Sniper Rifle: Difference between revisions

No edit summary
m (Fixed error in caption)
Line 1: Line 1:
[[Image:Sniper.jpg|thumb|130px]]A '''Sniper Rifle''' has been featured in every [[Grand Theft Auto|GTA]] game since [[Grand Theft Auto III]]. It is often required in missions to shoot enemy gang members at a distance, especially when the goal is to protect an ally from far away. It is used as stealth kills, but firing a sniper rifle may cause increase of a likelihood of police attention and pedestrians panicking, so stealth kills should only be performed in secluded areas where there are no witnesses or cops around. The rifle's telescope is a valuable reconnaissance tool and many players have fun using its zoom feature on characters or objects.  
[[Image:Sniper.jpg|thumb|130px]]A '''Sniper Rifle''' has been featured in every [[Grand Theft Auto|GTA]] game since [[Grand Theft Auto III]]. It is often required in missions to shoot enemy gang members at a distance, especially when the goal is to protect an ally from far away. It is used as stealth kills, but firing a sniper rifle may cause increase of a likelihood of police attention and pedestrians panicking, so stealth kills should only be performed in secluded areas where there are no witnesses or cops around. The rifle's telescope is a valuable reconnaissance tool and many players have fun using its zoom feature on characters or objects.  
[[Image:SniperRifleVCS.jpg|thumb|The Sniper Rifle in ''Vice City Stories'' taking the form of a Colt M14.]]
[[Image:SniperRifleVCS.jpg|thumb|The Sniper Rifle in ''Vice City Stories'' taking the form of a Springfield Armory M21.]]
Like in most computer games, it's bullets fly straight like a laser beam - real life variables like distance, wind, or target movement don't affect the bullet.
Like in most computer games, it's bullets fly straight like a laser beam - real life variables like distance, wind, or target movement don't affect the bullet.



Revision as of 15:22, 31 March 2009

File:Sniper.jpg

A Sniper Rifle has been featured in every GTA game since Grand Theft Auto III. It is often required in missions to shoot enemy gang members at a distance, especially when the goal is to protect an ally from far away. It is used as stealth kills, but firing a sniper rifle may cause increase of a likelihood of police attention and pedestrians panicking, so stealth kills should only be performed in secluded areas where there are no witnesses or cops around. The rifle's telescope is a valuable reconnaissance tool and many players have fun using its zoom feature on characters or objects.

File:SniperRifleVCS.jpg
The Sniper Rifle in Vice City Stories taking the form of a Springfield Armory M21.

Like in most computer games, it's bullets fly straight like a laser beam - real life variables like distance, wind, or target movement don't affect the bullet.

In GTA3 and SA, it is based off the Remington77. In VC there are 2 snipers. The "Normal Sniper" is the Remington77. There is the "Laser Sniper", the HK PGS1. Normal Sniper's scope is easier to use, However, the PGS1 sniper's Laser is more accurate, yet harder to actually aim due to lack of a Chrosshair.

Locations

GTA III

GTA Vice City

GTA Liberty City Stories

GTA Vice City Stories

GTA San Andreas

GTA IV

The Sniper Rifle can be purchased from the back-alley gun shops for $6,000 and each additional magazine will cost $800. The Sniper Rifle is not available from Little Jacob.

Broker

  • East Hook - Can be found on a gantry crane at the docks where the Platypus is berthed, which is located on Mohanet Ave. Specifically, the gantry crane closest to the bow on the starboard side of the ship.

Dukes

  • Steinway - Can be found atop a ferry terminal-type structure in Gantry Park, located off Dukes Drive. From the leftmost portion of the docks, the rifle is located atop the second structure.

Algonquin

  • Northwood - Can be found atop a crude oil refining tower at the intersection of Exeter Ave and Grummer Rd, near the water's edge.