Community:GTA IV Gripes/Combat: Difference between revisions

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:{{Rebut}}Hand-to-hand combat was meant to injure the victim, without killing him. It's useful for missions.
:{{Rebut}}Hand-to-hand combat was meant to injure the victim, without killing him. It's useful for missions.
::{{Gripe}}It doesn't matter what the intent was. The point is, the combat system is horrendously awkward and often, unrealistic.
::{{Gripe}}It doesn't matter what the intent was. The point is, the combat system is horrendously awkward and often, unrealistic.
:::{{Gripe}}Still, it's hard to target people you are attacking and it's completely unrealistic while [[GTA SA]] had realistic hand-to-hand combat moves.
:::{{Gripe}}Still, it's hard to target people you are attacking and it's completely unrealistic while [[Grand Theft Auto: San Andreas|GTA SA]] had realistic hand-to-hand combat moves.
::::{{Rebut}}No it didn't. The combat was sloppy, too fast paced, and glitchy in animation. GTA4 delivers a more realistic fighting system. You can't just keep punching someone without them being able to do something back, unless they were unconscious or dead.
::::{{Rebut}}No it didn't. The combat was sloppy, too fast paced, and glitchy in animation. GTA4 delivers a more realistic fighting system. You can't just keep punching someone without them being able to do something back, unless they were unconscious or dead.
:::::{{Gripe}} Niko Belic is a former Serbian soldier, correct? So obviously(and for the sake of realism) he would know several martial arts moves. If you still disagree with me how can you explain Niko taking a couple of punches from hobos inside the game? Niko fights the way a civilian would fight, even though the game explained that he was a former soldier. There's also no way to grab your opponent and silence him by breaking his neck or at least throw him to the ground.
:::::{{Gripe}} Niko Belic is a former Serbian soldier, correct? So obviously(and for the sake of realism) he would know several martial arts moves. If you still disagree with me how can you explain Niko taking a couple of punches from hobos inside the game? Niko fights the way a civilian would fight, even though the game explained that he was a former soldier. There's also no way to grab your opponent and silence him by breaking his neck or at least throw him to the ground.
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::::::::{{Rebut}} I'm a third party, so I'll resolve this argument. You can, I repeat, you CAN kill the lawyer with the knife WITHOUT alerting the receptionist. I’ve done this mission once on my cousin’s game as well as my own, and I killed Goldberg with ONE slash on BOTH games. As long as you slash Goldberg’s upper body to kill him in one move, He will die SILENTLY without attracting attention. YOU CAN kill him silently. Maybe you just have real bad luck. Actually, I’ve never seen what happens if you kill him with a gun because I always kill with the knife. After killing him and grabbing the files, I slashed one of the windows with the knife to jump out to escape without attention.
::::::::{{Rebut}} I'm a third party, so I'll resolve this argument. You can, I repeat, you CAN kill the lawyer with the knife WITHOUT alerting the receptionist. I’ve done this mission once on my cousin’s game as well as my own, and I killed Goldberg with ONE slash on BOTH games. As long as you slash Goldberg’s upper body to kill him in one move, He will die SILENTLY without attracting attention. YOU CAN kill him silently. Maybe you just have real bad luck. Actually, I’ve never seen what happens if you kill him with a gun because I always kill with the knife. After killing him and grabbing the files, I slashed one of the windows with the knife to jump out to escape without attention.
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{{Gripe}}You can't strangle enemies or snap their necks like in [[GTA: VCS]]. This is a crucial stealth kill and this has been taken out to reduce realism. This means you cannot grapple enemies to perform grapple attacks.
{{Gripe}}You can't strangle enemies or snap their necks like in [[Grand Theft AutoL Vice City Stories|GTA: VCS]]. This is a crucial stealth kill and this has been taken out to reduce realism. This means you cannot grapple enemies to perform grapple attacks.
:{{Gripe}}I agree. Strangling enemies in VCS was fun, a helluva lotta fun. IV dumbed a lot of the stealth gameplay style down, though. No silenced weapons, no throat-slitting moves with a knife, and melee fighting was... not as good as I had hoped.
:{{Gripe}}I agree. Strangling enemies in VCS was fun, a helluva lotta fun. IV dumbed a lot of the stealth gameplay style down, though. No silenced weapons, no throat-slitting moves with a knife, and melee fighting was... not as good as I had hoped.
::{{Rebut}}There would have to be a pretty stupid person not realizing that someone is behind them about to creep up and snap their neck or slit their throat. And remember gun control in the city? Silenced pistols were removed due to the fact that no one can hear them.
::{{Rebut}}There would have to be a pretty stupid person not realizing that someone is behind them about to creep up and snap their neck or slit their throat. And remember gun control in the city? Silenced pistols were removed due to the fact that no one can hear them.
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