Euphoria: Difference between revisions

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In addition to enhanced animation cycles, RAGE's Euphoria is also designed to provide more life-like animations by giving each live pedestrian autonomy to flail, flip, attempt to stay standing when forced against the player character or an object, land upright, or continue to move after falling to the ground. Characters in a [[Drinking|drunken]] state are also excellent examples of this feature in action.
In addition to enhanced animation cycles, RAGE's Euphoria is also designed to provide more life-like animations by giving each live pedestrian autonomy to flail, flip, attempt to stay standing when forced against the player character or an object, land upright, or continue to move after falling to the ground. Characters in a [[Drinking|drunken]] state are also excellent examples of this feature in action.


Euphoria is generally associated to live characters in RAGE, and should not be confused with ragdoll, which is associated to dead characters in RAGE. Unlike Euphoria, when characters are in ragdoll mode, the entire model will limp onto the ground and will not react with self-preservation. It is possible to enable ragdoll mode while alive through the use of modifications or trainers only.
Animations under the control of Euphoria does allow control to a limited extent. This is especially noticeable when being drunk. Pushing the directional key to a certain direction will allow the player character to move towards that direction. This also applies to tumbling after being ejected from a vehicle. It is possible to indefinitely tumble with enough speed, health, and by pushing the directional key towards the direction of tumble.


Animations under the control of Euphoria does allow control to a limited extent. This is especially noticeable when being drunk. Pushing the directional key to a certain direction will allow the player character to move towards that direction. This also applies to tumbling after being ejected from a vehicle. It is possible to indefinitely tumble with enough speed, health, and by pushing the directional key towards the direction of tumble.
Euphoria is generally associated to live characters in RAGE, and should not be confused with [[Ragdoll Physics|ragdoll]], which is associated to dead characters in RAGE. Unlike Euphoria, when characters are in ragdoll mode, the entire model will limp onto the ground and will not react with self-preservation. It is possible to enable ragdoll mode while alive through the use of modifications or trainers only.


== Demonstration ==
== Demonstration ==