers during the intro cutscene is wielding an MP5K, which isn't available to use in-game.
* In [[Grand Theft Auto: Vice City]], one of the deal ambushers during the intro cutscene is wielding an MP5K, which isn't available to use in-game.
*The SP89 is an anachronism; this version was not made until 1989, and [[Grand Theft Auto: Vice City Stories]] takes place respectively in 1984. In game it is fully-automatic, which in real life, it is semi-automatic. However, it may be illegally custom converted to full automatic, as its much easier than to obtain a civilian version than a normal version.
* The SP89 is an anachronism; this version was not made until 1989, and [[Grand Theft Auto: Vice City Stories]] takes place respectively in 1984. In game it is fully-automatic, which in real life, it is semi-automatic. However, it may be illegally custom converted to full automatic, as its much easier than to obtain a civilian version than a normal version.
*Originally, an MP5A3 was meant to be in GTA IV, but it was later replaced by the MP10. It had a 15 round magazine. An image of Niko holding it confirms this.
* Originally, an MP5A3 was meant to be in GTA IV, but it was later replaced by the MP10. It had a 15 round magazine. An image of Niko holding it confirms this.


==Cons==
== Cons ==
*30 rounds in the magazine 20 less than Micro Uzi
* 30 rounds in the magazine 20 less than Micro Uzi
*Not recommended for drive bys.  
* Not recommended for drive bys.  


{{gtavc weapons}}
{{gtavc weapons}}
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{{gtaiv weapons}}
{{gtaiv weapons}}
{{Gtacw weapons}}
{{Gtacw weapons}}
{{gtav weapons}}
[[Category:Weapons]]
[[Category:Weapons]]
[[Category:Weapons in GTA Vice City]]
[[Category:Weapons in GTA Vice City]]

Latest revision as of 23:20, 28 November 2014

The MP5 in GTA Vice City.

The MP5 (or MP in later versions of Grand Theft Auto: Vice City; SMG in Grand Theft Auto: San Andreas, Liberty City Stories, Vice City Stories, and Grand Theft Auto V) is a 9mm submachine gun. The weapon makes appearances in many GTA games as the most powerful Sub Machine Gun.

Description

Real life

The MP5 was developed in the 1960s by a group of engineers from the West German arms manufacturer Heckler & Koch GmbH (HK). The company, motivated by the success of the Heckler & Koch G3 rifle developed a group of small arms consisting of four types of firearms (all based on the G3 design layout), where the first type was chambered in 7.62 x 51 mm NATO, the second – using the 7.62 x 39 mm M43 round, third – the intermediate 5.56 x 45 mm NATO caliber and the fourth type – chambering the 9 x 19 mm Parabellum pistol cartridge. The MP5 (short for Maschinenpistole 5) was created within the fourth group of firearms, initially known as the HK54.

In game

The MP5 is one of the most powerful submachine guns in the GTA series, with devastating effects to both the player and non-player targets alike, as well as dealing 35 points of damage per hit. It is arguably a better substitute for the Micro Uzi and Micro-SMG, holding a better rate of fire and more damage per round. However, like the Micro-SMG, the MP5 has the disadvantage of disallowing the player from discharging the weapon while running, allowing the player to only stand or stride while talking aim or shooting. Since its inception in GTA Vice City, the weapon is favored by the FBI (and GTA IV's FIB), Army (in GTA Vice City, Liberty City Stories, and Vice City Stories), and GTA IV's NOOSE tactical units as a weapon of choice. All renditions of the MP5 hold 30 rounds per magazine.

Each MP5 rendition has a variant in the GTA games. GTA Vice City features an MP5A3, GTA San Andreas features an HK94A3, and GTA Liberty City Stories features the MP5K which looks a little lengthier than the other renditions. In Vice City Stories, the SP89 (a civilian version of the MP5K which is an anachronism for 1984) makes an appearance, but the model is more like combined parts of the MP5A3, MP5K and MP5SD since it has the collapsible stock of the MP5A3, the shorter barrel and vertical foregrip of the MP5K, and the muzzle almost appears to be an attempt at an MP5SD suppressor. In GTA IV, the MP5A3 was scarpped and was turned into an MP10. In GTA Chinatown Wars the MP5 is again an MP5A3 and is called the SMG, just like any other rendition.

Locations

GTA Vice City
GTA San Andreas
GTA Liberty City Stories
GTA Vice City Stories
GTA IV

The SMG can be purchased at the back-alley gun shops for $2500 and each additional magazine costs $150. It can be purchased from Little Jacob for $1750 and each additional magazine will cost $20. It is basically the most used weapon on multiplayer and a good weapon for single player also. It is a 2 hit kill with headshots on single player and multiplayer. It has about double the range of an Uzi and almost the range of an AK, but not as much range as an M4. This weapon is good for drive bys and car chases as it has an high rate of fire and a 30 round magazine, but the Uzi is more suited for that purpose and this gun is more suited for attacking on the ground.

Broker

  • Schottler - Can be found on an air-conditioning ductwork in an alley between Boone St and Dillon St. This pickup isn't so tricky to get to: walk the alley opposite Jacob's home just to the dead end, jump to the left edge. you can't pull onto the roof near the roof windows so move along this edge left then pull up...

Dukes

Bohan

Algonquin

Alderney

  • Alderney City - Can be found in the alley where you confront the Triads during the mission Truck Hustle.
  • Alderney City - Can be found behind the building where you meet Phil Bell for the mission Catch the Wave.
  • Normandy - Can be found atop a gantry crane in Port Tudor.
  • Acter Industrial Park - Can be found on the seventh floor of an observation platform of a RON Oil refinery on the southern side of the island. This is a particularly long way to go to get this weapon, however, and is not recommended.
GTA V

The SMG can be purchased at Ammu-Nation in Los Santos and Blaine County.

Los Santos

  • Davis - Can be found in a Grove Street backyard.
  • Alta - On the ground at El Cafe Rojo de Madera.
  • Davis Quartz - On the catwalk at the quarry.
  • Rehab Center, Richamn Glen - Under the covered sidewalk.
  • Del Perro Beach Pier - Under the pier.
  • Rockford Plaza, Burton - On the median under Rockford Plaza.

Gallery

In-game model

HUD icons

Real life models

Trivia

An early image of Niko holding an MP5.
One of the deal ambushers during the intro cutscene is wielding an MP5K, which isn't available to use in-game.
  • Both sides of GTA IV's MP5s feature "MADE IN SCOTLAND" markings (mirrored on the left side), alluding to GTA IV's Scottish developer Rockstar North.
  • In Grand Theft Auto: Vice City, one of the deal ambushers during the intro cutscene is wielding an MP5K, which isn't available to use in-game.
  • The SP89 is an anachronism; this version was not made until 1989, and Grand Theft Auto: Vice City Stories takes place respectively in 1984. In game it is fully-automatic, which in real life, it is semi-automatic. However, it may be illegally custom converted to full automatic, as its much easier than to obtain a civilian version than a normal version.
  • Originally, an MP5A3 was meant to be in GTA IV, but it was later replaced by the MP10. It had a 15 round magazine. An image of Niko holding it confirms this.

Cons

  • 30 rounds in the magazine 20 less than Micro Uzi
  • Not recommended for drive bys.