Community:GTA IV Gripes/Multiplayer



This is the official Grand Theft Wiki GTA IV Gripes list.

For now, this page is open to everybody. If there is any abuse of this page it will be locked, and all submissions will have to go through the Discussion page.

The "Gripes" on this page are intended to warn new players of things they may not like about the game.

The "Rebuts" on this page are intended to explain to new players why some gripes may not be a "gripe" for all players.

Please do not repeat other people's gripes. Also, no silly/stupid/idiotic/explicit/racist gripes or rebuttals.

How To Gripe

  • Find the appropriate sub-page for your gripe.
  • Make sure your gripe hasn't already been mentioned.
  • Start a gripe with {{Gripe}}, then follow with your gripe.

How To Rebut Gripes

  • Rebuttals to gripes should be directly underneath the gripe.
  • Start your rebuttal with :{{Rebut}}, then follow with your rebuttal.
  • Rebuttals should address reasons it is not a valid gripe, and should not accuse the gripe of being "silly" or "stupid."

   16 online players isn't enough in Free Mode. It would have been preferable if it had up to 50 players, instead of less.

 Enjoy your lags.
 

 Maybe not 50, but 20 players should do. 16 players is'nt enough, I mean, R* should try and withstand it, rather than being lazy and then put only 16. They should be able to handle 20 players online.

 Rockstar put in as many players as they could, if there were more then 16, the game would be unstable.
 

 No, there wouldn't be a lag because Resistance 2 for the PS3 can have 60 players online. Another PS3 exclusive, is Massive Action Game which will have 256 people online. I doubt there will be a lag. As long as they make it right, there could be more people online.


   There isn't enough online game modes.

 Do you want "Day-Shift-Manager" as a mode, because fifteen modes is plenty, I don't think many people could come up with more possible modes.

   During races, players may tend to warp in order to stay ahead. This has been a major problem and players shouldn't be racing if having bad connections, yet they didn't seem to care, let alone notice.

 They can't control their connections, so you'll just have to deal with it.

   There is'nt enough clothing to customize your online character, especially that you can't customize shoes.

 Mutliplayer is about running around with your friends destroying Liberty City, not fashion statements on your character.

   No offline multiplayer. Offline multiplayer free roaming is understandable (rendering two or more versions of the city would be too much) but playing the same way as San Andreas (two characters, have to both stay on screen) would be awesome. My friend has a 360, I got PS3, so online is useless for us.

 Offline multiplayer would be fun, but in San Andreas it was not very popular at all. All that could be done was running around in freeroam, no missions or other things, and there was no way to end multiplayer without one of the players dying. That is why the idea was dropped. Oh, and since you have an XBOX 360 and your friend has a PlayStation 3, why not just play online with others?

   All other players has the ability to Vote Kick other players, including the host. If one or more players strat spamming, was'nt R* supposed to suspend their accounts for attempting to kick other innocent members? I'm sure that R* is never aware of this problem, because they don't feel like it.

 Rockstar isn't lazy, why don't you try to make the highest rated video game in the world. Rockstar left this out due to that problems with clients can be reported to Microsoft or Sony.

   Integrity 2.0 does not appear in online multiplayer.

 Integrity isn't available until Algonquin is unlocked, and most players would want to start multiplayer sooner. So the surprise of a new radio station mid-game was left.

   AutoAim needs to be balanced, e.g. adding about 20% for miss.

 AutoAim is just fine.

   There is'nt enough spoken dialogues to their custom characters. They should have been silent instead, as their taunts are repetitive and unfunny.

 That is just your opinion

   Dimitri's boat is accessible in online multiplayer, while not online, you can't gain access inside.

 Not all areas that can be explore internally during missions in singleplayer can be accessed, so the same applies for multiplayer.

   R* does not have the ability to remove online player's accounts for cheating via reporting to Microsoft and Sony.

 Its Microsoft and Sony's decision to make, not Rockstar. Rockstar only made the game.

   R* has yet to make any updates to improve online connections, online game modes and to add more character customization.

 A patch has been released to fix some bug problems, but just wait. Rockstar will be releasing episodic content packs, and who knows what they have in store for us.

   In Hangman's NOOSE, the NOOSE team manages to survive even after multiple gunshots throughout the entire body, regardless of shooting at them at close range.

 The NOOSE are wearing body armor so it's hard to kill them around the upper body. They'll be dead after you shoot them in the head.

   Why use the Rocket Launcher in GTA Races? It is an unfair weapon and a player holding it will have the ability to blow them up to bits, rendering the race unfair and irritating, because ll other players has to kick a player out of the race for unfair cheating.

 Try dodging out of the way or get close to them. By getting close, if they shoot, their car as well as yours will blow up. So just get close to them. If they have common sense, they won't use the RPG.

   There are no random pedestrians throughout the cities, as they all look the same and dissapear for other pedestrians, if days change.

 Do the pedestrians in multiplayer really matter? As said about the gang wars gripe, multiplayer was made so you could play with your friends online, not to interact with NPC's

   No gangs are ever seen driving, standing or walking around in Free Mode, thus making free roam bad and unrealistic

 You have those "gangster wannabes" online don't you?
 

 Who cares about that anyway? Having other gangs shoot at you and engage gunfights is less annoying and tedious than having players simply go on a shooting spree for no apparent reason.

 Multiplayer was made so you could play with your friends online, not to engage in gunfights with NPC's

   You don't get to create your own street racing activity by adding checkpoints and copy them to GTA Races and Races. Street racing doesn't get the point in Free Mode.


   A lot of the stuff you can do in single player you can't do in multiplayer. (i.e. bowling, playing pool, eating, getting drunk, strip clubs, etc.) It would be pretty fun to do all these things with your friends in multiplayer but they took them out of multiplayer for some reason. Why?

 Probably because it would take too much time to add all that stuff in, plus the map would be slightly bigger to accommodate the rooms and stuff.

   Everybody's an a**hole. I play Free Mode to have fun, but every f***er kills me all the f***ing time. I unplugged my 360, put GTA IV in the trash can and almost put my foot into my brothers face.

 

 I concur. Free Mode is not entirely free if other players are unable to simply BE free. I used to love hopping onto Free Mode and going on extended sieges with the LCPD, but everybody else just seems to want to put a bullet through my brain and not let me alone. The problem is compounded without the ability (on the PS3 version) for a lack of advanced server searching, so I can find a server with Police on and Friendly Fire disabled.

 Then make your own custom game and turn Friendly Fire and Police off.
 

 Doesn't help at all, because you get rocket launched in the ass of your car and get hit by cars.