Satchel Charges: Difference between revisions

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[[Image:satchel_sa.png|thumb|A Satchel Charge.]]
{{double image|right|SatchelCharge-GTASA.png|128|SatchelCharge-GTASA-icon.png|128|Satchel charges and its associated HUD icon}}
 
The '''Satchel Charges''' are a remotely-detonated explosive from [[Grand Theft Auto: San Andreas]].
The '''Satchel Charges''' are a remotely-detonated explosive from [[Grand Theft Auto: San Andreas]].


== Description ==
== Description ==
When satchel charges are planted, the player gains a [[detonator]] in an additional weapon slot; by firing the detonator, the charges explode. Satchel charges can be detonated from any distance, and with any time delay, assuming they still exist. There is a limit on the amount of satchel charges that can be placed in the game: 32. After the limit is reached, any further placement of the charges won't appear in the game. They will stick to walls and vehicles if thrown on them.
When satchel charges are planted, the player gains a [[detonator]] in an additional weapon slot; by firing the detonator, the charges explode. Satchel charges can be detonated from any distance, and with any time delay, assuming they still exist. There is a limit of 32 satchel charges that can be placed at a time. After the limit is reached, any further placement of the charges won't appear. They will stick to walls, vehicles, and pedestrians if thrown on them. Throwing the satchel charges will cause the people around the player to scream and run away, even gaining a [[Wanted Level in GTA III Era|wanted level]] if thrown in front of the cops or if the player is a crime away from a one-star wanted level.


Note that once you place a satchel charge, citizens around you will begin to scream and run away, and most of the time, you will receive one star.
If the charges disappeared (through cutscenes or saving the game), the detonator will not disappear with the charges. Using the detonator will cause no explosion.


==Locations==
== Locations ==
*[[Montgomery]], [[Red County]] - Between the [[Inside Track|betting shop]] and another building.
* [[Montgomery]], [[Red County]] - Between the [[Inside Track|betting shop]] and another building.
*[[Avispa Country Club]], [[San Fierro]] - Behind the main building of the country club
* [[Avispa Country Club]], [[San Fierro]] - Behind the main building of the country club
*[[Paradiso]], San Fierro - In a house at the corner of an intersection with a staircase
* [[Paradiso]], San Fierro - In a house at the corner of an intersection with a staircase
*[[The Four Dragons Casino]], [[Las Venturas]] - Outside the casino once all 50 [[Horseshoes]] have been found.
* [[The Four Dragons Casino]], [[Las Venturas]] - Outside the casino once all 50 [[Horseshoes]] have been found.
*Available to buy from [[Ammu-Nation]] for $2,000 after completion of [[Body Harvest]].
* Available to buy from [[Ammu-Nation]] for $2,000 after completion of [[Against All Odds]].


==See also==
== See also ==
*[[Remote Grenade]]
* [[Remote Grenade]]
*[[Sticky Bombs]]]
* [[Sticky Bombs]]


{{gtasa weapons}}
{{gtasa weapons}}
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[[Category:Weapons]]
[[Category:Weapons]]
[[Category:Weapons in GTA San Andreas]]
[[Category:Weapons in GTA San Andreas]]
[[Category:Thrown Weapons]]

Latest revision as of 19:54, 19 April 2015

Satchel charges and its associated HUD icon

The Satchel Charges are a remotely-detonated explosive from Grand Theft Auto: San Andreas.

Description

When satchel charges are planted, the player gains a detonator in an additional weapon slot; by firing the detonator, the charges explode. Satchel charges can be detonated from any distance, and with any time delay, assuming they still exist. There is a limit of 32 satchel charges that can be placed at a time. After the limit is reached, any further placement of the charges won't appear. They will stick to walls, vehicles, and pedestrians if thrown on them. Throwing the satchel charges will cause the people around the player to scream and run away, even gaining a wanted level if thrown in front of the cops or if the player is a crime away from a one-star wanted level.

If the charges disappeared (through cutscenes or saving the game), the detonator will not disappear with the charges. Using the detonator will cause no explosion.

Locations

See also