Robbing Uncle Sam

Revision as of 22:38, 17 June 2015 by Rage1651 (talk | contribs)
Mission
Robbing Uncle Sam
Carl Johnson and Ryder devise a plan to rob the National Guard Depot
Carl Johnson and Ryder devise a plan to rob the National Guard Depot

Carl Johnson and Ryder devise a plan to rob the National Guard Depot
Game GTA San Andreas
For Ryder
Target Grab weapon boxes from the military.
Location Ganton, Los Santos, San Andreas
Fail Death of Carl Johnson
Arrest of Carl Johnson
Death of Ryder
Destruction of the Mule
Destruction of the Forklift
Reward Respect
Unlocked by Catalyst
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Robbing Uncle Sam is a mission in Grand Theft Auto: San Andreas given to protagonist Carl Johnson by fellow Grove Street Families member Ryder from his house in the Grove Street cul-de-sac in the Ganton district of Los Santos, San Andreas.

Mission

Carl goes to see Ryder in his backyard, who is smoking heavily. He reminds Carl why he didn't finish high school; he is too intelligent. Then, Ryder makes him realize that the army has all the necessary weaponry the Families need when in a gang war or when doing a hit.

Carl and Ryder get inside a Mule and make their way to the National Guard Depot in Ocean Docks. Once they have arrived, they realize the gate is closed. Carl makes his way over the wall and shoots the switch to open the gate. Ryder enters, and Carl shoots at another switch, this time to open the warehouse. Ryder pulls over the Mule to the warehouse, and stands guard as Carl collects six crates of weaponry using a Forklift. Once all six has been collected, they make their way to the lock-up LB has got for them in Willowfield. But, the National Guard pursues them in Patriots. With help from Ryder, they make their way safely back to the lockup.

Script

Reward

The reward for completing this mission is increased respect. Families members will also start carrying TEC 9s.

Trivia

  • The song heard in opening cutscene is It Was A Good Day by Ice Cube. This song can also heard on Radio Los Santos.
  • An arriving soldier during a small cutscene is seen driving a special colored Mesa.
  • This will be the only time the army uses pistols.
  • At the end of the mission, the Mule will be explosionproof.
  • The Forklift in this mission is bulletproof.
  • The crates can be destroyed by gunfire, melee weapons, explosions, or running over them with vehicles. They may contain shotguns, health, armor, Micro-SMGs, grenades, and pistols.
  • The Patriots in this mission are scripted to disappear/explode once after the mission is complete, eliminating the factor of saving them in a garage, as blowing them up in the garage and letting it close will make them disappear all together.

Gallery

Video walkthrough

PC Version - GTASeriesVideos



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