Portland Safehouse: Difference between revisions

(Minor Edit)
No edit summary
 
(17 intermediate revisions by 10 users not shown)
Line 1: Line 1:
[[Image:Portland Appartment.jpg|right|thumb|Portland Island Safehouse]]
The '''Portland safehouse''' is a [[safehouse]] for [[Toni Cipriani]] in [[Grand Theft Auto: Liberty City Stories]], located on the northern side of [[Saint Mark's]], [[Portland]].
 
[[File:Portlandsafehouse-GTALCS-exterior-rear.jpg|right|thumb|301px|Rear side of the Portland safehouse in GTA Liberty City Stories.]]
 
== Description ==
The safehouse is a basic apartment that was given to the player during "[[Home Sweet Home]]" by [[Vincenzo Cilli]], and can only be accessed from the rear, through a back passage. The safehouse only features one working garage that can only hold one vehicle (much like its [[Grand Theft Auto III]] [[Portland Island Safehouse (GTA III)|equivalent]]), despite featuring two garage doors. A [[Hidden Packages|hidden package]] can be found on the roof of an extension next to the entrance into the safehouse and the [[Baseball Bat|baseball bat]] pickup, and is only reachable by parking a large vehicle next to the extension and climbing up the vehicle.
 
The safehouse is depicted with a small interior comprising three rooms: The living space, which functions as a living room and dining room and contains the safehouse's [[Save Point|save point]]; the kitchen, which contains a [[health]] pickup; and the bedroom, which contains a [[wardrobe]] icon.
 
The safehouse's design is based on partially demolished ruins at the same spot in GTA III, implying the safehouse was eventually cleared out and was in the process of being torn down by events in GTA III in 2001.
 
== Gallery ==
<gallery width="auto" perrow="3" style="font-size:95%; padding:0;text-align:left" widths="180">
File:Portlandsafehouse-GTALCS-livingspace.jpg|Living space, GTA Liberty City Stories.
File:Portlandsafehouse-GTALCS-kitchen.jpg|Kitchen, GTA Liberty City Stories.
File:Portlandsafehouse-GTALCS-bedroom.jpg|Bedroom, GTA Liberty City Stories.
File:Portlandsafehouse-GTALCS-exterior-front.jpg|Frontal exterior, GTA Liberty City Stories. Toni's apartment is situated in the rightmost building of the block.
File:PortlandsafehouseGTALCS-GTAIII-exterior.jpg|The same view in GTA III, with the buildings in the block partially demolished.
</gallery>


The '''Portland Island Safehouse''' is a safehouse for [[Toni Cipriani]] in [[Grand Theft Auto: Liberty City Stories]]. The safehouse is located in [[Saint Mark's]], [[Portland Island]]. It has two garages, but only one is usable, which can store only one vehicle or/and a [[motorcycle]]. The safehouse is unlocked after completing the mission [[Home Sweet Home]]. By [[2001]], the building has been demolished and the area is being re-developed.
[[Category:Safehouses]]
[[Category:Safehouses]]
[[Category:Safehouses in GTA Liberty City Stories]]
[[Category:Safehouses in GTA Liberty City Stories]]
[[Category:Places in Portland]]

Latest revision as of 01:13, 3 July 2014

The Portland safehouse is a safehouse for Toni Cipriani in Grand Theft Auto: Liberty City Stories, located on the northern side of Saint Mark's, Portland.

Rear side of the Portland safehouse in GTA Liberty City Stories.

Description

The safehouse is a basic apartment that was given to the player during "Home Sweet Home" by Vincenzo Cilli, and can only be accessed from the rear, through a back passage. The safehouse only features one working garage that can only hold one vehicle (much like its Grand Theft Auto III equivalent), despite featuring two garage doors. A hidden package can be found on the roof of an extension next to the entrance into the safehouse and the baseball bat pickup, and is only reachable by parking a large vehicle next to the extension and climbing up the vehicle.

The safehouse is depicted with a small interior comprising three rooms: The living space, which functions as a living room and dining room and contains the safehouse's save point; the kitchen, which contains a health pickup; and the bedroom, which contains a wardrobe icon.

The safehouse's design is based on partially demolished ruins at the same spot in GTA III, implying the safehouse was eventually cleared out and was in the process of being torn down by events in GTA III in 2001.

Gallery