Washington Beach Police Station: Difference between revisions

m
Robot: Changing Category:Places in Vice City to Category:Places in Vice City in GTA III Era; cosmetic changes
m (corrected spelling errors)
m (Robot: Changing Category:Places in Vice City to Category:Places in Vice City in GTA III Era; cosmetic changes)
Line 3: Line 3:
|image= [[File:VCPDstation-GTAVC-WashingtonBeach-exterior.jpg|350px]]
|image= [[File:VCPDstation-GTAVC-WashingtonBeach-exterior.jpg|350px]]
|caption= The Washington Beach police station in GTA Vice City.
|caption= The Washington Beach police station in GTA Vice City.
|games = [[Grand Theft Auto: Vice City|GTA Vice City]]<br>[[Grand Theft Auto: Vice City Stories|GTA Vice City Stories]]
|games = [[Grand Theft Auto: Vice City|GTA Vice City]]<br />[[Grand Theft Auto: Vice City Stories|GTA Vice City Stories]]
|location = [[Washington Beach]], [[Vice City in GTA III Era|Vice City]]
|location = [[Washington Beach]], [[Vice City in GTA III Era|Vice City]]
|use = [[Vice City Police Department|VCPD]] station
|use = [[Vice City Police Department|VCPD]] station
Line 14: Line 14:
In GTA Vice City, the station is unique in that it boasts a set of interiors which can be accessed from the front at any point of the game; the interior consists of a lobby area, a front office, a locker and a shower room, prison cells, and the main office space. However, players who step beyond the boundaries of lobby into other parts of the interior will immediately attain a two-star [[Wanted Level in GTA III Era|wanted level]] and the wrath of the police. Acquiring and wearing a [[Clothing in GTA Vice City|police uniform]], available only after completing "[[Cop Land]]", allows the player to venture into the inner interiors without alerting the police (so long as the player is not already wanted); however, any act of hostility (inflicting injury on or killing a cop, revving a [[chainsaw]], firing a weapon or simply wreaking havoc) will immediately negate the effects of the disguise and will be followed by the player attaining a two-star wanted level. In GTA Vice City Stories, the station is inaccessible.
In GTA Vice City, the station is unique in that it boasts a set of interiors which can be accessed from the front at any point of the game; the interior consists of a lobby area, a front office, a locker and a shower room, prison cells, and the main office space. However, players who step beyond the boundaries of lobby into other parts of the interior will immediately attain a two-star [[Wanted Level in GTA III Era|wanted level]] and the wrath of the police. Acquiring and wearing a [[Clothing in GTA Vice City|police uniform]], available only after completing "[[Cop Land]]", allows the player to venture into the inner interiors without alerting the police (so long as the player is not already wanted); however, any act of hostility (inflicting injury on or killing a cop, revving a [[chainsaw]], firing a weapon or simply wreaking havoc) will immediately negate the effects of the disguise and will be followed by the player attaining a two-star wanted level. In GTA Vice City Stories, the station is inaccessible.


[[Image:VCPDstation-GTAVCS-WashingtonBeach-rooftop.jpg|thumb|left|325px|The modified rooftop of the police station in GTA Vice City Stories, as viewed from the rear.]]
[[File:VCPDstation-GTAVCS-WashingtonBeach-rooftop.jpg|thumb|left|325px|The modified rooftop of the police station in GTA Vice City Stories, as viewed from the rear.]]


Pickups the player can find in and around the station in GTA Vice City include a [[Nightstick]] in the locker room, [[Grenades]] at the rear car park (or [[Tear Gas]] in the PlayStation 2 version, the only location in the game where it spawns), the aforementioned [[Clothing in GTA Vice City|police uniform]] in the locker room, and a [[Hidden Package]] in the main offices. In GTA Vice City Stories, a [[Laser Sniper]] spawns on the rooftop of the station; a [[99 Red Balloons|red balloon]] can also be spotted lodged on a palm tree directly in front of the station.
Pickups the player can find in and around the station in GTA Vice City include a [[Nightstick]] in the locker room, [[Grenades]] at the rear car park (or [[Tear Gas]] in the PlayStation 2 version, the only location in the game where it spawns), the aforementioned [[Clothing in GTA Vice City|police uniform]] in the locker room, and a [[Hidden Package]] in the main offices. In GTA Vice City Stories, a [[Laser Sniper]] spawns on the rooftop of the station; a [[99 Red Balloons|red balloon]] can also be spotted lodged on a palm tree directly in front of the station.


The police station also spawns several vehicles in both GTA Vice City and GTA Vice City Stories. For GTA Vice City, two [[Police Car|"Police" car]]s will spawn in the car park behind; in GTA Vice City Stories, a [[Police Car|VCPD Cruiser]] and a [[VCPD Wintergreen]] appear in the same area instead, and a [[VCPD Maverick]] is also available on the rooftop helipad.
The police station also spawns several vehicles in both GTA Vice City and GTA Vice City Stories. For GTA Vice City, two [[Police Car|"Police" cars]] will spawn in the car park behind; in GTA Vice City Stories, a [[Police Car|VCPD Cruiser]] and a [[VCPD Wintergreen]] appear in the same area instead, and a [[VCPD Maverick]] is also available on the rooftop helipad.


[[Category:Police Stations in GTA Vice City]]
[[Category:Police Stations in GTA Vice City]]
[[Category:Police Stations in GTA Vice City Stories]]
[[Category:Police Stations in GTA Vice City Stories]]
[[Category:Places in Vice City]]
[[Category:Places in Vice City in GTA III Era]]
25,470

edits