Difference between revisions of "Paramedic"

From Grand Theft Wiki
Jump to navigation Jump to search
(Rewards: tabulated for more reader-friendly)
m (Rewards: unnecessary capitalizations)
Line 16: Line 16:
 
|-
 
|-
 
| rowspan="3" | GTA III
 
| rowspan="3" | GTA III
| [[Health]] Pickup Delivered to Hideouts
+
| [[Health]] pickup delivered to all active [[Safehouses in GTA III|hideouts]]
| Rescue 35 Patients
+
| Rescue 35 patients
 
|-
 
|-
| [[Adrenaline Pill]] Pickup Delivered to Hideouts
+
| [[Adrenaline Pill]] pickup delivered to all active hideouts
| Rescue 70 Patients
+
| Rescue 70 patients
 
|-
 
|-
| Infinite Sprint
+
| Infinite sprint
| Complete Level 12
+
| Complete level 12
 
|-
 
|-
 
| GTA Vice City
 
| GTA Vice City
| Infinite Sprint
+
| Infinite sprint
| Complete Level 12
+
| Complete level 12
 
|-
 
|-
 
| rowspan="2" | GTA Advance
 
| rowspan="2" | GTA Advance
| [[Health]] Delivered to Hideouts
+
| [[Health]] delivered to all active hideouts
| Rescue 35 Patients
+
| Rescue 35 patients
 
|-
 
|-
| Infinite Sprint
+
| Infinite sprint
| Complete Level 12
+
| Complete level 12
 
|-
 
|-
 
| GTA San Andreas
 
| GTA San Andreas
| Max. Health Increases to Maximum
+
| Max. Health is maximized
| Complete Level 12
+
| Complete level 12
 
|-
 
|-
 
| GTA Liberty City Stories
 
| GTA Liberty City Stories
| Infinite Sprint
+
| Infinite sprint
| Complete Level 12
+
| Complete level 12
 
|-
 
|-
 
| GTA Vice City Stories
 
| GTA Vice City Stories
| Infinite Sprint
+
| Infinite sprint
| Complete Level 15
+
| Complete level 15
 
|-
 
|-
 
| GTA Chinatown Wars
 
| GTA Chinatown Wars
| Infinite Sprint
+
| Infinite sprint
| Complete 5 Missions
+
| Complete 5 missions
 
|}
 
|}
  

Revision as of 09:12, 26 December 2010

The Paramedic side-mission can be toggled on or off when driving the Ambulance in Grand Theft Auto III, Grand Theft Auto: Vice City, Grand Theft Auto: San Andreas, Grand Theft Auto Advance, Grand Theft Auto: Liberty City Stories and Grand Theft Auto: Vice City Stories. The Paramedic side mission involves the player locating, picking up and delivering patients to the hospital within a time limit. The hospital is the closest one to where the player began the side mission. Each new level has one new patient to collect. After completing level twelve (level fifteen in GTA Vice City Stories), the player is rewarded. The Ambulance can carry up to three patients at one time.

The side mission can be failed by ending the side mission, leaving or destroying the Ambulance, or by killing one patient, which can occur after numerous bumps (which hurts the patient) or running over patients. Failing the paramedic side mission results in the player having to start from the first level, except for in GTA Vice City Stories, where the player can resume from the last checkpoint.

In GTA III, a level has to be completed in order for the "patients rescued" stat be updated. Not completing the level means no update to the stat even though patients are actually rescued.

In GTA Vice City Stories, there is a checkpoint at the end of levels 5 and 10. If the checkpoint has been passed but the mission is failed, the mission can be resumed from the checkpoint.

The Paramedic side-mission is absent from GTA IV.

Rewards

Game Reward Requirement
GTA III Health pickup delivered to all active hideouts Rescue 35 patients
Adrenaline Pill pickup delivered to all active hideouts Rescue 70 patients
Infinite sprint Complete level 12
GTA Vice City Infinite sprint Complete level 12
GTA Advance Health delivered to all active hideouts Rescue 35 patients
Infinite sprint Complete level 12
GTA San Andreas Max. Health is maximized Complete level 12
GTA Liberty City Stories Infinite sprint Complete level 12
GTA Vice City Stories Infinite sprint Complete level 15
GTA Chinatown Wars Infinite sprint Complete 5 missions

Vehicles

Tips

Complete this side mission as early as you can in GTA III because after you finished the story-line missions it is hard to complete it in a row (30-40 minutes) because on each island a gang will attack you (with weapons) and the ambulances easily become damaged and you can't use the Pay 'n' Spray. If you have completed the story then try to complete it on Staunton Island where the Yardies and the Colombian Cartel are the only enemy gangs.