Wanted Level in GTA Chinatown Wars: Difference between revisions

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The '''wanted level in [[Grand Theft Auto: Chinatown Wars]]''' is substantially different from previous iterations. Rather than the [[Wanted Level in GTA IV|proximity-based system]] used in [[Grand Theft Auto IV]], it returns to a version similar to [[Wanted Level in GTA III Era|that]] of the [[Wanted Level in GTA III Era|GTA III era]]. The most notable difference to this is how stars are lost. Though over time they do lower themselves, and can still be lost at a [[Pay 'n' Spray]], stars can also be removed by disabling police cars. Each wanted level will have a corresponding number of cars to take out (ie, the first level has one car, the second has two, etc). The cars can be taken out by ramming at high speed, attacking, or by forcing them to crash. There is a slight delay period after this before the rating will lower, and you will be on "probationary" stars for a period, as in GTA III era games, before being clear.
The '''wanted level in [[Grand Theft Auto: Chinatown Wars]]''' is substantially different from previous iterations. Rather than the [[Wanted Level in GTA IV|proximity-based system]] used in [[Grand Theft Auto IV]], it returns to a version similar to [[Wanted Level in GTA III Era|that]] of the [[Wanted Level in GTA III Era|GTA III era]]. The most notable difference to this is how stars are lost. Though over time they do lower themselves, and can still be lost at a [[Pay 'n' Spray]], stars can also be removed by disabling police cars. Each wanted level has a corresponding number of cars to take out (ie, the first level has one car, the second has two, etc). The cars can be taken out by ramming at high speed, attacking, or by forcing them to crash. There is a slight delay period after this before the rating will lower, and the player is on "probationary" stars for a period, as in GTA III era games, before being clear.


==1 star wanted level==
==Wanted Levels==
A one star wanted level is obtained when you do a "minor crime". While some crimes, such as vehicular homicide or a murder with a gun, will not get an instant star if done outside a police officer's sight, some, such as using the flamethrower or molotov cocktails, will. At one star, police on foot will hit the player with a nightstick and pursue them (including trying to pull them out of a vehicle) while police in vehicles will chase the player. A one star wanted level can be removed by staying out of trouble and police sight for a short while, using the Pay 'n Spray or disabling one police vehicle.
===One star===
A one star wanted level is obtained when the player does a "minor crime". Any LCPD police patrols will give chase and attempt to arrest the player on sight. Officers on foot uses the nightstick against the player. Police cars follow the player at relatively lower speeds. A one star wanted level can be removed by staying out of trouble and police sight for a short while, using the Pay 'n Spray or disabling one police vehicle.


The following crimes earn you a 1 star wanted level:
A one-star Wanted level is attained by committing the following crimes:
* Grand theft auto
* Grand theft auto
* Homicide
* Homicide
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* Using a weapon, explosives or flames
* Using a weapon, explosives or flames
* Damaging a police vehicle
* Damaging a police vehicle
* Blowing up one or two civilian cars.
* Blowing up one or two civilian cars


==2 star wanted level==
===Two stars===
At two stars, several police vehicles will come to chase the player, and officers on foot will use guns often, particularly when threatened or being ran away from. A wanted level of two stars or higher can only be removed via Pay 'n Spray, saving the game and disabling cop cars. Disable 3 cop cars to lose your wanted level. The police always know where you are at 2 stars and higher.  
At two stars, officers shoot to kill more often. Officers in cars now chase the player, rather than simply following behind, and often try to overtake the player or run them off-road.


The following crimes will earn you a 2 star wanted level:
Two Wanted stars are attained by:
* Killing a police officer
* Killing or wounding a police officer
* When drug dealing, there is a semi-random chance of a drug bust happening, which leads to two-stars.
* When drug dealing, there is a semi-random chance of a drug bust happening, which leads to two-stars.
* Continuing to kill pedestrians or destroy vehicles.
* Continuing to cause collateral damage (killing civilians and destroying vehicles)


==3 star wanted level==
===Three stars===
At three stars, a police helicopter will start to chase the player. Roadblocks will also be set up using [[Police Cruiser]]s, and the [[NOOSE]] will join in. The NOOSE will use the heavy [[Enforcer]]s which are harder to take out by disabling them. The NOOSE teams also use the [[Micro Uzi]] to kill the player. This level may only be removed via Pay'n'Spray, saving the game or disabling cop cars. Disable 6 cop cars to lose your wanted level.
At three stars, a police helicopter chases the player. Roadblocks are also set up using [[Police Cruiser]]s, and the [[NOOSE]] joins the LCPD. The NOOSE uses the heavy [[Enforcer]]s which are harder to take out by disabling them. The NOOSE teams also use the [[Micro Uzi]] to engage the player.


The folling crimes wil earn you a 3 star Wanted Level:
Three Wanted stars are attained by:
* Retaliate law enforcements
*Continuing to retaliate against law enforcment
* Continuing to kill pedestrians or destroy vehicles.
*Continuing to cause collateral damage


==4 star wanted level==
===Four stars===
At four stars more [[Enforcer]]s are dispatched and more Police cars are also sent out. The [[FIB]] will also chase the player using the [[FIB Rancher]]. The FIB Rancers are slightly easier to take out then the NOOSE Enforcers, but are much faster to compensate. FIB teams come only one a vehicle and use the [[Micro Uzi]] to kill the player. Disable 10 cop cars to lose your wanted level.
At four stars, more [[Enforcer]]s are dispatched and more Police cars are also sent out. The [[FIB]] will also chase the player using the [[FIB Rancher]]. The FIB Ranchers are slightly easier to take out than the NOOSE Enforcers, but are much faster to compensate. FIB teams come only one a vehicle and use the [[Micro Uzi]] to engage the player.


