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Portland Harbor: Difference between revisions

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== Character ==
== Character ==
Portland Harbor's design is what one would expect from an average seaport. The district only houses a collection of warehouses, loading docks, shipping cranes (large and small), shipping containers and large freighters docked along the harbor's docks. The harbor is revealed in GTA Liberty City Stories to be undergoing upgrades still circa 1998, as a row of warehouses were under construction in the district.
Portland Harbor is based on [http://en.wikipedia.org/wiki/New_York_Navy_Yard ''Brooklyn Navy Yard'']. Portland Harbor's design is what one would expect from an average seaport. The district only houses a collection of warehouses, loading docks, shipping cranes (large and small), shipping containers and large freighters docked along the harbor's docks. The harbor is revealed in GTA Liberty City Stories to be undergoing upgrades still circa 1998, as a row of warehouses were under construction in the district.


Portland Harbor's apparent links with a local workers union led by [[Jane Hopper]] has also resulted in the harboring being shut down during GTA Liberty City Stories' Portland Island mission strings, circa 1998, when the main entrance into the harbor is blocked off by harbor workers, protesting in sympathy of [[ferry]] workers, who are staging a similar demonstration at [[Harwood]]. If the player ventures into the harbor while the workers are still picketing at the gate, the workers will turn hostile and pursue the player, similar to protesters at the Harwood ferry terminal.
Portland Harbor's apparent links with a local workers union led by [[Jane Hopper]] has also resulted in the harboring being shut down during GTA Liberty City Stories' Portland Island mission strings, circa 1998, when the main entrance into the harbor is blocked off by harbor workers, protesting in sympathy of [[ferry]] workers, who are staging a similar demonstration at [[Harwood]]. If the player ventures into the harbor while the workers are still picketing at the gate, the workers will turn hostile and pursue the player, similar to protesters at the Harwood ferry terminal.
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