Scarabola

Joined 31 March 2013
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===Tool 2===
===Tool 2===
Taking place a month after Tool, this sequel is set in the central Kabinxa (Texas) area. The game world extends from the city of San Fernando (San Antonio) in the southwest to Phelps (Austin) in the northeast, with shitloads of locales in between. After the war, large dome networks were constructed around the majority of the cities (similar to the one around New Gaspard), which allowed people to continue living in both cities, and technical and cyberpunky advancements were made within the cities over the years (which means that the lower areas of the cities will be based on the modern buildings of the cities). The game protagonist lives in the small town of San Leon (San Marcos, Texas), situated halfway between both cities. The story unfolds as an alleged attack on San Fernando by Phelps destroys the dome protecting the city, causing the city to succumb to the outside atmosphere and sending the city into turmoil. San Fernando begins blaming Phelps for the attack and begins retaliating, sending troops towards the city. War broke out in 2086, with the small San Leon caught in the middle. Set 6 years after the break out, our protagonist ends up moving to the ever-increasing crowded city of Phelps to escape the shit going on outside, but obviously even more shit happens within the walls. I've toyed with this idea since probably a month after conceiving Tool.<br><br>
Taking place a month after Tool, this sequel is set in the central Kabinxa (Texas) area. The game world extends from the city of San Fernando (San Antonio) in the southwest to Phelps (Austin) in the northeast, with shitloads of locales in between. After the war, large dome networks were constructed around the majority of the cities (similar to the one around New Gaspard), which allowed people to continue living in both cities, and technical and cyberpunky advancements were made within the cities over the years (which means that the lower areas of the cities will be based on the modern buildings of the cities). The game protagonist lives in the small town of San Leon (San Marcos, Texas), situated halfway between both cities. The story unfolds as an alleged attack on San Fernando by Phelps destroys the dome protecting the city, causing the city to succumb to the outside atmosphere and sending the city into turmoil. San Fernando begins blaming Phelps for the attack and begins retaliating, sending troops towards the city. War broke out in 2086, with the small San Leon caught in the middle. Set 6 years after the break out, our protagonist ends up moving to the ever-increasing crowded city of Phelps to escape the shit going on outside, but obviously even more shit happens within the walls. I've toyed with this idea since probably a month after conceiving Tool.<br><br>
This game is more [http://en.wikipedia.org/wiki/Akira_(film) Akira] inspired, with an emphasis on futuristic bike-riding than the biker gang-influenced style of the first game. While visiting the city of San Antonio, I fell in love with the [https://www.google.com/search?q=san+antonio+river+walk&source=lnms&tbm=isch&sa=X&ei=mh31U7vTB-ih8gGXkoHwCQ&ved=0CAgQ_AUoAQ River Walk canal system] of the downtown area and always imagined what would happen if it were frozen over, thus creating the plot point of the dome being destroyed.


[https://www.google.com/maps/@29.8814417,-97.9974275,10z General Area Covered]


<br><br>
This game is more [http://en.wikipedia.org/wiki/Akira_(film) Akira] inspired, with an emphasis on futuristic bike-riding than the biker gang-influenced style of the first game. While visiting the city of San Antonio, I fell in love with the [https://www.google.com/search?q=san+antonio+river+walk&source=lnms&tbm=isch&sa=X&ei=mh31U7vTB-ih8gGXkoHwCQ&ved=0CAgQ_AUoAQ River Walk canal system] of the downtown area and always imagined what would happen if it were frozen over, thus creating the plot point of the dome being destroyed.
[https://www.google.com/maps/@29.8814417,-97.9974275,10z General Area Covered]
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