Scarabola

Joined 31 March 2013
Bugology
(→‎Other Projects: I've been really thinking about this game.)
(Bugology)
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If you enjoy Tool, here are some other projects I'm also developing.
If you enjoy Tool, here are some other projects I'm also developing.


*Retreat - Retreat is my other child, my firstborn. Conceived in 2010, Retreat was my first ever idea that I truly wanted to develop further and make into a reality. All the info of Retreat (well, most of it, really) can be read at https://retreatrome.jottit.com/
*Retreat - Retreat is my other child, my firstborn. Conceived in 2010, Retreat was my first ever idea that I truly wanted to develop further and make into a reality. All the info of Retreat (well, most of it, really) can be read at https://retreatrome.jottit.com/<br><br>
*Star of Africa (working title) - Another game that has a GTA state-of-mind. This game is set in 1967 and follows the story of a former-South African black male that travels back to his country in the wake of the success of the Civil Rights movement, and attempts to aid in the fight of South African apartheid. He develops earth-manipulating powers and shit and becomes a superhero. I imagine the game to use high-voxel based mechanics to manipulate the ground/earth and make it seem very realistic.
*Star of Africa (working title) - Another game that has a GTA state-of-mind. This game is set in 1967 and follows the story of a former-South African black male that travels back to his country in the wake of the success of the Civil Rights movement, and attempts to aid in the fight of South African apartheid. He develops earth-manipulating powers and shit and becomes a superhero. I imagine the game to use high-voxel based mechanics to manipulate the ground/earth and make it seem very realistic.<br><br>
*Coat of Arms - A multiplayer bonanza game featuring animals shooting each other with guns and other weapons.
*Coat of Arms - A multiplayer bonanza game featuring animals shooting each other with guns and other weapons.<Br><br>
*Sunny Days - a drug game that takes place in a medical institute. Not much has been developed on this.
*Sunny Days - a drug game that takes place in a medical institute. Not much has been developed on this.<br><br>
*Bugology (working title) - A race of minuscule aliens sends a team of anthropologists to planet Earth in the distant future where humans have long gone and bugs have become the dominant presence (and have evolved to humanoid-similarity and most have become intelligent). Players control one member of the anthro team, a skilled cultural anthropologist (though the least-skilled among the group), who's initial mission is to research the different insect and bug species, however tensions between the different bug "tribes" as well as among the team members eventually turns the entire operation around as war begins to brew in the backyard of an abandoned household. On his quest, the player-character comes across the ability to transform into a bug, complete with that specific bug's abilities, eventually gaining the ability to morph into other bugs and changing into any bug at will. This is a very old idea of mine that came into fruition from my love of bugs and my fascination with scale (like how we see these small distances as not very epic, yet to a  bug's mind... 20 feet is a very long distance that could house several dangers and adventures, so this game will really play around with this theme). This is a first-person RPG.




[[File:GTAV_PunkTrackLeak.png|thumb|500px|Look, a screen of a leaked GTA V partial tracklist. Just look at them punk tracks, we see some familiar faces from Acropolis Radio.]]
[[File:GTAV_PunkTrackLeak.png|thumb|500px|Look, a screen of a leaked GTA V partial tracklist. Just look at them punk tracks, we see some familiar faces from Acropolis Radio.]]
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