Phil Cassidy: Difference between revisions

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[[Image: Cassidy.jpg|200px|right|thumb|Phil Cassidy in Grand Theft Auto: Vice City.]]
[[Image: Cassidy.jpg|200px|right|thumb|Phil Cassidy in Grand Theft Auto: Vice City.]]


In the video games [[Grand Theft Auto III]], [[Grand Theft Auto: Vice City]], [[Grand Theft Auto: Liberty City Stories]] and [[Grand Theft Auto: Vice City Stories]], '''Phil Cassidy''' is a bitter war veteran who offers the player some military-style weapons in order to gain a parity (equal footing) with the tougher levels of law enforcement that are unlocked later near the final missions. Flame-throwers, for example, make cars and people go on fire to create riots and chaos throughout the streets. Rocket launchers finally make destroying airplanes and helicopters a possible dream (although some helicopters can be destroyed by numerous Uzi blasts, which can be purchased at [[Ammu-Nation]] along with the other "normal civilian" weapons).
In the video games [[Grand Theft Auto III]], [[Grand Theft Auto: Vice City]], [[Grand Theft Auto: Liberty City Stories]] and [[Grand Theft Auto: Vice City Stories]], '''Phil Cassidy''' is a bitter war veteran who offers the player some military-style weapons in order to gain a parity (equal footing) with the tougher levels of law enforcement that are unlocked later near the final missions. [[Flame-thrower]]s, for example, make cars and people catch on fire to create riots and chaos throughout the streets. [[Rocket launcher]]s finally make destroying airplanes and [[helicopter]]s a possible dream (although some helicopters can be destroyed by numerous [[Uzi]] blasts, which can be purchased at [[Ammu-Nation]] along with the other "normal civilian" weapons).
 


[[Image:Philcassidyart.jpg|thumb|left|200px|Game art of Phil Cassidy from [[GTA III]].]]
[[Image:Philcassidyart.jpg|thumb|left|200px|Game art of Phil Cassidy from [[GTA III]].]]
Before he moves to [[Vice City]], he fights with the American army in Central America. However, he doesn't lose his arm until his accident with the [[Boomshine]] that also makes [[Tommy Vercetti]] temporarily drunk. Although the mission that comes after that cinema cutscene is short, there are a lot of cops in your way and your vision is blurry until the mission is over.
Before he moves to [[Vice City]], he fights with the American army in Central America. However, he doesn't lose his arm until his accident with the [[Boomshine]] that also makes [[Tommy Vercetti]] temporarily drunk. Although the mission that comes after that cinema cutscene is short, there are a lot of cops in your way and your vision is blurry until the mission is over.




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