Liberty City Cathedral: Difference between revisions

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== Description ==
== Description ==
[[File:LibertyCityCathedral-GTALCS-westside.jpg|thumb|left|220px|The west side of the cathedral, GTA LCS]]
[[File:LibertyCityCathedral-GTALCS-westside.jpg|thumb|left|220px|The west side of the cathedral, GTA LCS]]
The cathedral is a large Christian place of worship (implied Catholic, as Protestants do not practice confession) in Bedford Point distinguished by its olden architecture, its pointed roofs and pinnacles, and masonry facade being its most apparent features. The building has three identically designed frontage, each facing south, east and west. An interior of the cathedral is further included for the GTA Liberty City Stories rendition for use in missions (see [[#Prominent roles|Prominent roles]]).
The cathedral is a large Christian place of worship (implied Catholic, as Protestants do not practice confession) in Bedford Point distinguished by its olden architecture, its pointed roofs and pinnacles, and masonry facade being its most apparent features. The building has three identically designed frontage, each facing south, east and west. A portion of interior of the cathedral surrounding a confession box is further included for the GTA Liberty City Stories rendition for use in missions (see [[#Prominent roles|Prominent roles]]).


In GTA Liberty City Stories, [[Liberty City Cemetery|a large cemetery]] (also known as the garden) exists as a corner plot next to the cathedral. As the game's storyline progresses, the cemetery is increasingly occupied by graves of certain characters which the player is responsible for killing, such as [[Paulie Sindacco]] and [[Vincenzo Cilli]]. It is revealed on [[Chatterbox FM]] in GTA Liberty City Stories, however, that a lobby exists to have a large square concrete building (complete with state of the art electronic facilities) built over the cemetery as a counterbalance to the seemingly imposing cathedral. Indeed, this serves as a retcon for GTA III that explains why a large but stark concrete building exists next to the cathedral. The loss of the cemetery meant the cathedral in GTA III is left with only a thin strip of burial ground on the cathedral's north side.
In GTA Liberty City Stories, [[Liberty City Cemetery|a large cemetery]] (also known as the garden) exists as a corner plot next to the cathedral. As the game's storyline progresses, the cemetery is increasingly occupied by graves of certain characters which the player is responsible for killing, such as [[Paulie Sindacco]] and [[Vincenzo Cilli]]. It is revealed on [[Chatterbox FM]] in GTA Liberty City Stories, however, that a lobby exists to have a large square concrete building (complete with state of the art electronic facilities) built over the cemetery as a counterbalance to the seemingly imposing cathedral. Indeed, this serves as a retcon for GTA III that explains why a large but stark concrete building exists next to the cathedral. The loss of the cemetery meant the cathedral in GTA III is left with only a thin strip of burial ground on the cathedral's north side.
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File:BedfordPointcathedral-GTAIII-northerncemetery.jpg|Northern cemetery, GTA III.
File:BedfordPointcathedral-GTAIII-northerncemetery.jpg|Northern cemetery, GTA III.
File:LibertyCitycemetery-GTALCS-exterior.jpg|The [[Liberty City Cemetery|southwestern garden cum cemetery]], GTA Liberty City Stories.
File:LibertyCitycemetery-GTALCS-exterior.jpg|The [[Liberty City Cemetery|southwestern garden cum cemetery]], GTA Liberty City Stories.
File:LibertyCityCathedral-GTALCS-interior.JPEG|The interior of the cathedral.
File:LibertyCityCathedral-GTALCS-confessionbox.jpg|The cathedral's confession box where the player receives [[Ned Burner|"Church Confessional" missions]], GTA Liberty City Stories. This is the only portion of the building's interior in the game.
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