Difference between revisions of "Paramedic"

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m (Added LCS reward)
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'''GTA San Andreas'''
 
'''GTA San Andreas'''
 
*Maximum health boost (complete level 12)
 
*Maximum health boost (complete level 12)
 +
 +
'''GTA Liberty City Stories'''
 +
*Infinite sprint (complete level 12)
  
 
==Vehicles==
 
==Vehicles==

Revision as of 13:56, 13 June 2008

The Paramedic side-mission can be toggled on or off when driving the ambulance in all GTA III-era games. This mission requires the player to find, pick up and deliver patients to the hospital within a time limit, while endeavoring to drive as safely as possible (each bump further injures the passengers). With every level comes another patient to deliver, increasing the difficulty. Usually when the player beats level 12 the mission is complete (but can be carried on and replayed later) and a reward is achieved, e.g. infinite sprint or extra health.

If the player leaves the ambulance at any point during the mission, kills a patient, or runs out of time, the mission is failed and must be restarted from level one. Three patients can be carried in an ambulance at any one time.

Rewards

GTA III

  • Health pickup delivered to hideouts (35 patients rescued)

GTA Vice City

  • Infinite sprint (complete level 12)

GTA San Andreas

  • Maximum health boost (complete level 12)

GTA Liberty City Stories

  • Infinite sprint (complete level 12)

Vehicles