Safehouses

Revision as of 11:59, 15 February 2010 by ZS (talk | contribs)
The Ocean View hotel safehouse in GTA Vice City.

Safehouses are buildings which houses the save point that the protagonist must physically enter in order for the player to save the game. Safehouses are a subset of save points, which normally consist of no more than a floating save icon. Some safehouses offer garages to store vehicles and a place to change the player's clothing. In Grand Theft Auto: Chinatown Wars, some safehouses include seclusion where the player can take hijacked vehicles with stolen contents to search.

See also

Trivia

  • Even though they are called safe"houses" alot of them have the save points outside, rather than inside.