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'''Respect''' encompasses two different gang-based systems in ''[[Grand Theft Auto 2]]'' and ''[[Grand Theft Auto: San Andreas]]''.
'''Respect''' encompasses two different gang-based systems in ''[[Grand Theft Auto 2]]'' and ''[[Grand Theft Auto: San Andreas]]''.


== Grand Theft Auto 2 ==
== GTA 2 ==
[[Image:Respectmeter-GTA2.png|frame|The respect meter in GTA 2, which does not only indicate which gang is hostile or friendly to the player, but also any [[Communication|payphones]] the player has access to. As indicated in the image, the player can receive jobs from the [[Scientist]]'s green phones and the [[Zaibatsu]]'s green and yellow phones, but is an enemy of the [[Rednecks]].]]


In ''Grand Theft Auto 2'', respect is a fundamental aspect of the game's gang system, determining which gang the player way work with and how gang members may react to the player. This alludes to a phrase in GTA2, "Respect is Everything", which expresses the importance of respect in gameplay.
In ''GTA 2'', respect is a fundamental aspect of the [[Grand Theft Auto 2#Gangs|gang]] system, determining which gangs the player may work with and how gang-members may react to the player. A phrase in the game, "Respect is Everything", expresses the importance of respect in gameplay.


As three gangs reside in each district of [[Anywhere City]], the game's HUD produces a respect meter of the district's three gangs, which are all neutral to the player when the player begins. Respect towards the gangs may increase or decrease depending on the actions of the player:
The game's HUD displays a respect meter for each of the current district's three gangs.  These all begin at a neutral level. The gang's "respect" for the player will increase or decrease with the player's actions:


* Respect from a gang will rise when the player completes one of its missions or kills members of its opposing gangs.
* When the player completes one of its missions or kills members of opposing gangs, respect from a gang will rise.
* Respect from a gang will drop when the player fails one of its missions or kills its own gang members.
* When the player fails one of its missions or kills its members, respect from a gang will drop.


Gangs which respect to the player are negative will have members that are hostile to the player, firing weapons at the player if they enter the gangs' territories. In addition, players will not be able to receive missions from hostile gangs, as the gangs naturally view the player unfavorably and refuse to associate themselves with the player.
A neutral-to-positive respect level from a gang will grant the player the ability to receive missions from the mentioned gang via [[Communication|payphones]]. The respect meter further provides indications on which payphones the player can access via a series of three color-coded lights (each assigned to phones with the same colors, including, in ascending order, green, yellow and red) that light up in accordance to the level of respect the player has from the gang. The higher the respect level, the more phones the player can access.
 
Gangs with a negative respect level will naturally be hostile toward the player, with its members firing at the player when the player enters their territories. In addition, gangs that view the player unfavorably do not trust the player, and so will not offer up their missions strings to the player.
 
[[Power-ups in GTA 2|A pickup]] is available that will boost gang respect towards the player.


== GTA San Andreas ==
== GTA San Andreas ==
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{{Gangs}}
[[nl:Respect]]
[[nl:Respect]]
[[Category:Terminology]]
[[Category:Terminology]]
[[Category:Features in GTA 2]]
[[Category:Features in GTA San Andreas]]
[[Category:Gameplay]]
[[Category:Gangs in GTA 2| ]]
[[Category:Gangs in GTA San Andreas| ]]
[[Category:Gangs]]

Latest revision as of 08:25, 3 September 2010

Respect encompasses two different gang-based systems in Grand Theft Auto 2 and Grand Theft Auto: San Andreas.

GTA 2

The respect meter in GTA 2, which does not only indicate which gang is hostile or friendly to the player, but also any payphones the player has access to. As indicated in the image, the player can receive jobs from the Scientist's green phones and the Zaibatsu's green and yellow phones, but is an enemy of the Rednecks.

In GTA 2, respect is a fundamental aspect of the gang system, determining which gangs the player may work with and how gang-members may react to the player. A phrase in the game, "Respect is Everything", expresses the importance of respect in gameplay.

The game's HUD displays a respect meter for each of the current district's three gangs. These all begin at a neutral level. The gang's "respect" for the player will increase or decrease with the player's actions:

  • When the player completes one of its missions or kills members of opposing gangs, respect from a gang will rise.
  • When the player fails one of its missions or kills its members, respect from a gang will drop.

A neutral-to-positive respect level from a gang will grant the player the ability to receive missions from the mentioned gang via payphones. The respect meter further provides indications on which payphones the player can access via a series of three color-coded lights (each assigned to phones with the same colors, including, in ascending order, green, yellow and red) that light up in accordance to the level of respect the player has from the gang. The higher the respect level, the more phones the player can access.

Gangs with a negative respect level will naturally be hostile toward the player, with its members firing at the player when the player enters their territories. In addition, gangs that view the player unfavorably do not trust the player, and so will not offer up their missions strings to the player.

A pickup is available that will boost gang respect towards the player.

GTA San Andreas

In GTA San Andreas, respect, or "street cred" is an element indicating how inclined your gang is to help you. The more respect you have, the more gang members you can recruit to tend to your personal interests. Raising your respect is straight-forward; doing missions and murdering rival gang members and police officers are the most common ways. Respect also affects Sex Appeal.

Up to seven gang members can be recruited. This will not happen until you have roughly 80% of your respect meter full.

Respect No. of Gang Members
>1% 2
>10% 3
>20% 4
>40% 5
>60% 6
>80% 7