Vehicle Missions: Difference between revisions

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==Grand Theft Auto: Liberty City Stories==
==Grand Theft Auto: Liberty City Stories==
* '''[[Punk Noodles]]''' - [[Punk Noodles]]
* '''[[Punk Noodles]]''' - [[Punk Noodles]]
* '''[[Pizza Poy|Pizzaboy]]''' - [[Pizza Boy]] - Pizzaboy
* '''[[Pizza boy|Pizzaboy]]''' - [[Pizza Boy|Pizzaboy]]
* '''[[Paramedic]]''' - [[Ambulance]]
* '''[[Paramedic]]''' - [[Ambulance]]
* '''[[Firefighter]]''' - [[Fire Truck|Firetruck]]
* '''[[Firefighter]]''' - [[Fire Truck|Firetruck]]

Revision as of 07:59, 1 March 2009

Vehicle Missions are optional side missions in all GTA III era games that are activated from relevant vehicles.

To trigger a vehicle mission,the player must use the corresponding controls while inside the appropriate vehicle. The missions give the player a time limit to complete the set of objectives in that level, which is calculated with respect to distance. Cash is rewarded for completion within time. If the player runs out of time, or leaves the vehicle for too long, the mission fails and the player must start from level 1 (for certain GTAs).

Each level gets progressively harder, but the remaining time on the previous levels stacks up to make the harder levels easier. Once the top level is completed (usually level 12), a relevant reward is given to the player. For example in Grand Theft Auto: San Andreas, completing the Firefighter missions grants the 'Fireproof' ability, which makes the player immune to flames.

Grand Theft Auto III

Grand Theft Auto: Vice City

Grand Theft Auto Advance

Grand Theft Auto: San Andreas

Grand Theft Auto: Liberty City Stories

Grand Theft Auto: Vice City Stories