Special Abilities: Difference between revisions

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;Michael
;Michael
As a skilled marksman, Michael's special ability allows him to slow down time when using a firearm to pick off targets with ease. Michael's special ability can only be activated on foot, and the meter is replenished by driving at high speeds and performing special kills such as headshots and stealth takedowns.
As a skilled marksman, Michael's special ability allows him to slow down time when using a firearm to pick off targets with ease, similar to the "Bullet Time" effect from the [[Max Payne]] series. Michael's special ability can only be activated on foot, and the meter is replenished by driving at high speeds and performing special kills such as headshots and stealth takedowns.


;Franklin
;Franklin
As a skilled driver, Franklin's special ability allows him to slow down time while driving to perform tricky maneuvers such as evading traffic and cornering at high speeds. Franklin's special ability is only usable in road vehicles and cannot be used in watercraft or aircraft. Franklin's meter is replenished by preforming driving stunts such as driving at high speeds, facing oncoming traffic and narrowly avoiding collisions.
As a skilled driver, Franklin's special ability allows him to slow down time while driving to perform tricky maneuvers such as evading traffic and cornering at high speeds, similar to the "Zone" ability in the [[wp:Midnight_Club|Midnight Club]] series. Franklin's special ability can only be activated in road vehicles and cannot be used in watercraft or aircraft, and the meter is replenished by preforming driving stunts such as driving at high speeds, facing oncoming traffic and narrowly avoiding collisions.


;Trevor
;Trevor
As a drug-addled sociopath, Trevor's special ability allows him to enter "rage mode", dealing double damage while making him near invulnerable to damage. Trevor's special ability can only be activated on foot, and the meter is replenished by driving at high speeds, killing enemies and taking damage.
As a drug-addled sociopath, Trevor's special ability allows him to enter "rage mode", dealing double damage to enemies while making him near invulnerable to damage, allowing him to survive certain situations that would otherwise [[Wasted|kill]] him, such as falling from a great height or standing too close to an explosion. Trevor's special ability can only be activated on foot, and the meter is replenished by driving at high speeds, killing enemies and taking damage.


[[Category:Features in GTA V]]
[[Category:Features in GTA V]]

Revision as of 22:56, 5 March 2014

In Grand Theft Auto V, Special Abilities are unique abilities given to Michael De Santa, Franklin Clinton, and Trevor Philips. Each protagonist has his own specialty; however, they are activated in the same manner by depressing both thumbsticks at the same time. Each character's special ability is denoted by a gold meter below the Radar. This meter drains as a character's special ability is used and is replenished in various ways. The special ability lasts until the meter is empty, or it can be deactivated at any time by depressing both thumbsticks again.

Michael

As a skilled marksman, Michael's special ability allows him to slow down time when using a firearm to pick off targets with ease, similar to the "Bullet Time" effect from the Max Payne series. Michael's special ability can only be activated on foot, and the meter is replenished by driving at high speeds and performing special kills such as headshots and stealth takedowns.

Franklin

As a skilled driver, Franklin's special ability allows him to slow down time while driving to perform tricky maneuvers such as evading traffic and cornering at high speeds, similar to the "Zone" ability in the Midnight Club series. Franklin's special ability can only be activated in road vehicles and cannot be used in watercraft or aircraft, and the meter is replenished by preforming driving stunts such as driving at high speeds, facing oncoming traffic and narrowly avoiding collisions.

Trevor

As a drug-addled sociopath, Trevor's special ability allows him to enter "rage mode", dealing double damage to enemies while making him near invulnerable to damage, allowing him to survive certain situations that would otherwise kill him, such as falling from a great height or standing too close to an explosion. Trevor's special ability can only be activated on foot, and the meter is replenished by driving at high speeds, killing enemies and taking damage.