The following crimes will earn you a 4 star Wanted Level:
Four Wanted stars are attained by:
*Continuing to retaliate against law enforcment.
*Continuing to retaliate against law enforcement
*Continuing to cause damage (eg. blowing up cars, killing pedestrians)
*Continuing to cause collateral damage


==5 star wanted level==
===Five stars===
On this level higher amounts of [[FIB Rancher]]s, [[Enforcer]]s and [[Police Cruiser]]s will pursue the player and attemt to craizily ram them at high speeds. To get rid of this wanted level get to a Pay 'n' Spray of a Safehouse on the double! Disable 15 cop cars to lose your wanted level.  
On this level, higher amounts of [[FIB Rancher]]s, [[Enforcer]]s and [[Police Cruiser]]s pursue the player and become more aggressive on foot and on the road.  


The following crimes will earn you a 5 star Wanted Level:
Five Wanted stars are attained by
*Continuing to retaliate against law enforcment.
*Continuing to retaliate against law enforcement
*Continuing to cause damage (eg. blowing up cars, killing pedestrians)
*Continuing to cause collateral damage


==6 star wanted level==
===Six stars===
On this ultimate wanted level the rest of the law enforcment appear more often but the army also joins the fray. The army sends [[Rhino]] tanks after that player that will ram and blast the player into oblivion. Army men are armed with [[AK47]]s and will rip apart the player easily. Their tank cannon will instantly destroy any vehicle including any nearby police vehicles. Get to a Safehouse or Pay 'n' Spray as quickly as you can! Disable 21 cop cars to lose your wanted level.  
At six stars, the army joins the fray. The army engages the player relentlessly without any regard for collateral damage. The army sends [[Rhino]] tanks after the player. Unlike the GTA III era soldiers, the army uses the Rhino's turret in full effect. Soldiers on foot are armed with [[AK47]]s, and the player must move and/or retaliate quickly to avoid being cut down by gunfire. 21 police vehicles must be disabled to eliminate this wanted level.


The following crimes will earn you a 6 star Wanted Level:
Six Wanted stars are attained by:
*Continuing to retaliate against law enforcment.
*Continuing to retaliate against law enforcement
*Continuing to cause damage (eg. blowing up cars, killing pedestrians)
*Continuing to cause collateral damage
[[Category:GTA Chinatown Wars]]
[[Category:GTA Chinatown Wars]]

Revision as of 22:45, 5 October 2009

The wanted level in Grand Theft Auto: Chinatown Wars is substantially different from previous iterations. Rather than the proximity-based system used in Grand Theft Auto IV, it returns to a version similar to that of the GTA III era. The most notable difference to this is how stars are lost. Though over time they do lower themselves, and can still be lost at a Pay 'n' Spray, stars can also be removed by disabling police cars. Each wanted level has a corresponding number of cars to take out (ie, the first level has one car, the second has two, etc). The cars can be taken out by ramming at high speed, attacking, or by forcing them to crash. There is a slight delay period after this before the rating will lower, and the player is on "probationary" stars for a period, as in GTA III era games, before being clear.

Wanted Levels

One star

A one star wanted level is obtained when the player does a "minor crime". Any LCPD police patrols will give chase and attempt to arrest the player on sight. Officers on foot uses the nightstick against the player. Police cars follow the player at relatively lower speeds. A one star wanted level can be removed by staying out of trouble and police sight for a short while, using the Pay 'n Spray or disabling one police vehicle.

A one-star Wanted level is attained by committing the following crimes:

  • Grand theft auto
  • Homicide
  • Skipping past a tollbooth
  • Using a weapon, explosives or flames
  • Damaging a police vehicle
  • Blowing up one or two civilian cars

Two stars

At two stars, officers shoot to kill more often. Officers in cars now chase the player, rather than simply following behind, and often try to overtake the player or run them off-road.

Two Wanted stars are attained by:

  • Killing or wounding a police officer
  • When drug dealing, there is a semi-random chance of a drug bust happening, which leads to two-stars.
  • Continuing to cause collateral damage (killing civilians and destroying vehicles)

Three stars

At three stars, a police helicopter chases the player. Roadblocks are also set up using Police Cruisers, and the NOOSE joins the LCPD. The NOOSE uses the heavy Enforcers which are harder to take out by disabling them. The NOOSE teams also use the Micro Uzi to engage the player.

Three Wanted stars are attained by:

  • Continuing to retaliate against law enforcment
  • Continuing to cause collateral damage

Four stars

At four stars, more Enforcers are dispatched and more Police cars are also sent out. The FIB will also chase the player using the FIB Rancher. The FIB Ranchers are slightly easier to take out than the NOOSE Enforcers, but are much faster to compensate. FIB teams come only one a vehicle and use the Micro Uzi to engage the player.

Four Wanted stars are attained by:

  • Continuing to retaliate against law enforcement
  • Continuing to cause collateral damage

Five stars

On this level, higher amounts of FIB Ranchers, Enforcers and Police Cruisers pursue the player and become more aggressive on foot and on the road.

Five Wanted stars are attained by

  • Continuing to retaliate against law enforcement
  • Continuing to cause collateral damage

Six stars

At six stars, the army joins the fray. The army engages the player relentlessly without any regard for collateral damage. The army sends Rhino tanks after the player. Unlike the GTA III era soldiers, the army uses the Rhino's turret in full effect. Soldiers on foot are armed with AK47s, and the player must move and/or retaliate quickly to avoid being cut down by gunfire. 21 police vehicles must be disabled to eliminate this wanted level.

Six Wanted stars are attained by:

  • Continuing to retaliate against law enforcement
  • Continuing to cause collateral damage