32,238
edits
No edit summary |
(Lern2arrange.) |
||
Line 5: | Line 5: | ||
The Lost MC Clubhouse is large scale safehouse with [[Hi-Lo]] cards, an [[Arm Wrestling]] table, a [[Pool]] table and a [[QUB3D]] arcade machine. Your sleeping quarters are in a storage room straight forward when you enter the front entrance. When you finish a certain amount of [[Gang Warfare in The Lost and Damned|Gang Wars]] you are awarded a weapon that is in the television and computer room. Despite the fact that there is a very large parking space in front of the clubhouse, it actually can only save two vehicles. After the last mission, [[Get Lost]], [[Johnny Klebitz]], [[Terry Thorpe]], [[Clay Simons]] and [[Angus Martin]] return to the clubhouse, only to find in trashed by the Angels of Death. The four make a decision to burn down the clubhouse, because of all the bad things that it stands for (namely, all the deceased brothers and in-fighting in The Lost). After this mission, the safehouse is inaccessible, although it can be re-entered through a glitch. | The Lost MC Clubhouse is large scale safehouse with [[Hi-Lo]] cards, an [[Arm Wrestling]] table, a [[Pool]] table and a [[QUB3D]] arcade machine. Your sleeping quarters are in a storage room straight forward when you enter the front entrance. When you finish a certain amount of [[Gang Warfare in The Lost and Damned|Gang Wars]] you are awarded a weapon that is in the television and computer room. Despite the fact that there is a very large parking space in front of the clubhouse, it actually can only save two vehicles. After the last mission, [[Get Lost]], [[Johnny Klebitz]], [[Terry Thorpe]], [[Clay Simons]] and [[Angus Martin]] return to the clubhouse, only to find in trashed by the Angels of Death. The four make a decision to burn down the clubhouse, because of all the bad things that it stands for (namely, all the deceased brothers and in-fighting in The Lost). After this mission, the safehouse is inaccessible, although it can be re-entered through a glitch. | ||
[[Brian Jeremy's Safehouse]] is awarded to Johnny after Bad Standing when Johnny | [[Brian Jeremy's Safehouse]] is awarded to Johnny after "[[Bad Standing]]" when Johnny seizes control of the building from Brian. | ||
{|class="wikitable" | {|class="wikitable" | ||
Line 39: | Line 25: | ||
|Completing [[Bad Standing]]. Taken by [[Johnny Klebitz]] after clearing out [[Brian Jeremy]] and the other traitorous former members of [[The Lost Brotherhood]]. | |Completing [[Bad Standing]]. Taken by [[Johnny Klebitz]] after clearing out [[Brian Jeremy]] and the other traitorous former members of [[The Lost Brotherhood]]. | ||
|} | |} | ||
==Spawns== | |||
Here follows a list of all the weapon and vehicle spawns inside and around the safehouses. NOTE: After the final mission ([[Get Lost]]), the Lost MC Clubhouse is not available anymore, neither are the weapons and vehicles below. | |||
===Weapons=== | |||
*[[Sawn-off Shotgun]] <small>(complete 10 [[Gang Warfare in The Lost and Damned|Gang Wars]])</small> | |||
*[[Automatic 9mm]] <small>(complete 20 Gang Wars)</small> | |||
*[[Carbine Rifle]] <small>(complete 30 Gang Wars)</small> | |||
*[[Street Sweeper]] <small>(complete 40 Gang Wars)</small> | |||
*[[Grenade Launcher]] <small>(complete 50 Gang Wars)</small> | |||
===Vehicles=== | |||
*[[Hexer]] <small>(given after loading your game)</small> | |||
*[[Bati 800]] <small>(complete all 10 of [[Angus' Bike Thefts]])</small> | |||
*[[Hakuchou]] <small>(complete all 12 [[Races in The Lost and Damned|Bike Races]])</small> | |||
*[[Innovation]] <small>(shoot all 50 [[Seagulls]])</small> | |||
== See also == | == See also == |