Shotgun: Difference between revisions

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The '''Shotgun''' is a weapon tier featured in all [[Grand Theft Auto]] games. It consists of powerful weapons that take both hands to use (with the Sawn-off shotgun making an exception), but has a very short-range and useless at long-range. Wielding it limits mobility - the player character is not capable of sprinting and, in some games, stands still when targeting. In all GTA Eras, if the player shoots a pedestrian with a shotgun, this causes him/her to be blasted into the ground, and this can be really effective by shooting a moving vehicle, usually blowing it up by two or three bullets. However, during [[Vigilante]] missions, if the suspects wield a shotgun and he/she will successfully blast the player the the ground, the player will become defenseless, even when wearing a [[Body Armor]]. In [[Grand Theft Auto: San Andreas]] and [[GTA IV Era]] games, the player doesn't get knocked down by a shotgun blast but can still suffer damage. By getting in a [[Police car]], the player receives 5 Shotgun shells, and the shotgun will be added to the player's weapon slot, if the player doesn't have one.
The '''Shotgun''' is a weapon tier featured in all [[Grand Theft Auto]] games. It consists of powerful weapons that take both hands to use (with the Sawn-off shotgun making an exception), but have a short effective range, making them next to useless at long ranges. Wielding it limits mobility - the player character is not capable of sprinting and, in some games, stands still when targeting. In all GTA Eras, if the player shoots a pedestrian with a shotgun, this causes him/her to be blasted into the ground, and this can be really effective by shooting a moving vehicle, usually blowing it up by two or three shots. In earlier GTA games, a close range shotgun blast can knock the player down, making them defenseless, even with [[body armor]]. However, in [[Grand Theft Auto: San Andreas]] and [[GTA IV Era]] games, the player doesn't get knocked down by a shotgun blast but can still suffer tremendous damage at close range. By getting in a [[police car]], the player receives 5 Shotgun shells, and the shotgun will be added to the player's weapon slot, if the player doesn't have one.


There are several shotguns featured in GTA games:
There are several shotguns featured in GTA games:

Revision as of 16:30, 3 October 2009

The Shotgun is a weapon tier featured in all Grand Theft Auto games. It consists of powerful weapons that take both hands to use (with the Sawn-off shotgun making an exception), but have a short effective range, making them next to useless at long ranges. Wielding it limits mobility - the player character is not capable of sprinting and, in some games, stands still when targeting. In all GTA Eras, if the player shoots a pedestrian with a shotgun, this causes him/her to be blasted into the ground, and this can be really effective by shooting a moving vehicle, usually blowing it up by two or three shots. In earlier GTA games, a close range shotgun blast can knock the player down, making them defenseless, even with body armor. However, in Grand Theft Auto: San Andreas and GTA IV Era games, the player doesn't get knocked down by a shotgun blast but can still suffer tremendous damage at close range. By getting in a police car, the player receives 5 Shotgun shells, and the shotgun will be added to the player's weapon slot, if the player doesn't have one.

There are several shotguns featured in GTA games:

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